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author | Eric Anholt <[email protected]> | 2018-12-31 11:51:01 -0800 |
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committer | Eric Anholt <[email protected]> | 2019-01-02 14:12:29 -0800 |
commit | 3a81c753a3cfdcea215268c00f98ac87a09902e1 (patch) | |
tree | 27c051e8b959f8b506a91c0d072ef74bd473d997 /src/gallium/tests/meson.build | |
parent | 3ae57957be0296eea6799655e5f945db714c2584 (diff) |
v3d: Fix segfault when failing to compile a program.
We'll still fail at draw time, but this avoids a regression in shader-db
execution once I enable TLB writes in precompiles.
Fixes: b38e4d313fc2 ("v3d: Create a state uploader for packing our shaders together.")
Diffstat (limited to 'src/gallium/tests/meson.build')
0 files changed, 0 insertions, 0 deletions