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authorEric Anholt <[email protected]>2018-12-05 15:41:35 -0800
committerEric Anholt <[email protected]>2019-04-12 15:59:31 -0700
commit6b1c6598250955552439c3320bf26de6458c5281 (patch)
tree426f6d2c75340f8e186813ab2bcd4ac7a67e098a /src/gallium/tests/meson.build
parent1e0a72ce096bf368e184acfbeed28916cc0e968f (diff)
v3d: Add Compute Shader compilation support.
While waiting for the CSD UABI to get reviewed, I keep having to rebase the CS patch. Just land the compiler side for now to keep it from diverging. For now this covers just GLES 3.1 compute shaders, not CL kernels.
Diffstat (limited to 'src/gallium/tests/meson.build')
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