diff options
author | José Fonseca <[email protected]> | 2014-12-01 20:24:06 +0000 |
---|---|---|
committer | José Fonseca <[email protected]> | 2014-12-01 20:24:51 +0000 |
commit | 0806bf88158cb3ac865762285f11082114520c48 (patch) | |
tree | 5ac865713e4e3bf0be9b41cc067c4e81083ce917 /src/gallium/tests/graw | |
parent | 120426b13d8ef3d154301a1f8741230fa395fc13 (diff) |
graw: Avoid 'near'/'far' variables.
They are defined by windows.h, which got included slightly more
frequently than before with u_atomic.h
Diffstat (limited to 'src/gallium/tests/graw')
-rw-r--r-- | src/gallium/tests/graw/fs-test.c | 6 | ||||
-rw-r--r-- | src/gallium/tests/graw/graw_util.h | 6 | ||||
-rw-r--r-- | src/gallium/tests/graw/gs-test.c | 6 | ||||
-rw-r--r-- | src/gallium/tests/graw/quad-sample.c | 6 | ||||
-rw-r--r-- | src/gallium/tests/graw/shader-leak.c | 6 | ||||
-rw-r--r-- | src/gallium/tests/graw/tri-gs.c | 6 | ||||
-rw-r--r-- | src/gallium/tests/graw/tri-instanced.c | 6 | ||||
-rw-r--r-- | src/gallium/tests/graw/vs-test.c | 6 |
8 files changed, 24 insertions, 24 deletions
diff --git a/src/gallium/tests/graw/fs-test.c b/src/gallium/tests/graw/fs-test.c index 97306c4113b..fc5803fd3a9 100644 --- a/src/gallium/tests/graw/fs-test.c +++ b/src/gallium/tests/graw/fs-test.c @@ -132,12 +132,12 @@ static void init_fs_constbuf( void ) static void set_viewport( float x, float y, float width, float height, - float near, float far) + float zNear, float zFar) { - float z = far; + float z = zFar; float half_width = (float)width / 2.0f; float half_height = (float)height / 2.0f; - float half_depth = ((float)far - (float)near) / 2.0f; + float half_depth = ((float)zFar - (float)zNear) / 2.0f; struct pipe_viewport_state vp; vp.scale[0] = half_width; diff --git a/src/gallium/tests/graw/graw_util.h b/src/gallium/tests/graw/graw_util.h index 72b6bc68c46..afcc584863e 100644 --- a/src/gallium/tests/graw/graw_util.h +++ b/src/gallium/tests/graw/graw_util.h @@ -185,12 +185,12 @@ static INLINE void graw_util_viewport(struct graw_info *info, float x, float y, float width, float height, - float near, float far) + float zNear, float zFar) { - float z = near; + float z = zNear; float half_width = width / 2.0f; float half_height = height / 2.0f; - float half_depth = (far - near) / 2.0f; + float half_depth = (zFar - zNear) / 2.0f; struct pipe_viewport_state vp; vp.scale[0] = half_width; diff --git a/src/gallium/tests/graw/gs-test.c b/src/gallium/tests/graw/gs-test.c index 9200685caae..b685323fe3c 100644 --- a/src/gallium/tests/graw/gs-test.c +++ b/src/gallium/tests/graw/gs-test.c @@ -207,12 +207,12 @@ static void init_fs_constbuf( void ) static void set_viewport( float x, float y, float width, float height, - float near, float far) + float zNear, float zFar) { - float z = far; + float z = zFar; float half_width = (float)width / 2.0f; float half_height = (float)height / 2.0f; - float half_depth = ((float)far - (float)near) / 2.0f; + float half_depth = ((float)zFar - (float)zNear) / 2.0f; struct pipe_viewport_state vp; vp.scale[0] = half_width; diff --git a/src/gallium/tests/graw/quad-sample.c b/src/gallium/tests/graw/quad-sample.c index 787d811a56f..2953fe16a8a 100644 --- a/src/gallium/tests/graw/quad-sample.c +++ b/src/gallium/tests/graw/quad-sample.c @@ -60,12 +60,12 @@ static struct vertex vertices[] = static void set_viewport( float x, float y, float width, float height, - float near, float far) + float zNear, float zFar) { - float z = far; + float z = zFar; float half_width = (float)width / 2.0f; float half_height = (float)height / 2.0f; - float half_depth = ((float)far - (float)near) / 2.0f; + float half_depth = ((float)zFar - (float)zNear) / 2.0f; struct pipe_viewport_state vp; vp.scale[0] = half_width; diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c index 90704a37f7d..3c585c0a5a6 100644 --- a/src/gallium/tests/graw/shader-leak.c +++ b/src/gallium/tests/graw/shader-leak.c @@ -50,12 +50,12 @@ static struct vertex vertices[1] = static void set_viewport( float x, float y, float width, float height, - float near, float far) + float zNear, float zFar) { - float z = far; + float z = zFar; float half_width = (float)width / 2.0f; float half_height = (float)height / 2.0f; - float half_depth = ((float)far - (float)near) / 2.0f; + float half_depth = ((float)zFar - (float)zNear) / 2.0f; struct pipe_viewport_state vp; vp.scale[0] = half_width; diff --git a/src/gallium/tests/graw/tri-gs.c b/src/gallium/tests/graw/tri-gs.c index 7fe340d549f..5c6f426e96a 100644 --- a/src/gallium/tests/graw/tri-gs.c +++ b/src/gallium/tests/graw/tri-gs.c @@ -51,12 +51,12 @@ static struct vertex vertices[4] = static void set_viewport( float x, float y, float width, float height, - float near, float far) + float zNear, float zFar) { - float z = far; + float z = zFar; float half_width = (float)width / 2.0f; float half_height = (float)height / 2.0f; - float half_depth = ((float)far - (float)near) / 2.0f; + float half_depth = ((float)zFar - (float)zNear) / 2.0f; struct pipe_viewport_state vp; vp.scale[0] = half_width; diff --git a/src/gallium/tests/graw/tri-instanced.c b/src/gallium/tests/graw/tri-instanced.c index 65c5936e6bd..a71bf71b61b 100644 --- a/src/gallium/tests/graw/tri-instanced.c +++ b/src/gallium/tests/graw/tri-instanced.c @@ -80,12 +80,12 @@ static ushort indices[3] = { 0, 2, 1 }; static void set_viewport( float x, float y, float width, float height, - float near, float far) + float zNear, float zFar) { - float z = far; + float z = zFar; float half_width = (float)width / 2.0f; float half_height = (float)height / 2.0f; - float half_depth = ((float)far - (float)near) / 2.0f; + float half_depth = ((float)zFar - (float)zNear) / 2.0f; struct pipe_viewport_state vp; vp.scale[0] = half_width; diff --git a/src/gallium/tests/graw/vs-test.c b/src/gallium/tests/graw/vs-test.c index cac432ef607..5189d815f4c 100644 --- a/src/gallium/tests/graw/vs-test.c +++ b/src/gallium/tests/graw/vs-test.c @@ -118,12 +118,12 @@ static void init_fs_constbuf( void ) static void set_viewport( float x, float y, float width, float height, - float near, float far) + float zNear, float zFar) { - float z = far; + float z = zFar; float half_width = (float)width / 2.0f; float half_height = (float)height / 2.0f; - float half_depth = ((float)far - (float)near) / 2.0f; + float half_depth = ((float)zFar - (float)zNear) / 2.0f; struct pipe_viewport_state vp; vp.scale[0] = half_width; |