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authorMarek Olšák <[email protected]>2016-07-16 21:19:48 +0200
committerMarek Olšák <[email protected]>2016-07-23 13:33:42 +0200
commit1ffe77e7bb2486ea74cda077ed2a9622b758395c (patch)
tree4a04818614fc8c4e086e9dcd32dbadecbac4b6fb /src/gallium/tests/graw/vs-test.c
parent0ba7288376dc66f932336862c8a6abb629b47686 (diff)
gallium: split transfer_inline_write into buffer and texture callbacks
to reduce the call indirections with u_resource_vtbl. The worst call tree you could get was: - u_transfer_inline_write_vtbl - u_default_transfer_inline_write - u_transfer_map_vtbl - driver_transfer_map - u_transfer_unmap_vtbl - driver_transfer_unmap That's 6 indirect calls. Some drivers only had 5. The goal is to have 1 indirect call for drivers that care. The resource type can be determined statically at most call sites. The new interface is: pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data) pipe_context::texture_subdata(ctx, resource, level, usage, box, data, stride, layer_stride) v2: fix whitespace, correct ilo's behavior Reviewed-by: Nicolai Hähnle <[email protected]> Acked-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/tests/graw/vs-test.c')
-rw-r--r--src/gallium/tests/graw/vs-test.c28
1 files changed, 11 insertions, 17 deletions
diff --git a/src/gallium/tests/graw/vs-test.c b/src/gallium/tests/graw/vs-test.c
index 3a55131669b..48f06f461d8 100644
--- a/src/gallium/tests/graw/vs-test.c
+++ b/src/gallium/tests/graw/vs-test.c
@@ -100,15 +100,9 @@ static void init_fs_constbuf( void )
u_box_2d(0,0,sizeof(constants),1, &box);
- ctx->transfer_inline_write(ctx,
- constbuf,
- 0,
- PIPE_TRANSFER_WRITE,
- &box,
- constants,
- sizeof constants,
- sizeof constants);
-
+ ctx->buffer_subdata(ctx, constbuf,
+ PIPE_TRANSFER_WRITE,
+ 0, sizeof(constants), constants);
pipe_set_constant_buffer(ctx,
PIPE_SHADER_VERTEX, 0,
@@ -305,14 +299,14 @@ static void init_tex( void )
u_box_2d(0,0,SIZE,SIZE, &box);
- ctx->transfer_inline_write(ctx,
- samptex,
- 0,
- PIPE_TRANSFER_WRITE,
- &box,
- tex2d,
- sizeof tex2d[0],
- sizeof tex2d);
+ ctx->texture_subdata(ctx,
+ samptex,
+ 0,
+ PIPE_TRANSFER_WRITE,
+ &box,
+ tex2d,
+ sizeof tex2d[0],
+ sizeof tex2d);
/* Possibly read back & compare against original data:
*/