diff options
author | Rob Clark <[email protected]> | 2014-10-03 10:08:59 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2014-10-03 14:19:52 -0400 |
commit | a262c601d363aea2e6680df527e207cc9d5e235f (patch) | |
tree | 3c3fcac007cf255f97c6da41e60f1e5b9eb3351e /src/gallium/tests/graw/vertex-shader | |
parent | af4d08839581c2372f17f75f1ad0fd1284ea7d8b (diff) |
freedreno/a3xx: handle VS only outputting BCOLOR
Possibly we should map the front color to black (zeroes). But not sure
there is a way to do that without generating a shader variant.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/tests/graw/vertex-shader')
0 files changed, 0 insertions, 0 deletions