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authorRob Clark <[email protected]>2014-10-03 10:08:59 -0400
committerRob Clark <[email protected]>2014-10-03 14:19:52 -0400
commita262c601d363aea2e6680df527e207cc9d5e235f (patch)
tree3c3fcac007cf255f97c6da41e60f1e5b9eb3351e /src/gallium/tests/graw/vertex-shader
parentaf4d08839581c2372f17f75f1ad0fd1284ea7d8b (diff)
freedreno/a3xx: handle VS only outputting BCOLOR
Possibly we should map the front color to black (zeroes). But not sure there is a way to do that without generating a shader variant. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/tests/graw/vertex-shader')
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