diff options
author | Brian Paul <[email protected]> | 2016-03-18 14:20:44 -0600 |
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committer | Brian Paul <[email protected]> | 2016-03-21 11:59:25 -0600 |
commit | b56b853ab3937d6144597f490bb38e2532d0cee2 (patch) | |
tree | c2842883c55692158b79e3a746a9a0209b145230 /src/gallium/tests/graw/tex-swizzle.c | |
parent | 38e831ca3dc896aa8f64870ee38f67e554a59c6f (diff) |
gallium/tests: declare sampler views in shaders
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium/tests/graw/tex-swizzle.c')
-rw-r--r-- | src/gallium/tests/graw/tex-swizzle.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/tests/graw/tex-swizzle.c b/src/gallium/tests/graw/tex-swizzle.c index e45b848b48e..8b472c9364c 100644 --- a/src/gallium/tests/graw/tex-swizzle.c +++ b/src/gallium/tests/graw/tex-swizzle.c @@ -89,6 +89,7 @@ static void set_fragment_shader(void) "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR\n" "DCL SAMP[0]\n" + "DCL SVIEW[0], 2D, FLOAT\n" " 0: TXP OUT[0], IN[0], SAMP[0], 2D\n" " 2: END\n"; |