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authorDave Airlie <[email protected]>2011-09-16 09:39:34 +0100
committerDave Airlie <[email protected]>2011-09-18 15:12:47 +0100
commit6dd284f7c8fac22f64c13fdf9909094f5ec59086 (patch)
tree8fe6c89638f05d1638b3a5d0395e011d68eda336 /src/gallium/tests/graw/shader-leak.c
parent78026b8acef9d6eea4f37d9c5435447944d1befd (diff)
gallium: move clear paths from rgba to a pointer to a color union (v2)
This moves the gallium interface for clears from using a pointer to 4 floats to a pointer to a union of float/unsigned/int values. Notes: 1. the value is opaque. 2. only when the value is used should it be interpretered according to the surface format it is going to be used with. 3. float clears on integer buffers and vice-versa are undefined. v2: fixed up vega and graw, dropped hunks that shouldn't have been in patch. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/tests/graw/shader-leak.c')
-rw-r--r--src/gallium/tests/graw/shader-leak.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c
index 004b1691b6b..098faec5896 100644
--- a/src/gallium/tests/graw/shader-leak.c
+++ b/src/gallium/tests/graw/shader-leak.c
@@ -137,7 +137,7 @@ set_fragment_shader( void )
static void draw( void )
{
- float clear_color[4] = {0, 0, 0, 1};
+ union pipe_color_union clear_color = { .f = {0,0,0,1} };
int i;
printf("Creating %d shaders\n", num_iters);
@@ -147,7 +147,7 @@ static void draw( void )
ctx->bind_fs_state(ctx, fs);
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_POINTS, 0, 1);
ctx->flush(ctx, NULL);