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authorMarek Olšák <[email protected]>2014-02-03 03:42:17 +0100
committerMarek Olšák <[email protected]>2014-02-06 17:37:34 +0100
commitc32114460dbb7f33885c181a0d7dee07b15b8751 (patch)
treefd6d0a17ed48e93e42d61138d0bef80d8577f0a8 /src/gallium/tests/graw/shader-leak.c
parenteeb5a4a50e1317a7f8d9e168c962ce3b1d7b36f9 (diff)
gallium: remove PIPE_USAGE_STATIC
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/tests/graw/shader-leak.c')
-rw-r--r--src/gallium/tests/graw/shader-leak.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c
index 754ada6cf10..fce3683bf3d 100644
--- a/src/gallium/tests/graw/shader-leak.c
+++ b/src/gallium/tests/graw/shader-leak.c
@@ -93,7 +93,7 @@ static void set_vertices( void )
vbuf.buffer_offset = 0;
vbuf.buffer = pipe_buffer_create_with_data(ctx,
PIPE_BIND_VERTEX_BUFFER,
- PIPE_USAGE_STATIC,
+ PIPE_USAGE_DEFAULT,
sizeof(vertices),
vertices);