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author | Kenneth Graunke <[email protected]> | 2013-05-29 08:29:26 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2013-05-29 14:22:14 -0700 |
commit | 51c0ffacb24d1b4e48f8f53dc8e191b64fbd679a (patch) | |
tree | 3560712941b0b72f99076c8edfed2cf8ce12a718 /src/gallium/tests/graw/shader-leak.c | |
parent | a41478e3f60d0d4c16cc22170866e561fd216834 (diff) |
mesa: Ignore fixed-index primitive restart in ArrayElement().
GL_PRIMITIVE_RESTART_FIXED_INDEX is only supposed to apply to
glDrawElements*. This code is for legacy drawing paths and display
lists, so it shouldn't apply.
NOTE: This is a candidate for the 9.1 branch.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/gallium/tests/graw/shader-leak.c')
0 files changed, 0 insertions, 0 deletions