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authorJosé Fonseca <[email protected]>2012-02-22 15:22:31 +0000
committerJosé Fonseca <[email protected]>2012-02-22 15:22:31 +0000
commitd35d3d612acef1612aaab9a923b8814d4dbb4d9c (patch)
tree74e0dd06846ac4e319df64abda0121bc8e083653 /src/gallium/tests/graw/occlusion-query.c
parent0df14f9a55383641a9097900272a35ae1cfda4cb (diff)
tests/graw: Add a bunch of tests.
These were rotting in an internal branch, but contain nothing confidential, and would be much more useful if kept up-to-date with latest gallium interface changes. Several authors including Keith Whitwell, Zack Rusin, and Brian Paul.
Diffstat (limited to 'src/gallium/tests/graw/occlusion-query.c')
-rw-r--r--src/gallium/tests/graw/occlusion-query.c242
1 files changed, 242 insertions, 0 deletions
diff --git a/src/gallium/tests/graw/occlusion-query.c b/src/gallium/tests/graw/occlusion-query.c
new file mode 100644
index 00000000000..5c4bc8cf479
--- /dev/null
+++ b/src/gallium/tests/graw/occlusion-query.c
@@ -0,0 +1,242 @@
+/* Test gallium occlusion queries.
+ */
+
+#include <stdio.h>
+
+#include "graw_util.h"
+
+
+static int width = 300;
+static int height = 300;
+
+/* expected results of occlusion test (depndsd on window size) */
+static int expected1 = (int) ((300 * 0.9) * (300 * 0.9));
+static int expected2 = 420;
+
+
+static struct graw_info info;
+
+struct vertex {
+ float position[4];
+ float color[4];
+};
+
+#define z0 0.2
+#define z1 0.6
+
+static struct vertex obj1_vertices[4] =
+{
+ {
+ {-0.9, -0.9, z0, 1.0 },
+ { 1, 0, 0, 1 }
+ },
+
+ {
+ { 0.9, -0.9, z0, 1.0 },
+ { 1, 0, 0, 1 }
+ },
+
+ {
+ { 0.9, 0.9, z0, 1.0 },
+ { 1, 0, 0, 1 }
+ },
+
+ {
+ {-0.9, 0.9, z0, 1.0 },
+ { 1, 0, 0, 1 }
+ }
+};
+
+static struct vertex obj2_vertices[4] =
+{
+ {
+ { -0.2, -0.2, z1, 1.0 },
+ { 0, 0, 1, 1 }
+ },
+
+ {
+ { 0.95, -0.2, z1, 1.0 },
+ { 0, 0, 1, 1 }
+ },
+
+ {
+ { 0.95, 0.2, z1, 1.0 },
+ { 0, 0, 1, 1 }
+ },
+
+ {
+ { -0.2, 0.2, z1, 1.0 },
+ { 0, 0, 1, 1 }
+ },
+};
+
+#define NUM_VERTS 4
+
+
+
+static void
+set_vertices(struct vertex *vertices, unsigned bytes)
+{
+ struct pipe_vertex_element ve[2];
+ struct pipe_vertex_buffer vbuf;
+ void *handle;
+
+ memset(ve, 0, sizeof ve);
+
+ ve[0].src_offset = Offset(struct vertex, position);
+ ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ ve[1].src_offset = Offset(struct vertex, color);
+ ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+
+ handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
+ info.ctx->bind_vertex_elements_state(info.ctx, handle);
+
+
+ vbuf.stride = sizeof(struct vertex);
+ vbuf.buffer_offset = 0;
+ vbuf.buffer = info.screen->user_buffer_create(info.screen,
+ vertices,
+ bytes,
+ PIPE_BIND_VERTEX_BUFFER);
+
+ info.ctx->set_vertex_buffers(info.ctx, 1, &vbuf);
+}
+
+
+static void
+set_vertex_shader(struct graw_info *info)
+{
+ void *handle;
+ const char *text =
+ "VERT\n"
+ "DCL IN[0]\n"
+ "DCL IN[1]\n"
+ "DCL OUT[0], POSITION\n"
+ "DCL OUT[1], GENERIC[0]\n"
+ " 0: MOV OUT[0], IN[0]\n"
+ " 1: MOV OUT[1], IN[1]\n"
+ " 2: END\n";
+
+ handle = graw_parse_vertex_shader(info->ctx, text);
+ if (!handle) {
+ debug_printf("Failed to parse vertex shader\n");
+ return;
+ }
+ info->ctx->bind_vs_state(info->ctx, handle);
+}
+
+
+static void
+set_fragment_shader(struct graw_info *info)
+{
+ void *handle;
+ const char *text =
+ "FRAG\n"
+ "DCL IN[0], GENERIC, LINEAR\n"
+ "DCL OUT[0], COLOR\n"
+ " 0: MOV OUT[0], IN[0]\n"
+ " 1: END\n";
+
+ handle = graw_parse_fragment_shader(info->ctx, text);
+ if (!handle) {
+ debug_printf("Failed to parse fragment shader\n");
+ return;
+ }
+ info->ctx->bind_fs_state(info->ctx, handle);
+}
+
+
+static void
+draw(void)
+{
+ int expected1_min = (int) (expected1 * 0.95);
+ int expected1_max = (int) (expected1 * 1.05);
+ int expected2_min = (int) (expected2 * 0.95);
+ int expected2_max = (int) (expected2 * 1.05);
+
+ union pipe_color_union clear_color;
+
+ struct pipe_query *q1, *q2;
+ uint64_t res1, res2;
+
+ clear_color.f[0] = 0.25;
+ clear_color.f[1] = 0.25;
+ clear_color.f[2] = 0.25;
+ clear_color.f[3] = 1.00;
+
+ info.ctx->clear(info.ctx,
+ PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
+ &clear_color, 1.0, 0);
+
+ q1 = info.ctx->create_query(info.ctx, PIPE_QUERY_OCCLUSION_COUNTER);
+ q2 = info.ctx->create_query(info.ctx, PIPE_QUERY_OCCLUSION_COUNTER);
+
+ /* draw first, large object */
+ set_vertices(obj1_vertices, sizeof(obj1_vertices));
+ info.ctx->begin_query(info.ctx, q1);
+ util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, NUM_VERTS);
+ info.ctx->end_query(info.ctx, q1);
+
+ /* draw second, small object behind first object */
+ set_vertices(obj2_vertices, sizeof(obj2_vertices));
+ info.ctx->begin_query(info.ctx, q2);
+ util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, NUM_VERTS);
+ info.ctx->end_query(info.ctx, q2);
+
+ info.ctx->get_query_result(info.ctx, q1, TRUE, &res1);
+ info.ctx->get_query_result(info.ctx, q2, TRUE, &res2);
+
+ printf("result1 = %lu result2 = %lu\n", res1, res2);
+ if (res1 < expected1_min || res1 > expected1_max)
+ printf(" Failure: result1 should be near %d\n", expected1);
+ if (res2 < expected2_min || res2 > expected2_max)
+ printf(" Failure: result2 should be near %d\n", expected2);
+
+ info.ctx->flush(info.ctx, NULL);
+
+ graw_util_flush_front(&info);
+
+ info.ctx->destroy_query(info.ctx, q1);
+ info.ctx->destroy_query(info.ctx, q2);
+}
+
+
+#if 0
+static void
+resize(int w, int h)
+{
+ width = w;
+ height = h;
+
+ graw_util_viewport(&info, 0, 0, width, height, 30, 1000);
+}
+#endif
+
+
+static void
+init(void)
+{
+ if (!graw_util_create_window(&info, width, height, 1, TRUE))
+ exit(1);
+
+ graw_util_default_state(&info, TRUE);
+
+ graw_util_viewport(&info, 0, 0, width, height, -1.0, 1.0);
+
+ set_vertex_shader(&info);
+ set_fragment_shader(&info);
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ init();
+
+ printf("The red quad should mostly occlude the blue quad.\n");
+
+ graw_set_display_func(draw);
+ /*graw_set_reshape_func(resize);*/
+ graw_main_loop();
+ return 0;
+}