diff options
author | José Fonseca <[email protected]> | 2012-02-22 15:22:31 +0000 |
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committer | José Fonseca <[email protected]> | 2012-02-22 15:22:31 +0000 |
commit | d35d3d612acef1612aaab9a923b8814d4dbb4d9c (patch) | |
tree | 74e0dd06846ac4e319df64abda0121bc8e083653 /src/gallium/tests/graw/occlusion-query.c | |
parent | 0df14f9a55383641a9097900272a35ae1cfda4cb (diff) |
tests/graw: Add a bunch of tests.
These were rotting in an internal branch, but contain nothing confidential,
and would be much more useful if kept up-to-date with latest gallium
interface changes.
Several authors including Keith Whitwell, Zack Rusin, and Brian Paul.
Diffstat (limited to 'src/gallium/tests/graw/occlusion-query.c')
-rw-r--r-- | src/gallium/tests/graw/occlusion-query.c | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/src/gallium/tests/graw/occlusion-query.c b/src/gallium/tests/graw/occlusion-query.c new file mode 100644 index 00000000000..5c4bc8cf479 --- /dev/null +++ b/src/gallium/tests/graw/occlusion-query.c @@ -0,0 +1,242 @@ +/* Test gallium occlusion queries. + */ + +#include <stdio.h> + +#include "graw_util.h" + + +static int width = 300; +static int height = 300; + +/* expected results of occlusion test (depndsd on window size) */ +static int expected1 = (int) ((300 * 0.9) * (300 * 0.9)); +static int expected2 = 420; + + +static struct graw_info info; + +struct vertex { + float position[4]; + float color[4]; +}; + +#define z0 0.2 +#define z1 0.6 + +static struct vertex obj1_vertices[4] = +{ + { + {-0.9, -0.9, z0, 1.0 }, + { 1, 0, 0, 1 } + }, + + { + { 0.9, -0.9, z0, 1.0 }, + { 1, 0, 0, 1 } + }, + + { + { 0.9, 0.9, z0, 1.0 }, + { 1, 0, 0, 1 } + }, + + { + {-0.9, 0.9, z0, 1.0 }, + { 1, 0, 0, 1 } + } +}; + +static struct vertex obj2_vertices[4] = +{ + { + { -0.2, -0.2, z1, 1.0 }, + { 0, 0, 1, 1 } + }, + + { + { 0.95, -0.2, z1, 1.0 }, + { 0, 0, 1, 1 } + }, + + { + { 0.95, 0.2, z1, 1.0 }, + { 0, 0, 1, 1 } + }, + + { + { -0.2, 0.2, z1, 1.0 }, + { 0, 0, 1, 1 } + }, +}; + +#define NUM_VERTS 4 + + + +static void +set_vertices(struct vertex *vertices, unsigned bytes) +{ + struct pipe_vertex_element ve[2]; + struct pipe_vertex_buffer vbuf; + void *handle; + + memset(ve, 0, sizeof ve); + + ve[0].src_offset = Offset(struct vertex, position); + ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + ve[1].src_offset = Offset(struct vertex, color); + ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve); + info.ctx->bind_vertex_elements_state(info.ctx, handle); + + + vbuf.stride = sizeof(struct vertex); + vbuf.buffer_offset = 0; + vbuf.buffer = info.screen->user_buffer_create(info.screen, + vertices, + bytes, + PIPE_BIND_VERTEX_BUFFER); + + info.ctx->set_vertex_buffers(info.ctx, 1, &vbuf); +} + + +static void +set_vertex_shader(struct graw_info *info) +{ + void *handle; + const char *text = + "VERT\n" + "DCL IN[0]\n" + "DCL IN[1]\n" + "DCL OUT[0], POSITION\n" + "DCL OUT[1], GENERIC[0]\n" + " 0: MOV OUT[0], IN[0]\n" + " 1: MOV OUT[1], IN[1]\n" + " 2: END\n"; + + handle = graw_parse_vertex_shader(info->ctx, text); + if (!handle) { + debug_printf("Failed to parse vertex shader\n"); + return; + } + info->ctx->bind_vs_state(info->ctx, handle); +} + + +static void +set_fragment_shader(struct graw_info *info) +{ + void *handle; + const char *text = + "FRAG\n" + "DCL IN[0], GENERIC, LINEAR\n" + "DCL OUT[0], COLOR\n" + " 0: MOV OUT[0], IN[0]\n" + " 1: END\n"; + + handle = graw_parse_fragment_shader(info->ctx, text); + if (!handle) { + debug_printf("Failed to parse fragment shader\n"); + return; + } + info->ctx->bind_fs_state(info->ctx, handle); +} + + +static void +draw(void) +{ + int expected1_min = (int) (expected1 * 0.95); + int expected1_max = (int) (expected1 * 1.05); + int expected2_min = (int) (expected2 * 0.95); + int expected2_max = (int) (expected2 * 1.05); + + union pipe_color_union clear_color; + + struct pipe_query *q1, *q2; + uint64_t res1, res2; + + clear_color.f[0] = 0.25; + clear_color.f[1] = 0.25; + clear_color.f[2] = 0.25; + clear_color.f[3] = 1.00; + + info.ctx->clear(info.ctx, + PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, + &clear_color, 1.0, 0); + + q1 = info.ctx->create_query(info.ctx, PIPE_QUERY_OCCLUSION_COUNTER); + q2 = info.ctx->create_query(info.ctx, PIPE_QUERY_OCCLUSION_COUNTER); + + /* draw first, large object */ + set_vertices(obj1_vertices, sizeof(obj1_vertices)); + info.ctx->begin_query(info.ctx, q1); + util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, NUM_VERTS); + info.ctx->end_query(info.ctx, q1); + + /* draw second, small object behind first object */ + set_vertices(obj2_vertices, sizeof(obj2_vertices)); + info.ctx->begin_query(info.ctx, q2); + util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, NUM_VERTS); + info.ctx->end_query(info.ctx, q2); + + info.ctx->get_query_result(info.ctx, q1, TRUE, &res1); + info.ctx->get_query_result(info.ctx, q2, TRUE, &res2); + + printf("result1 = %lu result2 = %lu\n", res1, res2); + if (res1 < expected1_min || res1 > expected1_max) + printf(" Failure: result1 should be near %d\n", expected1); + if (res2 < expected2_min || res2 > expected2_max) + printf(" Failure: result2 should be near %d\n", expected2); + + info.ctx->flush(info.ctx, NULL); + + graw_util_flush_front(&info); + + info.ctx->destroy_query(info.ctx, q1); + info.ctx->destroy_query(info.ctx, q2); +} + + +#if 0 +static void +resize(int w, int h) +{ + width = w; + height = h; + + graw_util_viewport(&info, 0, 0, width, height, 30, 1000); +} +#endif + + +static void +init(void) +{ + if (!graw_util_create_window(&info, width, height, 1, TRUE)) + exit(1); + + graw_util_default_state(&info, TRUE); + + graw_util_viewport(&info, 0, 0, width, height, -1.0, 1.0); + + set_vertex_shader(&info); + set_fragment_shader(&info); +} + + +int +main(int argc, char *argv[]) +{ + init(); + + printf("The red quad should mostly occlude the blue quad.\n"); + + graw_set_display_func(draw); + /*graw_set_reshape_func(resize);*/ + graw_main_loop(); + return 0; +} |