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authorRob Clark <[email protected]>2016-10-07 11:59:28 -0400
committerRob Clark <[email protected]>2016-10-07 15:50:46 -0400
commit3ebfc44b4231cfa131e17076b10140fcd70ccd8c (patch)
tree1ac1fc9f44e0f1ac65f08ece385e7dfb1cf05f08 /src/gallium/tests/graw/occlusion-query.c
parentf88f025e8c22047e4e07d3f8653b637924e7313e (diff)
freedreno: don't try to shadow layered textures
We will only hit this with multi-planar YUV external images, so we would probably never hit this code path in the first place. But if we did, it wouldn't do the right thing so just bail. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/tests/graw/occlusion-query.c')
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