diff options
author | José Fonseca <[email protected]> | 2012-02-22 15:22:31 +0000 |
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committer | José Fonseca <[email protected]> | 2012-02-22 15:22:31 +0000 |
commit | d35d3d612acef1612aaab9a923b8814d4dbb4d9c (patch) | |
tree | 74e0dd06846ac4e319df64abda0121bc8e083653 /src/gallium/tests/graw/graw_util.h | |
parent | 0df14f9a55383641a9097900272a35ae1cfda4cb (diff) |
tests/graw: Add a bunch of tests.
These were rotting in an internal branch, but contain nothing confidential,
and would be much more useful if kept up-to-date with latest gallium
interface changes.
Several authors including Keith Whitwell, Zack Rusin, and Brian Paul.
Diffstat (limited to 'src/gallium/tests/graw/graw_util.h')
-rw-r--r-- | src/gallium/tests/graw/graw_util.h | 329 |
1 files changed, 329 insertions, 0 deletions
diff --git a/src/gallium/tests/graw/graw_util.h b/src/gallium/tests/graw/graw_util.h new file mode 100644 index 00000000000..9250f0b66bb --- /dev/null +++ b/src/gallium/tests/graw/graw_util.h @@ -0,0 +1,329 @@ + +#include "state_tracker/graw.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_screen.h" +#include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" + +#include "util/u_box.h" +#include "util/u_debug.h" +#include "util/u_draw_quad.h" +#include "util/u_format.h" +#include "util/u_inlines.h" +#include "util/u_memory.h" + + +struct graw_info +{ + struct pipe_screen *screen; + struct pipe_context *ctx; + struct pipe_resource *color_buf[PIPE_MAX_COLOR_BUFS], *zs_buf; + struct pipe_surface *color_surf[PIPE_MAX_COLOR_BUFS], *zs_surf; + void *window; +}; + + + +static INLINE boolean +graw_util_create_window(struct graw_info *info, + int width, int height, + int num_cbufs, bool zstencil_buf) +{ + static const enum pipe_format formats[] = { + PIPE_FORMAT_R8G8B8A8_UNORM, + PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_NONE + }; + enum pipe_format format; + struct pipe_resource resource_temp; + struct pipe_surface surface_temp; + int i; + + memset(info, 0, sizeof(*info)); + + /* It's hard to say whether window or screen should be created + * first. Different environments would prefer one or the other. + * + * Also, no easy way of querying supported formats if the screen + * cannot be created first. + */ + for (i = 0; info->window == NULL && formats[i] != PIPE_FORMAT_NONE; i++) { + info->screen = graw_create_window_and_screen(0, 0, width, height, + formats[i], + &info->window); + format = formats[i]; + } + if (!info->screen || !info->window) { + debug_printf("graw: Failed to create screen/window\n"); + return FALSE; + } + + info->ctx = info->screen->context_create(info->screen, NULL); + if (info->ctx == NULL) { + debug_printf("graw: Failed to create context\n"); + return FALSE; + } + + for (i = 0; i < num_cbufs; i++) { + /* create color texture */ + resource_temp.target = PIPE_TEXTURE_2D; + resource_temp.format = format; + resource_temp.width0 = width; + resource_temp.height0 = height; + resource_temp.depth0 = 1; + resource_temp.array_size = 1; + resource_temp.last_level = 0; + resource_temp.nr_samples = 1; + resource_temp.bind = (PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET); + info->color_buf[i] = info->screen->resource_create(info->screen, + &resource_temp); + if (info->color_buf[i] == NULL) { + debug_printf("graw: Failed to create color texture\n"); + return FALSE; + } + + /* create color surface */ + surface_temp.format = resource_temp.format; + surface_temp.usage = PIPE_BIND_RENDER_TARGET; + surface_temp.u.tex.level = 0; + surface_temp.u.tex.first_layer = 0; + surface_temp.u.tex.last_layer = 0; + info->color_surf[i] = info->ctx->create_surface(info->ctx, + info->color_buf[i], + &surface_temp); + if (info->color_surf[i] == NULL) { + debug_printf("graw: Failed to get color surface\n"); + return FALSE; + } + } + + /* create Z texture (XXX try other Z/S formats if needed) */ + resource_temp.target = PIPE_TEXTURE_2D; + resource_temp.format = PIPE_FORMAT_S8_UINT_Z24_UNORM; + resource_temp.width0 = width; + resource_temp.height0 = height; + resource_temp.depth0 = 1; + resource_temp.array_size = 1; + resource_temp.last_level = 0; + resource_temp.nr_samples = 1; + resource_temp.bind = PIPE_BIND_DEPTH_STENCIL; + info->zs_buf = info->screen->resource_create(info->screen, &resource_temp); + if (!info->zs_buf) { + debug_printf("graw: Failed to create Z texture\n"); + return FALSE; + } + + /* create z surface */ + surface_temp.format = resource_temp.format; + surface_temp.usage = PIPE_BIND_DEPTH_STENCIL; + surface_temp.u.tex.level = 0; + surface_temp.u.tex.first_layer = 0; + surface_temp.u.tex.last_layer = 0; + info->zs_surf = info->ctx->create_surface(info->ctx, + info->zs_buf, + &surface_temp); + if (info->zs_surf == NULL) { + debug_printf("graw: Failed to get Z surface\n"); + return FALSE; + } + + { + struct pipe_framebuffer_state fb; + memset(&fb, 0, sizeof fb); + fb.nr_cbufs = num_cbufs; + fb.width = width; + fb.height = height; + for (i = 0; i < num_cbufs; i++) + fb.cbufs[i] = info->color_surf[i]; + fb.zsbuf = info->zs_surf; + info->ctx->set_framebuffer_state(info->ctx, &fb); + } + + return TRUE; +} + + +static INLINE void +graw_util_default_state(struct graw_info *info, boolean depth_test) +{ + { + struct pipe_blend_state blend; + void *handle; + memset(&blend, 0, sizeof blend); + blend.rt[0].colormask = PIPE_MASK_RGBA; + handle = info->ctx->create_blend_state(info->ctx, &blend); + info->ctx->bind_blend_state(info->ctx, handle); + } + + { + struct pipe_depth_stencil_alpha_state depthStencilAlpha; + void *handle; + memset(&depthStencilAlpha, 0, sizeof depthStencilAlpha); + depthStencilAlpha.depth.enabled = depth_test; + depthStencilAlpha.depth.writemask = 1; + depthStencilAlpha.depth.func = PIPE_FUNC_LESS; + handle = info->ctx->create_depth_stencil_alpha_state(info->ctx, + &depthStencilAlpha); + info->ctx->bind_depth_stencil_alpha_state(info->ctx, handle); + } + + { + struct pipe_rasterizer_state rasterizer; + void *handle; + memset(&rasterizer, 0, sizeof rasterizer); + rasterizer.cull_face = PIPE_FACE_NONE; + rasterizer.gl_rasterization_rules = 1; + handle = info->ctx->create_rasterizer_state(info->ctx, &rasterizer); + info->ctx->bind_rasterizer_state(info->ctx, handle); + } +} + + +static INLINE void +graw_util_viewport(struct graw_info *info, + float x, float y, + float width, float height, + float near, float far) +{ + float z = near; + float half_width = width / 2.0f; + float half_height = height / 2.0f; + float half_depth = (far - near) / 2.0f; + struct pipe_viewport_state vp; + + vp.scale[0] = half_width; + vp.scale[1] = half_height; + vp.scale[2] = half_depth; + vp.scale[3] = 1.0f; + + vp.translate[0] = half_width + x; + vp.translate[1] = half_height + y; + vp.translate[2] = half_depth + z; + vp.translate[3] = 0.0f; + + info->ctx->set_viewport_state(info->ctx, &vp); +} + + +static INLINE void +graw_util_flush_front(const struct graw_info *info) +{ + info->screen->flush_frontbuffer(info->screen, info->color_buf[0], + 0, 0, info->window); +} + + +static INLINE struct pipe_resource * +graw_util_create_tex2d(const struct graw_info *info, + int width, int height, enum pipe_format format, + const void *data) +{ + const int row_stride = width * util_format_get_blocksize(format); + const int image_bytes = row_stride * height; + struct pipe_resource temp, *tex; + struct pipe_box box; + + temp.target = PIPE_TEXTURE_2D; + temp.format = PIPE_FORMAT_B8G8R8A8_UNORM; + temp.width0 = width; + temp.height0 = height; + temp.depth0 = 1; + temp.last_level = 0; + temp.array_size = 1; + temp.nr_samples = 1; + temp.bind = PIPE_BIND_SAMPLER_VIEW; + + tex = info->screen->resource_create(info->screen, &temp); + if (!tex) { + debug_printf("graw: failed to create texture\n"); + return NULL; + } + + u_box_2d(0, 0, width, height, &box); + + info->ctx->transfer_inline_write(info->ctx, + tex, + 0, + PIPE_TRANSFER_WRITE, + &box, + data, + row_stride, + image_bytes); + + /* Possibly read back & compare against original data: + */ +#if 0 + { + struct pipe_transfer *t; + uint32_t *ptr; + t = pipe_get_transfer(info->ctx, samptex, + 0, 0, /* level, layer */ + PIPE_TRANSFER_READ, + 0, 0, SIZE, SIZE); /* x, y, width, height */ + + ptr = info->ctx->transfer_map(info->ctx, t); + + if (memcmp(ptr, tex2d, sizeof tex2d) != 0) { + assert(0); + exit(9); + } + + info->ctx->transfer_unmap(info->ctx, t); + + info->ctx->transfer_destroy(info->ctx, t); + } +#endif + + return tex; +} + + +static INLINE void * +graw_util_create_simple_sampler(const struct graw_info *info, + unsigned wrap_mode, + unsigned img_filter) +{ + struct pipe_sampler_state sampler_desc; + void *sampler; + + memset(&sampler_desc, 0, sizeof sampler_desc); + sampler_desc.wrap_s = + sampler_desc.wrap_t = + sampler_desc.wrap_r = wrap_mode; + sampler_desc.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler_desc.min_img_filter = + sampler_desc.mag_img_filter = img_filter; + sampler_desc.compare_mode = PIPE_TEX_COMPARE_NONE; + sampler_desc.compare_func = 0; + sampler_desc.normalized_coords = 1; + sampler_desc.max_anisotropy = 0; + + sampler = info->ctx->create_sampler_state(info->ctx, &sampler_desc); + + return sampler; +} + + +static INLINE struct pipe_sampler_view * +graw_util_create_simple_sampler_view(const struct graw_info *info, + struct pipe_resource *texture) +{ + struct pipe_sampler_view sv_temp; + struct pipe_sampler_view *sv; + + memset(&sv_temp, 0, sizeof(sv_temp)); + sv_temp.format = texture->format; + sv_temp.texture = texture; + sv_temp.swizzle_r = PIPE_SWIZZLE_RED; + sv_temp.swizzle_g = PIPE_SWIZZLE_GREEN; + sv_temp.swizzle_b = PIPE_SWIZZLE_BLUE; + sv_temp.swizzle_a = PIPE_SWIZZLE_ALPHA; + + sv = info->ctx->create_sampler_view(info->ctx, texture, &sv_temp); + + return sv; +} + |