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author | José Fonseca <[email protected]> | 2013-04-25 14:06:50 +0100 |
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committer | José Fonseca <[email protected]> | 2013-04-25 14:06:50 +0100 |
commit | 74d1153c9c3f5f88ad3fa1819d54f5b574b2e37f (patch) | |
tree | daa9c649e39f0b952002fb58ff9c6e8d043d5dea /src/gallium/tests/graw/clear.c | |
parent | e88a1dba09be86da7f913ee468a2c2d7940ee945 (diff) |
graw: Set the vertex shader constant buffer.
We were setting the fragment shader, which wasn't needed.
Diffstat (limited to 'src/gallium/tests/graw/clear.c')
0 files changed, 0 insertions, 0 deletions