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author | Jason Ekstrand <[email protected]> | 2017-04-04 11:31:22 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-04-04 14:51:57 -0700 |
commit | 1fde054b8f8435706d567d0584c44f9fc686a97c (patch) | |
tree | 278a3a85036ed6fb888d15975b8d78168a8fbea0 /src/gallium/targets | |
parent | 0de17f52a515e655682b4b894c44ad9d7308794e (diff) |
intel/isl: Refactor and clerify gen8 alignment calculations
Adding the actual table from the docs makes it clearer exactly what the
restrictions are. In particular, it becomes clear that compressed
textures ignore the alignment parameters in RENDER_SURFACE_STATE.
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/gallium/targets')
0 files changed, 0 insertions, 0 deletions