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authorMarek Olšák <[email protected]>2013-12-06 23:55:05 +0100
committerMarek Olšák <[email protected]>2013-12-14 17:42:08 +0100
commitfc21098a95c8f7d0aadbfcc90cb2e9e78d1e2ef3 (patch)
treef905aec899cb3b98f81bfcfdffcb4587d6913264 /src/gallium/targets/opencl
parentf0ed082babe29eee502ec81302dae5fc15347e3f (diff)
gallium/u_blitter: implement shader-based MSAA resolve
We need this for integer formats and upside-down blits, which Radeons don't support for MSAA resolving. It can be used by calling util_blitter_blit. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/targets/opencl')
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