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authorJose Fonseca <[email protected]>2016-04-09 20:26:42 +0100
committerJose Fonseca <[email protected]>2016-04-13 06:54:32 +0100
commitfa46848e51a619aba5a748316fe8fe4c2e17d243 (patch)
tree0e3beb3c36eb1940e31ff5aaacd7e39dc02b9a3f /src/gallium/targets/libgl-xlib/SConscript
parentd1c89f60050fa5acd0bd1faa993de902631482a0 (diff)
scons: Allow building with Address Sanitizer.
libasan is never linked to shared objects (which doesn't go well with -z,defs). It must either be linked to the main executable, or (more practically for OpenGL drivers) be pre-loaded via LD_PRELOAD. Otherwise works. I didn't find anything with llvmpipe. I suspect the fact that the JIT compiled code isn't instrumented means there are lots of errors it can't catch. But for non-JIT drivers, the Address/Leak Sanitizers seem like a faster alternative to Valgrind. Usage (Ubuntu 15.10): scons asan=1 libgl-xlib export LD_LIBRARY_PATH=$PWD/build/linux-x86_64-debug/gallium/targets/libgl-xlib LD_PRELOAD=libasan.so.2 any-opengl-application Acked-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/targets/libgl-xlib/SConscript')
-rw-r--r--src/gallium/targets/libgl-xlib/SConscript12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/gallium/targets/libgl-xlib/SConscript b/src/gallium/targets/libgl-xlib/SConscript
index e1c78dd06a0..1c816ff7762 100644
--- a/src/gallium/targets/libgl-xlib/SConscript
+++ b/src/gallium/targets/libgl-xlib/SConscript
@@ -48,11 +48,15 @@ if env['llvm']:
env.Prepend(LIBS = [llvmpipe])
if env['platform'] != 'darwin':
+ # Disallow undefined symbols, except with Address Sanitizer, since libasan
+ # is not linked on shared libs, as it should be LD_PRELOAD'ed instead
+ if not env['asan']:
+ env.Append(SHLINKFLAGS = [
+ '-Wl,-z,defs',
+ ])
env.Append(SHLINKFLAGS = [
- # Disallow undefined symbols
- '-Wl,-z,defs',
- # Restrict exported symbols
- '-Wl,--version-script=%s' % File("libgl-xlib.sym").srcnode().path,
+ # Restrict exported symbols
+ '-Wl,--version-script=%s' % File("libgl-xlib.sym").srcnode().path,
])
# libGL.so.1.5