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authorJosé Fonseca <[email protected]>2010-08-26 06:44:02 +0100
committerJosé Fonseca <[email protected]>2010-08-26 06:44:34 +0100
commitf0eb02af800ea1c4be6847ead0096d368d9276ff (patch)
tree593c6645fb2993ff72d85bf741ddec74f56a00d8 /src/gallium/targets/graw-xlib
parentc32f87c39ce2b2e0ac6ae93d3bd5f286bf345613 (diff)
graw: Dynamically load graw libraries.
This allows to build multiple graws libs simultaneously and avoid unnecessary rebuilds of the tests. Also remove graw_util.c from inside the graw implementation -- it was only being provided by one implementation, and graw tests were linking against gallium anyway.
Diffstat (limited to 'src/gallium/targets/graw-xlib')
-rw-r--r--src/gallium/targets/graw-xlib/SConscript1
-rw-r--r--src/gallium/targets/graw-xlib/graw_util.c49
2 files changed, 0 insertions, 50 deletions
diff --git a/src/gallium/targets/graw-xlib/SConscript b/src/gallium/targets/graw-xlib/SConscript
index 21fce948f43..32b98cdef3b 100644
--- a/src/gallium/targets/graw-xlib/SConscript
+++ b/src/gallium/targets/graw-xlib/SConscript
@@ -26,7 +26,6 @@ env.Append(CPPPATH = [
sources = [
'graw_xlib.c',
- 'graw_util.c',
]
env.Tool('x11')
diff --git a/src/gallium/targets/graw-xlib/graw_util.c b/src/gallium/targets/graw-xlib/graw_util.c
deleted file mode 100644
index 47aca4464db..00000000000
--- a/src/gallium/targets/graw-xlib/graw_util.c
+++ /dev/null
@@ -1,49 +0,0 @@
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_context.h"
-#include "tgsi/tgsi_text.h"
-#include "util/u_memory.h"
-#include "state_tracker/graw.h"
-
-
-/* Helper functions. These are the same for all graw implementations.
- */
-void *graw_parse_geometry_shader(struct pipe_context *pipe,
- const char *text)
-{
- struct tgsi_token tokens[1024];
- struct pipe_shader_state state;
-
- if (!tgsi_text_translate(text, tokens, Elements(tokens)))
- return NULL;
-
- state.tokens = tokens;
- return pipe->create_gs_state(pipe, &state);
-}
-
-void *graw_parse_vertex_shader(struct pipe_context *pipe,
- const char *text)
-{
- struct tgsi_token tokens[1024];
- struct pipe_shader_state state;
-
- if (!tgsi_text_translate(text, tokens, Elements(tokens)))
- return NULL;
-
- state.tokens = tokens;
- return pipe->create_vs_state(pipe, &state);
-}
-
-void *graw_parse_fragment_shader(struct pipe_context *pipe,
- const char *text)
-{
- struct tgsi_token tokens[1024];
- struct pipe_shader_state state;
-
- if (!tgsi_text_translate(text, tokens, Elements(tokens)))
- return NULL;
-
- state.tokens = tokens;
- return pipe->create_fs_state(pipe, &state);
-}
-