diff options
author | José Fonseca <[email protected]> | 2010-08-26 11:37:42 +0100 |
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committer | José Fonseca <[email protected]> | 2010-08-26 11:37:42 +0100 |
commit | 90437330e2886fcd351dd11ee0e5aa3e8b523fdc (patch) | |
tree | c315c0b32a29b28a05b7efff7e3075d908c5c0b2 /src/gallium/targets/graw-xlib | |
parent | 0f74efdef05c5c27b3137163d795dc91f34cc114 (diff) |
graw: Undo late loading of graw drivers.
Keith prefers a clean separation between graw applications and
implementations, where apps do not link libgallium.a but instead
get all functionality they need via graw interface.
Although this is not incompatible with late loading of graw drivers, it
it would make it very hard to maintain, as wrappers for every utility
symbol exposed in graw would have to be written or generated somehow.
Diffstat (limited to 'src/gallium/targets/graw-xlib')
-rw-r--r-- | src/gallium/targets/graw-xlib/SConscript | 1 | ||||
-rw-r--r-- | src/gallium/targets/graw-xlib/graw_util.c | 50 |
2 files changed, 51 insertions, 0 deletions
diff --git a/src/gallium/targets/graw-xlib/SConscript b/src/gallium/targets/graw-xlib/SConscript index 32b98cdef3b..21fce948f43 100644 --- a/src/gallium/targets/graw-xlib/SConscript +++ b/src/gallium/targets/graw-xlib/SConscript @@ -26,6 +26,7 @@ env.Append(CPPPATH = [ sources = [ 'graw_xlib.c', + 'graw_util.c', ] env.Tool('x11') diff --git a/src/gallium/targets/graw-xlib/graw_util.c b/src/gallium/targets/graw-xlib/graw_util.c new file mode 100644 index 00000000000..fc7c9ae6f92 --- /dev/null +++ b/src/gallium/targets/graw-xlib/graw_util.c @@ -0,0 +1,50 @@ + +#include "pipe/p_compiler.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "tgsi/tgsi_text.h" +#include "util/u_memory.h" +#include "state_tracker/graw.h" + + +/* Helper functions. These are the same for all graw implementations. + */ +void *graw_parse_geometry_shader(struct pipe_context *pipe, + const char *text) +{ + struct tgsi_token tokens[1024]; + struct pipe_shader_state state; + + if (!tgsi_text_translate(text, tokens, Elements(tokens))) + return NULL; + + state.tokens = tokens; + return pipe->create_gs_state(pipe, &state); +} + +void *graw_parse_vertex_shader(struct pipe_context *pipe, + const char *text) +{ + struct tgsi_token tokens[1024]; + struct pipe_shader_state state; + + if (!tgsi_text_translate(text, tokens, Elements(tokens))) + return NULL; + + state.tokens = tokens; + return pipe->create_vs_state(pipe, &state); +} + +void *graw_parse_fragment_shader(struct pipe_context *pipe, + const char *text) +{ + struct tgsi_token tokens[1024]; + struct pipe_shader_state state; + + if (!tgsi_text_translate(text, tokens, Elements(tokens))) + return NULL; + + state.tokens = tokens; + return pipe->create_fs_state(pipe, &state); +} + |