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authorEric Anholt <[email protected]>2016-11-30 14:00:28 -0800
committerEric Anholt <[email protected]>2016-11-30 19:58:09 -0800
commit51244859e368d9270a1f2f84aec6e97fbc1f5fac (patch)
tree973693687a2e72d648f409145a810d64a1c89cfa /src/gallium/targets/dri/SConscript
parent6c34084d8eafff3a764cd1ad49afacd211470f7b (diff)
vc4: Avoid false scheduling dependencies for LOAD_IMMs.
Noticed in shaders with branching, where we ended up scheduling delay slots near the start of a block for the uniforms reset setup. total instructions in shared programs: 93970 -> 93951 (-0.02%) instructions in affected programs: 3117 -> 3098 (-0.61%) 3DMMES performance +0.423087% +/- 0.133521% (n=9,10)
Diffstat (limited to 'src/gallium/targets/dri/SConscript')
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