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authorRoland Scheidegger <[email protected]>2013-05-16 22:58:33 +0200
committerRoland Scheidegger <[email protected]>2013-05-18 00:32:27 +0200
commitf3ad716e8f36fa1360703b73eafed1824c29db6e (patch)
tree4747f39433efe6f013942dc2a5d5788d0ad9300d /src/gallium/targets/dri-radeonsi
parent87978518e996d02e055174d7152fff150fe3cd13 (diff)
llvmpipe: get rid of unused tiled/linear logic
We do rendering to linear color buffers for quite some time, and since switching to linear depth buffers all the tiled/linear logic was unused. So get rid of (most) of it - there's still some LAYOUT_NONE things and late allocation of resources which probably could be simplified. Reviewed-by: Jose Fonseca <[email protected]>
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