diff options
author | Axel Davy <[email protected]> | 2016-10-20 21:31:43 +0200 |
---|---|---|
committer | Axel Davy <[email protected]> | 2016-12-20 23:44:22 +0100 |
commit | d671190df907b7643ba00143b2fbf0a1f5bee6c4 (patch) | |
tree | c39ec0821a338cde4ca0b3c6a99ab577ef5aae1c /src/gallium/state_trackers | |
parent | 1a735a99d0ab4d618802e4044f068f926aaf4513 (diff) |
st/nine: Back ds to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r-- | src/gallium/state_trackers/nine/device9.c | 7 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.c | 33 | ||||
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.h | 5 |
3 files changed, 31 insertions, 14 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index bfbbd02a8dc..31765265e1c 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -1893,11 +1893,12 @@ HRESULT NINE_WINAPI NineDevice9_SetDepthStencilSurface( struct NineDevice9 *This, IDirect3DSurface9 *pNewZStencil ) { + struct NineSurface9 *ds = NineSurface9(pNewZStencil); DBG("This=%p pNewZStencil=%p\n", This, pNewZStencil); - if (This->state.ds != NineSurface9(pNewZStencil)) { - nine_bind(&This->state.ds, pNewZStencil); - This->state.changed.group |= NINE_STATE_FB; + if (This->state.ds != ds) { + nine_bind(&This->state.ds, ds); + nine_context_set_depth_stencil(This, ds); } return D3D_OK; } diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c index 603fb894866..fe4241af3c3 100644 --- a/src/gallium/state_trackers/nine/nine_state.c +++ b/src/gallium/state_trackers/nine/nine_state.c @@ -445,10 +445,10 @@ update_framebuffer(struct NineDevice9 *device, bool is_clear) * but render to depth buffer. We have to not take into account the render * target info. TODO: know what should happen when there are several render targers * and the first one is D3DFMT_NULL */ - if (rt0->desc.Format == D3DFMT_NULL && state->ds) { - w = state->ds->desc.Width; - h = state->ds->desc.Height; - nr_samples = state->ds->base.info.nr_samples; + if (rt0->desc.Format == D3DFMT_NULL && context->ds) { + w = context->ds->desc.Width; + h = context->ds->desc.Height; + nr_samples = context->ds->base.info.nr_samples; } for (i = 0; i < device->caps.NumSimultaneousRTs; ++i) { @@ -474,10 +474,10 @@ update_framebuffer(struct NineDevice9 *device, bool is_clear) } } - if (state->ds && state->ds->desc.Width >= w && - state->ds->desc.Height >= h && - state->ds->base.info.nr_samples == nr_samples) { - fb->zsbuf = NineSurface9_GetSurface(state->ds, 0); + if (context->ds && context->ds->desc.Width >= w && + context->ds->desc.Height >= h && + context->ds->base.info.nr_samples == nr_samples) { + fb->zsbuf = NineSurface9_GetSurface(context->ds, 0); } else { fb->zsbuf = NULL; } @@ -1067,10 +1067,9 @@ nine_update_state(struct NineDevice9 *device) static void NineDevice9_ResolveZ( struct NineDevice9 *device ) { - struct nine_state *state = &device->state; struct nine_context *context = &device->context; const struct util_format_description *desc; - struct NineSurface9 *source = state->ds; + struct NineSurface9 *source = context->ds; struct NineBaseTexture9 *destination = context->texture[0]; struct pipe_resource *src, *dst; struct pipe_blit_info blit; @@ -1468,6 +1467,17 @@ nine_context_set_render_target(struct NineDevice9 *device, } void +nine_context_set_depth_stencil(struct NineDevice9 *device, + struct NineSurface9 *ds) +{ + struct nine_state *state = &device->state; + struct nine_context *context = &device->context; + + nine_bind(&context->ds, ds); + state->changed.group |= NINE_STATE_FB; +} + +void nine_context_set_viewport(struct NineDevice9 *device, const D3DVIEWPORT9 *viewport) { @@ -1822,7 +1832,7 @@ nine_context_clear_fb(struct NineDevice9 *device, const int sRGB = context->rs[D3DRS_SRGBWRITEENABLE] ? 1 : 0; struct pipe_surface *cbuf, *zsbuf; struct pipe_context *pipe = device->pipe; - struct NineSurface9 *zsbuf_surf = device->state.ds; + struct NineSurface9 *zsbuf_surf = context->ds; struct NineSurface9 *rt; unsigned bufs = 0; unsigned r, i; @@ -2339,6 +2349,7 @@ nine_context_clear(struct nine_context *context) for (i = 0; i < ARRAY_SIZE(context->rt); ++i) nine_bind(&context->rt[i], NULL); + nine_bind(&context->ds, NULL); nine_bind(&context->vs, NULL); nine_bind(&context->vdecl, NULL); for (i = 0; i < PIPE_MAX_ATTRIBS; ++i) diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h index 754a3de7eb0..78b12c68a05 100644 --- a/src/gallium/state_trackers/nine/nine_state.h +++ b/src/gallium/state_trackers/nine/nine_state.h @@ -232,6 +232,7 @@ struct nine_context { uint32_t bumpmap_vars[6 * NINE_MAX_TEXTURE_STAGES]; struct NineSurface9 *rt[NINE_MAX_SIMULTANEOUS_RENDERTARGETS]; + struct NineSurface9 *ds; struct { void *vs; @@ -429,6 +430,10 @@ nine_context_set_render_target(struct NineDevice9 *device, struct NineSurface9 *rt); void +nine_context_set_depth_stencil(struct NineDevice9 *device, + struct NineSurface9 *ds); + +void nine_context_apply_stateblock(struct NineDevice9 *device, const struct nine_state *src); |