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authorChia-I Wu <[email protected]>2011-01-14 17:50:29 +0800
committerChia-I Wu <[email protected]>2011-01-22 11:59:05 +0800
commitbb770af3a59e5935c108c05ee45490fc5668d4a3 (patch)
tree206b869b2a2d740570349b1e4412cf51c172e56b /src/gallium/state_trackers
parent3f04314ae2659748c8cf73ec649a035bc9e01597 (diff)
scons: Add support for GLES.
GLES can be enabled by running scons with $ scons gles=yes When gles=yes is given, the build is changed in three ways. First, libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2. This makes DRI drivers and libEGL support and advertise GLES support. Second, GLES libraries will be created. They are libGLESv1_CM, libGLESv2, and libglapi. Last, libGL or opengl32 will link to libglapi. This change is required as _glapi_* will be declared as __declspec(dllimport) in libmesa.a on windows. libmesa.a expects those symbols to be defined in another DLL. Due to this change to GL, GLES support is marked experimental. Note that GLES requires libxml2-python to generate some of its sources.
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r--src/gallium/state_trackers/wgl/SConscript3
-rw-r--r--src/gallium/state_trackers/wgl/stw_device.c3
2 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index 1b7597de440..7cb953ba742 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -15,6 +15,9 @@ env.AppendUnique(CPPDEFINES = [
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
])
+if not env['gles']:
+ # prevent _glapi_* from being declared __declspec(dllimport)
+ env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
sources = [
'stw_context.c',
diff --git a/src/gallium/state_trackers/wgl/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c
index c4822d4d8aa..4ece4e4979a 100644
--- a/src/gallium/state_trackers/wgl/stw_device.c
+++ b/src/gallium/state_trackers/wgl/stw_device.c
@@ -170,7 +170,10 @@ stw_cleanup(void)
_glthread_DESTROY_MUTEX(OneTimeLock);
+ /* glapi is statically linked: we can call the local destroy function. */
+#ifdef _GLAPI_NO_EXPORTS
_glapi_destroy_multithread();
+#endif
#ifdef DEBUG
debug_memory_end(stw_dev->memdbg_no);