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authorAxel Davy <[email protected]>2015-02-15 09:19:16 +0100
committerAxel Davy <[email protected]>2015-08-21 22:21:46 +0200
commit99537f68db829bd4708eb8e1b1ef0948f3dd3c66 (patch)
treec01c93e2574a03d33819eb23535ce5f17b481af9 /src/gallium/state_trackers
parent360ba5b74858b3854784e3d4678c242140088395 (diff)
st/nine: Remove group_mask argument from nine_update_state
It was only used to discriminate update framebuffer vs update everything. Instead use two functions. Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r--src/gallium/state_trackers/nine/device9.c14
-rw-r--r--src/gallium/state_trackers/nine/nine_state.c23
-rw-r--r--src/gallium/state_trackers/nine/nine_state.h3
-rw-r--r--src/gallium/state_trackers/nine/swapchain9.c2
4 files changed, 28 insertions, 14 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index 1ca04a430ea..4aa58928d7c 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -434,7 +434,7 @@ NineDevice9_ctor( struct NineDevice9 *This,
NineDevice9_RestoreNonCSOState(This, ~0);
This->update = &This->state;
- nine_update_state(This, ~0);
+ nine_update_state(This);
ID3DPresentGroup_Release(This->present);
@@ -1902,7 +1902,7 @@ NineDevice9_Clear( struct NineDevice9 *This,
return D3D_OK;
d3dcolor_to_pipe_color_union(&rgba, Color);
- nine_update_state(This, NINE_STATE_FB);
+ nine_update_state_framebuffer(This);
rect.x1 = This->state.viewport.X;
rect.y1 = This->state.viewport.Y;
@@ -2882,7 +2882,7 @@ NineDevice9_DrawPrimitive( struct NineDevice9 *This,
DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n",
This, PrimitiveType, StartVertex, PrimitiveCount);
- nine_update_state(This, ~0);
+ nine_update_state(This);
init_draw_info(&info, This, PrimitiveType, PrimitiveCount);
info.indexed = FALSE;
@@ -2915,7 +2915,7 @@ NineDevice9_DrawIndexedPrimitive( struct NineDevice9 *This,
user_assert(This->state.idxbuf, D3DERR_INVALIDCALL);
user_assert(This->state.vdecl, D3DERR_INVALIDCALL);
- nine_update_state(This, ~0);
+ nine_update_state(This);
init_draw_info(&info, This, PrimitiveType, PrimitiveCount);
info.indexed = TRUE;
@@ -2947,7 +2947,7 @@ NineDevice9_DrawPrimitiveUP( struct NineDevice9 *This,
user_assert(pVertexStreamZeroData && VertexStreamZeroStride,
D3DERR_INVALIDCALL);
- nine_update_state(This, ~0);
+ nine_update_state(This);
init_draw_info(&info, This, PrimitiveType, PrimitiveCount);
info.indexed = FALSE;
@@ -3009,7 +3009,7 @@ NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9 *This,
user_assert(IndexDataFormat == D3DFMT_INDEX16 ||
IndexDataFormat == D3DFMT_INDEX32, D3DERR_INVALIDCALL);
- nine_update_state(This, ~0);
+ nine_update_state(This);
init_draw_info(&info, This, PrimitiveType, PrimitiveCount);
info.indexed = TRUE;
@@ -3093,7 +3093,7 @@ NineDevice9_ProcessVertices( struct NineDevice9 *This,
if (!screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS))
STUB(D3DERR_INVALIDCALL);
- nine_update_state(This, ~0);
+ nine_update_state(This);
/* TODO: Create shader with stream output. */
STUB(D3DERR_INVALIDCALL);
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index 403cd23c0a5..68f14d2419a 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -885,8 +885,21 @@ update_textures_and_samplers(struct NineDevice9 *device)
NINE_STATE_VS | \
NINE_STATE_PS)
+void
+nine_update_state_framebuffer(struct NineDevice9 *device)
+{
+ struct nine_state *state = &device->state;
+
+ validate_textures(device);
+
+ if (state->changed.group & NINE_STATE_FB)
+ update_framebuffer(device);
+
+ state->changed.group &= ~NINE_STATE_FB;
+}
+
boolean
-nine_update_state(struct NineDevice9 *device, uint32_t mask)
+nine_update_state(struct NineDevice9 *device)
{
struct pipe_context *pipe = device->pipe;
struct nine_state *state = &device->state;
@@ -905,16 +918,16 @@ nine_update_state(struct NineDevice9 *device, uint32_t mask)
validate_textures(device); /* may clobber state */
/* ff_update may change VS/PS dirty bits */
- if ((mask & NINE_STATE_FF) && unlikely(!state->vs || !state->ps))
+ if (unlikely(!state->vs || !state->ps))
nine_ff_update(device);
- group = state->changed.group & mask;
+ group = state->changed.group;
if (group & NINE_STATE_SHADER_VARIANT_GROUP)
group |= update_shader_variant_keys(device);
if (group & NINE_STATE_FREQ_GROUP_0) {
if (group & NINE_STATE_FB)
- group = update_framebuffer(device) & mask;
+ group = update_framebuffer(device);
if (group & NINE_STATE_VIEWPORT)
update_viewport(device);
if (group & NINE_STATE_SCISSOR)
@@ -981,7 +994,7 @@ nine_update_state(struct NineDevice9 *device, uint32_t mask)
if (state->changed.vtxbuf)
update_vertex_buffers(device);
- device->state.changed.group &= ~mask |
+ device->state.changed.group &=
(NINE_STATE_FF | NINE_STATE_VS_CONST | NINE_STATE_PS_CONST);
DBG("finished\n");
diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h
index 89a5fd992c4..452b4f2c041 100644
--- a/src/gallium/state_trackers/nine/nine_state.h
+++ b/src/gallium/state_trackers/nine/nine_state.h
@@ -221,7 +221,8 @@ extern const uint32_t nine_render_states_vertex[(NINED3DRS_COUNT + 31) / 32];
struct NineDevice9;
-boolean nine_update_state(struct NineDevice9 *, uint32_t group_mask);
+void nine_update_state_framebuffer(struct NineDevice9 *);
+boolean nine_update_state(struct NineDevice9 *);
void nine_state_set_defaults(struct NineDevice9 *, const D3DCAPS9 *,
boolean is_reset);
diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c
index bb40960779c..6f8e066965a 100644
--- a/src/gallium/state_trackers/nine/swapchain9.c
+++ b/src/gallium/state_trackers/nine/swapchain9.c
@@ -840,7 +840,7 @@ NineSwapChain9_Present( struct NineSwapChain9 *This,
ID3DPresent_WaitBufferReleased(This->present, This->present_handles[0]);
This->base.device->state.changed.group |= NINE_STATE_FB;
- nine_update_state(This->base.device, NINE_STATE_FB);
+ nine_update_state_framebuffer(This->base.device);
return hr;
}