diff options
author | Axel Davy <[email protected]> | 2016-03-06 15:14:30 +0100 |
---|---|---|
committer | Axel Davy <[email protected]> | 2016-05-18 23:37:14 +0200 |
commit | ae0fdd8a4078a2ba7edc2f0a12cb285a08921c8d (patch) | |
tree | 7b7c2cc34426377830724bb891f2321776cd1398 /src/gallium/state_trackers | |
parent | c4af3099731f48eb348b1b9a4919bbff14a459ca (diff) |
st/nine: Fix ff pointscale computation
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r-- | src/gallium/state_trackers/nine/nine_ff.c | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/src/gallium/state_trackers/nine/nine_ff.c b/src/gallium/state_trackers/nine/nine_ff.c index 882a951357c..3bd92eff981 100644 --- a/src/gallium/state_trackers/nine/nine_ff.c +++ b/src/gallium/state_trackers/nine/nine_ff.c @@ -251,6 +251,7 @@ static void nine_ureg_tgsi_dump(struct ureg_program *ureg, boolean override) * CONST[100].x___ Viewport 2/width * CONST[100]._y__ Viewport 2/height * CONST[100].__z_ Viewport 1/(zmax - zmin) + * CONST[100].___w Viewport width * CONST[101].x___ Viewport x0 * CONST[101]._y__ Viewport y0 * CONST[101].__z_ Viewport z0 @@ -337,8 +338,8 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs) unsigned i, c; unsigned label[32], l = 0; unsigned num_r = 8; - boolean need_rNrm = key->lighting || key->pointscale || key->passthrough & (1 << NINE_DECLUSAGE_NORMAL); - boolean need_rVtx = key->lighting || key->fog_mode; + boolean need_rNrm = key->lighting || key->passthrough & (1 << NINE_DECLUSAGE_NORMAL); + boolean need_rVtx = key->lighting || key->fog_mode || key->pointscale; const unsigned texcoord_sn = get_texcoord_sn(device->screen); vs->ureg = ureg; @@ -543,10 +544,15 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs) */ if (key->vertexpointsize) { struct ureg_src cPsz1 = ureg_DECL_constant(ureg, 26); - ureg_MAX(ureg, tmp_x, _XXXX(vs->aPsz), _XXXX(cPsz1)); - ureg_MIN(ureg, oPsz, _X(tmp), _YYYY(cPsz1)); + ureg_MAX(ureg, tmp_z, _XXXX(vs->aPsz), _XXXX(cPsz1)); + ureg_MIN(ureg, tmp_z, _Z(tmp), _YYYY(cPsz1)); } else if (key->pointscale) { struct ureg_src cPsz1 = ureg_DECL_constant(ureg, 26); + ureg_MOV(ureg, tmp_z, _ZZZZ(cPsz1)); + } + + if (key->pointscale) { + struct ureg_src cPsz1 = ureg_DECL_constant(ureg, 26); struct ureg_src cPsz2 = ureg_DECL_constant(ureg, 27); ureg_DP3(ureg, tmp_x, ureg_src(r[1]), ureg_src(r[1])); @@ -555,11 +561,14 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs) ureg_CMP(ureg, tmp_y, ureg_negate(_Y(tmp)), _Y(tmp), ureg_imm1f(ureg, 0.0f)); ureg_MAD(ureg, tmp_x, _Y(tmp), _YYYY(cPsz2), _XXXX(cPsz2)); ureg_MAD(ureg, tmp_x, _Y(tmp), _X(tmp), _WWWW(cPsz1)); - ureg_RCP(ureg, tmp_x, ureg_src(tmp)); - ureg_MUL(ureg, tmp_x, ureg_src(tmp), _ZZZZ(cPsz1)); + ureg_RSQ(ureg, tmp_x, _X(tmp)); + ureg_MUL(ureg, tmp_x, _X(tmp), _Z(tmp)); + ureg_MUL(ureg, tmp_x, _X(tmp), _WWWW(_CONST(100))); ureg_MAX(ureg, tmp_x, _X(tmp), _XXXX(cPsz1)); - ureg_MIN(ureg, oPsz, _X(tmp), _YYYY(cPsz1)); + ureg_MIN(ureg, tmp_z, _X(tmp), _YYYY(cPsz1)); } + if (key->vertexpointsize || key->pointscale) + ureg_MOV(ureg, oPsz, _Z(tmp)); for (i = 0; i < 8; ++i) { struct ureg_dst oTex, input_coord, transformed, t; @@ -1480,8 +1489,7 @@ nine_ff_get_vs(struct NineDevice9 *device) key.passthrough &= ~((1 << NINE_DECLUSAGE_POSITION) | (1 << NINE_DECLUSAGE_PSIZE) | (1 << NINE_DECLUSAGE_TEXCOORD) | (1 << NINE_DECLUSAGE_POSITIONT) | (1 << NINE_DECLUSAGE_TESSFACTOR) | (1 << NINE_DECLUSAGE_SAMPLE)); - if (!key.vertexpointsize) - key.pointscale = !!state->rs[D3DRS_POINTSCALEENABLE]; + key.pointscale = !!state->rs[D3DRS_POINTSCALEENABLE]; key.lighting = !!state->rs[D3DRS_LIGHTING] && state->ff.num_lights_active; key.darkness = !!state->rs[D3DRS_LIGHTING] && !state->ff.num_lights_active; @@ -1836,6 +1844,7 @@ nine_ff_load_viewport_info(struct NineDevice9 *device) dst[100].x = 2.0f / (float)(viewport->Width); dst[100].y = 2.0f / (float)(viewport->Height); dst[100].z = (diffZ == 0.0f) ? 0.0f : (1.0f / diffZ); + dst[100].w = (float)(viewport->Width); dst[101].x = (float)(viewport->X); dst[101].y = (float)(viewport->Y); dst[101].z = (float)(viewport->MinZ); |