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authorAxel Davy <[email protected]>2016-10-20 22:10:34 +0200
committerAxel Davy <[email protected]>2016-12-20 23:44:22 +0100
commitb748b8fd8619ab412517f859dbf9a42b62ef6309 (patch)
treec2f892a75ad5e7126641051f191a091842842774 /src/gallium/state_trackers
parenta0a18920c7cdba1ffc6d642aff039476755c1cae (diff)
st/nine: Track dirty state groups in nine_context
Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r--src/gallium/state_trackers/nine/basetexture9.c3
-rw-r--r--src/gallium/state_trackers/nine/device9.c2
-rw-r--r--src/gallium/state_trackers/nine/nine_ff.c25
-rw-r--r--src/gallium/state_trackers/nine/nine_state.c132
-rw-r--r--src/gallium/state_trackers/nine/nine_state.h23
-rw-r--r--src/gallium/state_trackers/nine/swapchain9.c2
6 files changed, 81 insertions, 106 deletions
diff --git a/src/gallium/state_trackers/nine/basetexture9.c b/src/gallium/state_trackers/nine/basetexture9.c
index 633fa232877..ddbc5623e73 100644
--- a/src/gallium/state_trackers/nine/basetexture9.c
+++ b/src/gallium/state_trackers/nine/basetexture9.c
@@ -207,11 +207,12 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This )
if (This->bind_count) {
/* mark state dirty */
struct nine_state *state = &This->base.base.device->state;
+ struct nine_context *context = &This->base.base.device->context;
unsigned s;
for (s = 0; s < NINE_MAX_SAMPLERS; ++s)
/* Dirty tracking is done in device9 state, not nine_context. */
if (state->texture[s] == This)
- state->changed.group |= NINE_STATE_TEXTURE;
+ context->changed.group |= NINE_STATE_TEXTURE;
}
/* Allocate a new resource */
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index 7863af9132d..764ebdb5e68 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -2690,7 +2690,7 @@ NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9 *This,
{
if (This->params.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING) {
This->swvp = bSoftware;
- This->state.changed.group |= NINE_STATE_SWVP;
+ This->context.changed.group |= NINE_STATE_SWVP;
return D3D_OK;
} else
return D3DERR_INVALIDCALL; /* msdn. TODO: check in practice */
diff --git a/src/gallium/state_trackers/nine/nine_ff.c b/src/gallium/state_trackers/nine/nine_ff.c
index 306b2aea722..748a9fa0f1e 100644
--- a/src/gallium/state_trackers/nine/nine_ff.c
+++ b/src/gallium/state_trackers/nine/nine_ff.c
@@ -1898,12 +1898,11 @@ nine_ff_load_vs_transforms(struct NineDevice9 *device)
static void
nine_ff_load_lights(struct NineDevice9 *device)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
struct fvec4 *dst = (struct fvec4 *)device->ff.vs_const;
unsigned l;
- if (state->changed.group & NINE_STATE_FF_MATERIAL) {
+ if (context->changed.group & NINE_STATE_FF_MATERIAL) {
const D3DMATERIAL9 *mtl = &context->ff.material;
memcpy(&dst[20], &mtl->Diffuse, 4 * sizeof(float));
@@ -1917,7 +1916,7 @@ nine_ff_load_lights(struct NineDevice9 *device)
dst[19].z = dst[25].z * mtl->Ambient.b + mtl->Emissive.b;
}
- if (!(state->changed.group & NINE_STATE_FF_LIGHTING))
+ if (!(context->changed.group & NINE_STATE_FF_LIGHTING))
return;
for (l = 0; l < context->ff.num_lights_active; ++l) {
@@ -1944,11 +1943,10 @@ nine_ff_load_lights(struct NineDevice9 *device)
static void
nine_ff_load_point_and_fog_params(struct NineDevice9 *device)
{
- const struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
struct fvec4 *dst = (struct fvec4 *)device->ff.vs_const;
- if (!(state->changed.group & NINE_STATE_FF_OTHER))
+ if (!(context->changed.group & NINE_STATE_FF_OTHER))
return;
dst[26].x = asfloat(context->rs[D3DRS_POINTSIZE_MIN]);
dst[26].y = asfloat(context->rs[D3DRS_POINTSIZE_MAX]);
@@ -1981,12 +1979,11 @@ nine_ff_load_tex_matrices(struct NineDevice9 *device)
static void
nine_ff_load_ps_params(struct NineDevice9 *device)
{
- const struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
struct fvec4 *dst = (struct fvec4 *)device->ff.ps_const;
unsigned s;
- if (!(state->changed.group & (NINE_STATE_FF_PSSTAGES | NINE_STATE_FF_OTHER)))
+ if (!(context->changed.group & (NINE_STATE_FF_PSSTAGES | NINE_STATE_FF_OTHER)))
return;
for (s = 0; s < 8; ++s)
@@ -2043,11 +2040,11 @@ nine_ff_update(struct NineDevice9 *device)
/* NOTE: the only reference belongs to the hash table */
if (!context->programmable_vs) {
device->ff.vs = nine_ff_get_vs(device);
- device->state.changed.group |= NINE_STATE_VS;
+ context->changed.group |= NINE_STATE_VS;
}
if (!context->ps) {
device->ff.ps = nine_ff_get_ps(device);
- device->state.changed.group |= NINE_STATE_PS;
+ context->changed.group |= NINE_STATE_PS;
}
if (!context->programmable_vs) {
@@ -2104,7 +2101,7 @@ nine_ff_update(struct NineDevice9 *device)
context->commit |= NINE_STATE_COMMIT_CONST_PS;
}
- device->state.changed.group &= ~NINE_STATE_FF;
+ context->changed.group &= ~NINE_STATE_FF;
}
@@ -2158,25 +2155,29 @@ nine_ff_fini(struct NineDevice9 *device)
static void
nine_ff_prune_vs(struct NineDevice9 *device)
{
+ struct nine_context *context = &device->context;
+
if (device->ff.num_vs > 100) {
/* could destroy the bound one here, so unbind */
device->pipe->bind_vs_state(device->pipe, NULL);
util_hash_table_foreach(device->ff.ht_vs, nine_ff_ht_delete_cb, NULL);
util_hash_table_clear(device->ff.ht_vs);
device->ff.num_vs = 0;
- device->state.changed.group |= NINE_STATE_VS;
+ context->changed.group |= NINE_STATE_VS;
}
}
static void
nine_ff_prune_ps(struct NineDevice9 *device)
{
+ struct nine_context *context = &device->context;
+
if (device->ff.num_ps > 100) {
/* could destroy the bound one here, so unbind */
device->pipe->bind_fs_state(device->pipe, NULL);
util_hash_table_foreach(device->ff.ht_ps, nine_ff_ht_delete_cb, NULL);
util_hash_table_clear(device->ff.ht_ps);
device->ff.num_ps = 0;
- device->state.changed.group |= NINE_STATE_PS;
+ context->changed.group |= NINE_STATE_PS;
}
}
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index af1968a24c4..a5fa55328ca 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -85,10 +85,9 @@ prepare_rasterizer(struct NineDevice9 *device)
static void
prepare_vs_constants_userbuf_swvp(struct NineDevice9 *device)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
- if (context->changed.vs_const_f || state->changed.group & NINE_STATE_SWVP) {
+ if (context->changed.vs_const_f || context->changed.group & NINE_STATE_SWVP) {
struct pipe_constant_buffer cb;
cb.buffer_offset = 0;
@@ -127,7 +126,7 @@ prepare_vs_constants_userbuf_swvp(struct NineDevice9 *device)
context->changed.vs_const_f = 0;
}
- if (context->changed.vs_const_i || state->changed.group & NINE_STATE_SWVP) {
+ if (context->changed.vs_const_i || context->changed.group & NINE_STATE_SWVP) {
struct pipe_constant_buffer cb;
cb.buffer_offset = 0;
@@ -140,7 +139,7 @@ prepare_vs_constants_userbuf_swvp(struct NineDevice9 *device)
context->changed.vs_const_i = 0;
}
- if (context->changed.vs_const_b || state->changed.group & NINE_STATE_SWVP) {
+ if (context->changed.vs_const_b || context->changed.group & NINE_STATE_SWVP) {
struct pipe_constant_buffer cb;
cb.buffer_offset = 0;
@@ -199,14 +198,13 @@ prepare_vs_constants_userbuf_swvp(struct NineDevice9 *device)
cb->user_buffer = NULL;
}
- state->changed.group &= ~NINE_STATE_VS_CONST;
+ context->changed.group &= ~NINE_STATE_VS_CONST;
context->commit |= NINE_STATE_COMMIT_CONST_VS;
}
static void
prepare_vs_constants_userbuf(struct NineDevice9 *device)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
struct pipe_constant_buffer cb;
cb.buffer = NULL;
@@ -219,13 +217,13 @@ prepare_vs_constants_userbuf(struct NineDevice9 *device)
return;
}
- if (context->changed.vs_const_i || state->changed.group & NINE_STATE_SWVP) {
+ if (context->changed.vs_const_i || context->changed.group & NINE_STATE_SWVP) {
int *idst = (int *)&context->vs_const_f[4 * device->max_vs_const_f];
memcpy(idst, context->vs_const_i, NINE_MAX_CONST_I * sizeof(int[4]));
context->changed.vs_const_i = 0;
}
- if (context->changed.vs_const_b || state->changed.group & NINE_STATE_SWVP) {
+ if (context->changed.vs_const_b || context->changed.group & NINE_STATE_SWVP) {
int *idst = (int *)&context->vs_const_f[4 * device->max_vs_const_f];
uint32_t *bdst = (uint32_t *)&idst[4 * NINE_MAX_CONST_I];
memcpy(bdst, context->vs_const_b, NINE_MAX_CONST_B * sizeof(BOOL));
@@ -269,14 +267,13 @@ prepare_vs_constants_userbuf(struct NineDevice9 *device)
context->changed.vs_const_f = 0;
- state->changed.group &= ~NINE_STATE_VS_CONST;
+ context->changed.group &= ~NINE_STATE_VS_CONST;
context->commit |= NINE_STATE_COMMIT_CONST_VS;
}
static void
prepare_ps_constants_userbuf(struct NineDevice9 *device)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
struct pipe_constant_buffer cb;
cb.buffer = NULL;
@@ -341,7 +338,7 @@ prepare_ps_constants_userbuf(struct NineDevice9 *device)
context->changed.ps_const_f = 0;
- state->changed.group &= ~NINE_STATE_PS_CONST;
+ context->changed.group &= ~NINE_STATE_PS_CONST;
context->commit |= NINE_STATE_COMMIT_CONST_PS;
}
@@ -417,7 +414,6 @@ static void
update_framebuffer(struct NineDevice9 *device, bool is_clear)
{
struct pipe_context *pipe = device->pipe;
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
struct pipe_framebuffer_state *fb = &context->pipe.fb;
unsigned i;
@@ -487,7 +483,7 @@ update_framebuffer(struct NineDevice9 *device, bool is_clear)
pipe->set_framebuffer_state(pipe, fb); /* XXX: cso ? */
if (is_clear && context->rt_mask == ps_mask)
- state->changed.group &= ~NINE_STATE_FB;
+ context->changed.group &= ~NINE_STATE_FB;
}
static void
@@ -541,7 +537,6 @@ update_viewport(struct NineDevice9 *device)
static void
update_vertex_elements(struct NineDevice9 *device)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
const struct NineVertexDeclaration9 *vdecl = device->context.vdecl;
const struct NineVertexShader9 *vs;
@@ -598,8 +593,8 @@ update_vertex_elements(struct NineDevice9 *device)
b = ve[n].vertex_buffer_index;
context->stream_usage_mask |= 1 << b;
/* XXX wine just uses 1 here: */
- if (state->stream_freq[b] & D3DSTREAMSOURCE_INSTANCEDATA)
- ve[n].instance_divisor = state->stream_freq[b] & 0x7FFFFF;
+ if (context->stream_freq[b] & D3DSTREAMSOURCE_INSTANCEDATA)
+ ve[n].instance_divisor = context->stream_freq[b] & 0x7FFFFF;
} else {
/* if the vertex declaration is incomplete compared to what the
* vertex shader needs, we bind a dummy vbo with 0 0 0 0.
@@ -951,11 +946,10 @@ static void
nine_update_state(struct NineDevice9 *device)
{
struct pipe_context *pipe = device->pipe;
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
uint32_t group;
- DBG("changed state groups: %x\n", state->changed.group);
+ DBG("changed state groups: %x\n", context->changed.group);
/* NOTE: We may want to use the cso cache for everything, or let
* NineDevice9.RestoreNonCSOState actually set the states, then we wouldn't
@@ -969,7 +963,7 @@ nine_update_state(struct NineDevice9 *device)
/* ff_update may change VS/PS dirty bits */
if (unlikely(!context->programmable_vs || !context->ps))
nine_ff_update(device);
- group = state->changed.group;
+ group = context->changed.group;
if (group & (NINE_STATE_SHADER_CHANGE_VS | NINE_STATE_SHADER_CHANGE_PS)) {
if (group & NINE_STATE_SHADER_CHANGE_VS)
@@ -1054,7 +1048,7 @@ nine_update_state(struct NineDevice9 *device)
}
}
- device->state.changed.group &=
+ context->changed.group &=
(NINE_STATE_FF | NINE_STATE_VS_CONST | NINE_STATE_PS_CONST);
DBG("finished\n");
@@ -1126,7 +1120,6 @@ nine_context_set_render_state(struct NineDevice9 *device,
D3DRENDERSTATETYPE State,
DWORD Value)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
/* Amd hacks (equivalent to GL extensions) */
@@ -1139,7 +1132,7 @@ nine_context_set_render_state(struct NineDevice9 *device,
if (Value == ALPHA_TO_COVERAGE_ENABLE ||
Value == ALPHA_TO_COVERAGE_DISABLE) {
context->rs[NINED3DRS_ALPHACOVERAGE] = (Value == ALPHA_TO_COVERAGE_ENABLE);
- state->changed.group |= NINE_STATE_BLEND;
+ context->changed.group |= NINE_STATE_BLEND;
return;
}
}
@@ -1149,7 +1142,7 @@ nine_context_set_render_state(struct NineDevice9 *device,
if (Value == D3DFMT_ATOC || (Value == D3DFMT_UNKNOWN && context->rs[NINED3DRS_ALPHACOVERAGE])) {
context->rs[NINED3DRS_ALPHACOVERAGE] = (Value == D3DFMT_ATOC) ? 3 : 0;
context->rs[NINED3DRS_ALPHACOVERAGE] &= context->rs[D3DRS_ALPHATESTENABLE] ? 3 : 2;
- state->changed.group |= NINE_STATE_BLEND;
+ context->changed.group |= NINE_STATE_BLEND;
return;
}
}
@@ -1157,11 +1150,11 @@ nine_context_set_render_state(struct NineDevice9 *device,
DWORD alphacoverage_prev = context->rs[NINED3DRS_ALPHACOVERAGE];
context->rs[NINED3DRS_ALPHACOVERAGE] = (Value ? 3 : 2);
if (context->rs[NINED3DRS_ALPHACOVERAGE] != alphacoverage_prev)
- state->changed.group |= NINE_STATE_BLEND;
+ context->changed.group |= NINE_STATE_BLEND;
}
context->rs[State] = nine_fix_render_state_value(State, Value);
- state->changed.group |= nine_render_state_group[State];
+ context->changed.group |= nine_render_state_group[State];
}
void
@@ -1170,7 +1163,6 @@ nine_context_set_texture(struct NineDevice9 *device,
struct NineBaseTexture9 *tex)
{
struct nine_context *context = &device->context;
- struct nine_state *state = &device->state;
context->samplers_shadow &= ~(1 << Stage);
if (tex)
@@ -1178,7 +1170,7 @@ nine_context_set_texture(struct NineDevice9 *device,
nine_bind(&context->texture[Stage], tex);
- state->changed.group |= NINE_STATE_TEXTURE;
+ context->changed.group |= NINE_STATE_TEXTURE;
}
void
@@ -1187,14 +1179,13 @@ nine_context_set_sampler_state(struct NineDevice9 *device,
D3DSAMPLERSTATETYPE Type,
DWORD Value)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
if (unlikely(!nine_check_sampler_state_value(Type, Value)))
return;
context->samp[Sampler][Type] = Value;
- state->changed.group |= NINE_STATE_SAMPLER;
+ context->changed.group |= NINE_STATE_SAMPLER;
context->changed.sampler[Sampler] |= 1 << Type;
}
@@ -1223,7 +1214,6 @@ nine_context_set_stream_source_freq(struct NineDevice9 *device,
UINT StreamNumber,
UINT Setting)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
context->stream_freq[StreamNumber] = Setting;
@@ -1234,14 +1224,13 @@ nine_context_set_stream_source_freq(struct NineDevice9 *device,
context->stream_instancedata_mask &= ~(1 << StreamNumber);
if (StreamNumber != 0)
- state->changed.group |= NINE_STATE_STREAMFREQ;
+ context->changed.group |= NINE_STATE_STREAMFREQ;
}
void
nine_context_set_indices(struct NineDevice9 *device,
struct NineIndexBuffer9 *idxbuf)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
const struct pipe_index_buffer *pipe_idxbuf;
@@ -1254,14 +1243,13 @@ nine_context_set_indices(struct NineDevice9 *device,
} else
pipe_resource_reference(&context->idxbuf.buffer, NULL);
- state->changed.group |= NINE_STATE_IDXBUF;
+ context->changed.group |= NINE_STATE_IDXBUF;
}
void
nine_context_set_vertex_declaration(struct NineDevice9 *device,
struct NineVertexDeclaration9 *vdecl)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
BOOL was_programmable_vs = context->programmable_vs;
@@ -1270,17 +1258,16 @@ nine_context_set_vertex_declaration(struct NineDevice9 *device,
context->programmable_vs = context->vs && !(context->vdecl && context->vdecl->position_t);
if (was_programmable_vs != context->programmable_vs) {
context->commit |= NINE_STATE_COMMIT_CONST_VS;
- state->changed.group |= NINE_STATE_VS;
+ context->changed.group |= NINE_STATE_VS;
}
- state->changed.group |= NINE_STATE_VDECL;
+ context->changed.group |= NINE_STATE_VDECL;
}
void
nine_context_set_vertex_shader(struct NineDevice9 *device,
struct NineVertexShader9 *pShader)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
BOOL was_programmable_vs = context->programmable_vs;
@@ -1292,7 +1279,7 @@ nine_context_set_vertex_shader(struct NineDevice9 *device,
if (!was_programmable_vs && context->programmable_vs)
context->commit |= NINE_STATE_COMMIT_CONST_VS;
- state->changed.group |= NINE_STATE_VS;
+ context->changed.group |= NINE_STATE_VS;
}
void
@@ -1301,7 +1288,6 @@ nine_context_set_vertex_shader_constant_f(struct NineDevice9 *device,
const float *pConstantData,
UINT Vector4fCount)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
float *vs_const_f = device->may_swvp ? context->vs_const_f_swvp : context->vs_const_f;
@@ -1318,7 +1304,7 @@ nine_context_set_vertex_shader_constant_f(struct NineDevice9 *device,
}
context->changed.vs_const_f = TRUE;
- state->changed.group |= NINE_STATE_VS_CONST;
+ context->changed.group |= NINE_STATE_VS_CONST;
}
@@ -1328,7 +1314,6 @@ nine_context_set_vertex_shader_constant_i(struct NineDevice9 *device,
const int *pConstantData,
UINT Vector4iCount)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
int i;
@@ -1346,7 +1331,7 @@ nine_context_set_vertex_shader_constant_i(struct NineDevice9 *device,
}
context->changed.vs_const_i = TRUE;
- state->changed.group |= NINE_STATE_VS_CONST;
+ context->changed.group |= NINE_STATE_VS_CONST;
}
void
@@ -1355,7 +1340,6 @@ nine_context_set_vertex_shader_constant_b(struct NineDevice9 *device,
const BOOL *pConstantData,
UINT BoolCount)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
int i;
uint32_t bool_true = device->driver_caps.vs_integer ? 0xFFFFFFFF : fui(1.0f);
@@ -1364,14 +1348,13 @@ nine_context_set_vertex_shader_constant_b(struct NineDevice9 *device,
context->vs_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0;
context->changed.vs_const_b = TRUE;
- state->changed.group |= NINE_STATE_VS_CONST;
+ context->changed.group |= NINE_STATE_VS_CONST;
}
void
nine_context_set_pixel_shader(struct NineDevice9 *device,
struct NinePixelShader9* ps)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
unsigned old_mask = context->ps ? context->ps->rt_mask : 1;
unsigned mask;
@@ -1382,13 +1365,13 @@ nine_context_set_pixel_shader(struct NineDevice9 *device,
nine_bind(&context->ps, ps);
- state->changed.group |= NINE_STATE_PS;
+ context->changed.group |= NINE_STATE_PS;
mask = context->ps ? context->ps->rt_mask : 1;
/* We need to update cbufs if the pixel shader would
* write to different render targets */
if (mask != old_mask)
- state->changed.group |= NINE_STATE_FB;
+ context->changed.group |= NINE_STATE_FB;
}
void
@@ -1397,7 +1380,6 @@ nine_context_set_pixel_shader_constant_f(struct NineDevice9 *device,
const float *pConstantData,
UINT Vector4fCount)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
memcpy(&context->ps_const_f[StartRegister * 4],
@@ -1405,7 +1387,7 @@ nine_context_set_pixel_shader_constant_f(struct NineDevice9 *device,
Vector4fCount * 4 * sizeof(context->ps_const_f[0]));
context->changed.ps_const_f = TRUE;
- state->changed.group |= NINE_STATE_PS_CONST;
+ context->changed.group |= NINE_STATE_PS_CONST;
}
void
@@ -1414,7 +1396,6 @@ nine_context_set_pixel_shader_constant_i(struct NineDevice9 *device,
const int *pConstantData,
UINT Vector4iCount)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
int i;
@@ -1431,7 +1412,7 @@ nine_context_set_pixel_shader_constant_i(struct NineDevice9 *device,
}
}
context->changed.ps_const_i = TRUE;
- state->changed.group |= NINE_STATE_PS_CONST;
+ context->changed.group |= NINE_STATE_PS_CONST;
}
void
@@ -1440,7 +1421,6 @@ nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
const BOOL *pConstantData,
UINT BoolCount)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
int i;
uint32_t bool_true = device->driver_caps.ps_integer ? 0xFFFFFFFF : fui(1.0f);
@@ -1449,7 +1429,7 @@ nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
context->ps_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0;
context->changed.ps_const_b = TRUE;
- state->changed.group |= NINE_STATE_PS_CONST;
+ context->changed.group |= NINE_STATE_PS_CONST;
}
void
@@ -1457,7 +1437,6 @@ nine_context_set_render_target(struct NineDevice9 *device,
DWORD RenderTargetIndex,
struct NineSurface9 *rt)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
const unsigned i = RenderTargetIndex;
@@ -1474,17 +1453,17 @@ nine_context_set_render_target(struct NineDevice9 *device,
context->scissor.maxx = rt->desc.Width;
context->scissor.maxy = rt->desc.Height;
- state->changed.group |= NINE_STATE_VIEWPORT | NINE_STATE_SCISSOR | NINE_STATE_MULTISAMPLE;
+ context->changed.group |= NINE_STATE_VIEWPORT | NINE_STATE_SCISSOR | NINE_STATE_MULTISAMPLE;
if (context->rt[0] &&
(context->rt[0]->desc.MultiSampleType <= D3DMULTISAMPLE_NONMASKABLE) !=
(rt->desc.MultiSampleType <= D3DMULTISAMPLE_NONMASKABLE))
- state->changed.group |= NINE_STATE_SAMPLE_MASK;
+ context->changed.group |= NINE_STATE_SAMPLE_MASK;
}
if (context->rt[i] != rt) {
nine_bind(&context->rt[i], rt);
- state->changed.group |= NINE_STATE_FB;
+ context->changed.group |= NINE_STATE_FB;
}
}
@@ -1492,33 +1471,30 @@ void
nine_context_set_depth_stencil(struct NineDevice9 *device,
struct NineSurface9 *ds)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
nine_bind(&context->ds, ds);
- state->changed.group |= NINE_STATE_FB;
+ context->changed.group |= NINE_STATE_FB;
}
void
nine_context_set_viewport(struct NineDevice9 *device,
const D3DVIEWPORT9 *viewport)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
context->viewport = *viewport;
- state->changed.group |= NINE_STATE_VIEWPORT;
+ context->changed.group |= NINE_STATE_VIEWPORT;
}
void
nine_context_set_scissor(struct NineDevice9 *device,
const struct pipe_scissor_state *scissor)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
context->scissor = *scissor;
- state->changed.group |= NINE_STATE_SCISSOR;
+ context->changed.group |= NINE_STATE_SCISSOR;
}
void
@@ -1526,24 +1502,22 @@ nine_context_set_transform(struct NineDevice9 *device,
D3DTRANSFORMSTATETYPE State,
const D3DMATRIX *pMatrix)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
D3DMATRIX *M = nine_state_access_transform(&context->ff, State, TRUE);
*M = *pMatrix;
context->ff.changed.transform[State / 32] |= 1 << (State % 32);
- state->changed.group |= NINE_STATE_FF;
+ context->changed.group |= NINE_STATE_FF;
}
void
nine_context_set_material(struct NineDevice9 *device,
const D3DMATERIAL9 *pMaterial)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
context->ff.material = *pMaterial;
- state->changed.group |= NINE_STATE_FF_MATERIAL;
+ context->changed.group |= NINE_STATE_FF_MATERIAL;
}
void
@@ -1551,11 +1525,10 @@ nine_context_set_light(struct NineDevice9 *device,
DWORD Index,
const D3DLIGHT9 *pLight)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
(void)nine_state_set_light(&context->ff, Index, pLight);
- state->changed.group |= NINE_STATE_FF_LIGHTING;
+ context->changed.group |= NINE_STATE_FF_LIGHTING;
}
void
@@ -1563,10 +1536,9 @@ nine_context_light_enable(struct NineDevice9 *device,
DWORD Index,
BOOL Enable)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
- nine_state_light_enable(&context->ff, &state->changed.group, Index, Enable);
+ nine_state_light_enable(&context->ff, &context->changed.group, Index, Enable);
}
void
@@ -1575,7 +1547,6 @@ nine_context_set_texture_stage_state(struct NineDevice9 *device,
D3DTEXTURESTAGESTATETYPE Type,
DWORD Value)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
int bumpmap_index = -1;
@@ -1600,7 +1571,7 @@ nine_context_set_texture_stage_state(struct NineDevice9 *device,
bumpmap_index = 4 * 8 + 2 * Stage + 1;
break;
case D3DTSS_TEXTURETRANSFORMFLAGS:
- state->changed.group |= NINE_STATE_PS1X_SHADER;
+ context->changed.group |= NINE_STATE_PS1X_SHADER;
break;
default:
break;
@@ -1608,10 +1579,10 @@ nine_context_set_texture_stage_state(struct NineDevice9 *device,
if (bumpmap_index >= 0) {
context->bumpmap_vars[bumpmap_index] = Value;
- state->changed.group |= NINE_STATE_PS_CONST;
+ context->changed.group |= NINE_STATE_PS_CONST;
}
- state->changed.group |= NINE_STATE_FF_PSSTAGES;
+ context->changed.group |= NINE_STATE_FF_PSSTAGES;
context->ff.changed.tex_stage[Stage][Type / 32] |= 1 << (Type % 32);
}
@@ -1633,6 +1604,8 @@ nine_context_apply_stateblock(struct NineDevice9 *device,
struct nine_context *context = &device->context;
int i;
+ context->changed.group |= src->changed.group;
+
for (i = 0; i < ARRAY_SIZE(src->changed.rs); ++i) {
uint32_t m = src->changed.rs[i];
while (m) {
@@ -1856,11 +1829,11 @@ nine_context_apply_stateblock(struct NineDevice9 *device,
static void
nine_update_state_framebuffer_clear(struct NineDevice9 *device)
{
- struct nine_state *state = &device->state;
+ struct nine_context *context = &device->context;
validate_textures(device);
- if (state->changed.group & NINE_STATE_FB)
+ if (context->changed.group & NINE_STATE_FB)
update_framebuffer(device, TRUE);
}
@@ -2278,10 +2251,9 @@ static const DWORD nine_samp_state_defaults[NINED3DSAMP_LAST + 1] =
void nine_state_restore_non_cso(struct NineDevice9 *device)
{
- struct nine_state *state = &device->state;
struct nine_context *context = &device->context;
- state->changed.group = NINE_STATE_ALL;
+ context->changed.group = NINE_STATE_ALL;
context->changed.vtxbuf = (1ULL << device->caps.MaxStreams) - 1;
context->changed.ucp = TRUE;
context->commit |= NINE_STATE_COMMIT_CONST_VS | NINE_STATE_COMMIT_CONST_PS;
@@ -2343,7 +2315,7 @@ nine_state_set_defaults(struct NineDevice9 *device, const D3DCAPS9 *caps,
/* Set changed flags to initialize driver.
*/
- state->changed.group = NINE_STATE_ALL;
+ context->changed.group = NINE_STATE_ALL;
context->changed.vtxbuf = (1ULL << device->caps.MaxStreams) - 1;
context->changed.ucp = TRUE;
diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h
index dd3331cd390..9894f3898e0 100644
--- a/src/gallium/state_trackers/nine/nine_state.h
+++ b/src/gallium/state_trackers/nine/nine_state.h
@@ -163,19 +163,19 @@ struct nine_state
{
struct {
uint32_t group;
- uint32_t rs[(NINED3DRS_COUNT + 31) / 32]; /* stateblocks only */
- uint32_t vtxbuf; /* stateblocks only */
- uint32_t stream_freq; /* stateblocks only */
- uint32_t texture; /* stateblocks only */
- uint16_t sampler[NINE_MAX_SAMPLERS]; /* stateblocks only */
- struct nine_range *vs_const_f; /* stateblocks only */
- struct nine_range *ps_const_f; /* stateblocks only */
- struct nine_range *vs_const_i; /* stateblocks only */
+ uint32_t rs[(NINED3DRS_COUNT + 31) / 32];
+ uint32_t vtxbuf;
+ uint32_t stream_freq;
+ uint32_t texture;
+ uint16_t sampler[NINE_MAX_SAMPLERS];
+ struct nine_range *vs_const_f;
+ struct nine_range *ps_const_f;
+ struct nine_range *vs_const_i;
uint16_t ps_const_i; /* NINE_MAX_CONST_I == 16 */
- struct nine_range *vs_const_b; /* stateblocks only */
+ struct nine_range *vs_const_b;
uint16_t ps_const_b; /* NINE_MAX_CONST_B == 16 */
- uint8_t ucp; /* stateblocks only */
- } changed;
+ uint8_t ucp;
+ } changed; /* stateblocks only */
struct NineSurface9 *rt[NINE_MAX_SIMULTANEOUS_RENDERTARGETS];
struct NineSurface9 *ds;
@@ -219,6 +219,7 @@ struct nine_state
struct nine_context {
struct {
+ uint32_t group;
uint16_t sampler[NINE_MAX_SAMPLERS];
uint32_t vtxbuf;
BOOL vs_const_f;
diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c
index 8a405f2374c..b45e60b97ec 100644
--- a/src/gallium/state_trackers/nine/swapchain9.c
+++ b/src/gallium/state_trackers/nine/swapchain9.c
@@ -896,7 +896,7 @@ NineSwapChain9_Present( struct NineSwapChain9 *This,
ID3DPresent_WaitBufferReleased(This->present, This->present_handles[0]);
}
- This->base.device->state.changed.group |= NINE_STATE_FB;
+ This->base.device->context.changed.group |= NINE_STATE_FB;
return hr;
}