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authorJonas Ådahl <[email protected]>2012-10-28 00:50:12 +0200
committerKristian Høgsberg <[email protected]>2012-11-07 16:13:03 -0500
commita3b6b2d3055070da9bf7054fecfd0b171c398eb7 (patch)
tree4064e9278000438ef021e22183bd121452ca050a /src/gallium/state_trackers
parent0b61f0b14894792baa48d59ff3df167334c7d83e (diff)
wayland: Destroy frame callback when destroying surface
If a frame callback is not destroyed when destroying a surface, its handler function will be invoked if the surface was destroyed after the callback was requested but before it was invoked, causing a write on free:ed memory. This can happen if eglDestroySurface() is called shortly after eglSwapBuffers(). Note: This is a candidate for stable branches. Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r--src/gallium/state_trackers/egl/wayland/native_wayland.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/egl/wayland/native_wayland.c b/src/gallium/state_trackers/egl/wayland/native_wayland.c
index 62c87f3b943..560e40d4cee 100644
--- a/src/gallium/state_trackers/egl/wayland/native_wayland.c
+++ b/src/gallium/state_trackers/egl/wayland/native_wayland.c
@@ -355,6 +355,9 @@ wayland_surface_destroy(struct native_surface *nsurf)
wl_buffer_destroy(surface->buffer[buffer]);
}
+ if (surface->frame_callback)
+ wl_callback_destroy(surface->frame_callback);
+
resource_surface_destroy(surface->rsurf);
FREE(surface);
}