diff options
author | Jesse Natalie <[email protected]> | 2020-03-17 10:53:33 -0700 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-03-27 19:50:24 +0000 |
commit | 6cfe074b8617f92b4538f3006b0c4e55d6681436 (patch) | |
tree | e29f3f4bce82e127284f3ed0541aa6e752073dc6 /src/gallium/state_trackers/wgl | |
parent | ec201692645e1d7900d2500682e998a635eeb638 (diff) |
wgl: use gldrv.h instead of stw_icd.h
Now that we have the official header, let's use that instead of
stw_icd.h.
Reviewed-by: Jose Fonseca <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4305>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4305>
Diffstat (limited to 'src/gallium/state_trackers/wgl')
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_context.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_device.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_device.h | 5 | ||||
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_ext_context.c | 12 | ||||
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_ext_rendertexture.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_framebuffer.c | 31 | ||||
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_getprocaddress.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_icd.h | 618 | ||||
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_pixelformat.c | 3 | ||||
-rw-r--r-- | src/gallium/state_trackers/wgl/stw_wgl.c | 3 |
10 files changed, 33 insertions, 647 deletions
diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c index 9003f43530a..fe9b2e06e00 100644 --- a/src/gallium/state_trackers/wgl/stw_context.c +++ b/src/gallium/state_trackers/wgl/stw_context.c @@ -40,7 +40,7 @@ #include "state_tracker/st_api.h" #include "hud/hud_context.h" -#include "stw_icd.h" +#include "gldrv.h" #include "stw_device.h" #include "stw_winsys.h" #include "stw_framebuffer.h" diff --git a/src/gallium/state_trackers/wgl/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c index d88b37f7225..f7e0e447a98 100644 --- a/src/gallium/state_trackers/wgl/stw_device.c +++ b/src/gallium/state_trackers/wgl/stw_device.c @@ -36,7 +36,7 @@ #include "stw_device.h" #include "stw_winsys.h" #include "stw_pixelformat.h" -#include "stw_icd.h" +#include "gldrv.h" #include "stw_tls.h" #include "stw_framebuffer.h" #include "stw_st.h" diff --git a/src/gallium/state_trackers/wgl/stw_device.h b/src/gallium/state_trackers/wgl/stw_device.h index 766975c292c..9f6995f5bef 100644 --- a/src/gallium/state_trackers/wgl/stw_device.h +++ b/src/gallium/state_trackers/wgl/stw_device.h @@ -31,7 +31,8 @@ #include "pipe/p_compiler.h" #include "util/u_handle_table.h" -#include "stw_icd.h" +#include <GL/gl.h> +#include "gldrv.h" #include "stw_pixelformat.h" @@ -62,7 +63,7 @@ struct stw_device unsigned pixelformat_count; unsigned pixelformat_extended_count; - GLCALLBACKTABLE callbacks; + struct WGLCALLBACKS callbacks; CRITICAL_SECTION ctx_mutex; struct handle_table *ctx_table; diff --git a/src/gallium/state_trackers/wgl/stw_ext_context.c b/src/gallium/state_trackers/wgl/stw_ext_context.c index 6326d20ba82..fc866892175 100644 --- a/src/gallium/state_trackers/wgl/stw_ext_context.c +++ b/src/gallium/state_trackers/wgl/stw_ext_context.c @@ -30,7 +30,7 @@ #include <GL/gl.h> #include <GL/wglext.h> -#include "stw_icd.h" +#include "gldrv.h" #include "stw_context.h" #include "stw_device.h" #include "stw_ext_context.h" @@ -172,10 +172,10 @@ wglCreateContextAttribsARB(HDC hDC, HGLRC hShareContext, const int *attribList) DHGLRC dhglrc, c, share_dhglrc = 0; /* Convert public HGLRC to driver DHGLRC */ - if (stw_dev && stw_dev->callbacks.wglCbGetDhglrc) { - dhglrc = stw_dev->callbacks.wglCbGetDhglrc(context); + if (stw_dev && stw_dev->callbacks.pfnGetDhglrc) { + dhglrc = stw_dev->callbacks.pfnGetDhglrc(context); if (hShareContext) - share_dhglrc = stw_dev->callbacks.wglCbGetDhglrc(hShareContext); + share_dhglrc = stw_dev->callbacks.pfnGetDhglrc(hShareContext); } else { /* not using ICD */ @@ -203,9 +203,9 @@ wglMakeContextCurrentARB(HDC hDrawDC, HDC hReadDC, HGLRC hglrc) { DHGLRC dhglrc = 0; - if (stw_dev && stw_dev->callbacks.wglCbGetDhglrc) { + if (stw_dev && stw_dev->callbacks.pfnGetDhglrc) { /* Convert HGLRC to DHGLRC */ - dhglrc = stw_dev->callbacks.wglCbGetDhglrc(hglrc); + dhglrc = stw_dev->callbacks.pfnGetDhglrc(hglrc); } return stw_make_current(hDrawDC, hReadDC, dhglrc); diff --git a/src/gallium/state_trackers/wgl/stw_ext_rendertexture.c b/src/gallium/state_trackers/wgl/stw_ext_rendertexture.c index 5503102bc98..48b2b1f61a4 100644 --- a/src/gallium/state_trackers/wgl/stw_ext_rendertexture.c +++ b/src/gallium/state_trackers/wgl/stw_ext_rendertexture.c @@ -37,7 +37,7 @@ #include "pipe/p_screen.h" #include "pipe/p_state.h" -#include "stw_icd.h" +#include "gldrv.h" #include "stw_context.h" #include "stw_device.h" #include "stw_pixelformat.h" diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c index 3af69ab554e..15d46dbb61e 100644 --- a/src/gallium/state_trackers/wgl/stw_framebuffer.c +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c @@ -33,7 +33,8 @@ #include "util/os_time.h" #include "state_tracker/st_api.h" -#include "stw_icd.h" +#include <GL/gl.h> +#include "gldrv.h" #include "stw_framebuffer.h" #include "stw_device.h" #include "stw_winsys.h" @@ -485,7 +486,7 @@ stw_pixelformat_get(HDC hdc) BOOL APIENTRY -DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data) +DrvPresentBuffers(HDC hdc, LPPRESENTBUFFERS data) { struct stw_framebuffer *fb; struct pipe_screen *screen; @@ -500,17 +501,17 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data) screen = stw_dev->screen; - res = (struct pipe_resource *)data->pPrivateData; + res = (struct pipe_resource *)data->pPrivData; - if (data->hSharedSurface != fb->hSharedSurface) { + if (data->hSurface != fb->hSharedSurface) { if (fb->shared_surface) { stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface); fb->shared_surface = NULL; } - fb->hSharedSurface = data->hSharedSurface; + fb->hSharedSurface = data->hSurface; - if (data->hSharedSurface && + if (data->hSurface && stw_dev->stw_winsys->shared_surface_open) { fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, @@ -524,7 +525,7 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data) res, fb->shared_surface, &fb->client_rect, - data->PresentHistoryToken); + data->ullPresentToken); } else { stw_dev->stw_winsys->present( screen, res, hdc ); @@ -551,21 +552,21 @@ stw_framebuffer_present_locked(HDC hdc, struct stw_framebuffer *fb, struct pipe_resource *res) { - if (stw_dev->callbacks.wglCbPresentBuffers && + if (stw_dev->callbacks.pfnPresentBuffers && stw_dev->stw_winsys->compose) { - GLCBPRESENTBUFFERSDATA data; + PRESENTBUFFERSCB data; memset(&data, 0, sizeof data); - data.magic1 = 2; - data.magic2 = 0; - data.AdapterLuid = stw_dev->AdapterLuid; - data.rect = fb->client_rect; - data.pPrivateData = (void *)res; + data.nVersion = 2; + data.syncType = PRESCB_SYNCTYPE_NONE; + data.luidAdapter = stw_dev->AdapterLuid; + data.updateRect = fb->client_rect; + data.pPrivData = (void *)res; stw_notify_current_locked(fb); stw_framebuffer_unlock(fb); - return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data); + return stw_dev->callbacks.pfnPresentBuffers(hdc, &data); } else { struct pipe_screen *screen = stw_dev->screen; diff --git a/src/gallium/state_trackers/wgl/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/stw_getprocaddress.c index c8138f61fa4..f062cd38aed 100644 --- a/src/gallium/state_trackers/wgl/stw_getprocaddress.c +++ b/src/gallium/state_trackers/wgl/stw_getprocaddress.c @@ -34,7 +34,7 @@ #include "glapi/glapi.h" #include "stw_device.h" -#include "stw_icd.h" +#include "gldrv.h" #include "stw_nopfuncs.h" #include "util/u_debug.h" diff --git a/src/gallium/state_trackers/wgl/stw_icd.h b/src/gallium/state_trackers/wgl/stw_icd.h deleted file mode 100644 index 9f386c9c104..00000000000 --- a/src/gallium/state_trackers/wgl/stw_icd.h +++ /dev/null @@ -1,618 +0,0 @@ -/************************************************************************** - * - * Copyright 2008-2009 Vmware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * @file - * - * This header defines the interface used by the system's opengl32.dll and the - * Installable Client Driver (ICD). - */ - -#ifndef STW_ICD_H -#define STW_ICD_H - - -#include <windows.h> - -#include "GL/gl.h" - - -typedef ULONG DHGLRC; - -#define OPENGL_VERSION_110_ENTRIES 336 - -struct __GLdispatchTableRec -{ - void (GLAPIENTRY * NewList)(GLuint, GLenum); - void (GLAPIENTRY * EndList)(void); - void (GLAPIENTRY * CallList)(GLuint); - void (GLAPIENTRY * CallLists)(GLsizei, GLenum, const GLvoid *); - void (GLAPIENTRY * DeleteLists)(GLuint, GLsizei); - GLuint (GLAPIENTRY * GenLists)(GLsizei); - void (GLAPIENTRY * ListBase)(GLuint); - void (GLAPIENTRY * Begin)(GLenum); - void (GLAPIENTRY * Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *); - void (GLAPIENTRY * Color3b)(GLbyte, GLbyte, GLbyte); - void (GLAPIENTRY * Color3bv)(const GLbyte *); - void (GLAPIENTRY * Color3d)(GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * Color3dv)(const GLdouble *); - void (GLAPIENTRY * Color3f)(GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * Color3fv)(const GLfloat *); - void (GLAPIENTRY * Color3i)(GLint, GLint, GLint); - void (GLAPIENTRY * Color3iv)(const GLint *); - void (GLAPIENTRY * Color3s)(GLshort, GLshort, GLshort); - void (GLAPIENTRY * Color3sv)(const GLshort *); - void (GLAPIENTRY * Color3ub)(GLubyte, GLubyte, GLubyte); - void (GLAPIENTRY * Color3ubv)(const GLubyte *); - void (GLAPIENTRY * Color3ui)(GLuint, GLuint, GLuint); - void (GLAPIENTRY * Color3uiv)(const GLuint *); - void (GLAPIENTRY * Color3us)(GLushort, GLushort, GLushort); - void (GLAPIENTRY * Color3usv)(const GLushort *); - void (GLAPIENTRY * Color4b)(GLbyte, GLbyte, GLbyte, GLbyte); - void (GLAPIENTRY * Color4bv)(const GLbyte *); - void (GLAPIENTRY * Color4d)(GLdouble, GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * Color4dv)(const GLdouble *); - void (GLAPIENTRY * Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * Color4fv)(const GLfloat *); - void (GLAPIENTRY * Color4i)(GLint, GLint, GLint, GLint); - void (GLAPIENTRY * Color4iv)(const GLint *); - void (GLAPIENTRY * Color4s)(GLshort, GLshort, GLshort, GLshort); - void (GLAPIENTRY * Color4sv)(const GLshort *); - void (GLAPIENTRY * Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); - void (GLAPIENTRY * Color4ubv)(const GLubyte *); - void (GLAPIENTRY * Color4ui)(GLuint, GLuint, GLuint, GLuint); - void (GLAPIENTRY * Color4uiv)(const GLuint *); - void (GLAPIENTRY * Color4us)(GLushort, GLushort, GLushort, GLushort); - void (GLAPIENTRY * Color4usv)(const GLushort *); - void (GLAPIENTRY * EdgeFlag)(GLboolean); - void (GLAPIENTRY * EdgeFlagv)(const GLboolean *); - void (GLAPIENTRY * End)(void); - void (GLAPIENTRY * Indexd)(GLdouble); - void (GLAPIENTRY * Indexdv)(const GLdouble *); - void (GLAPIENTRY * Indexf)(GLfloat); - void (GLAPIENTRY * Indexfv)(const GLfloat *); - void (GLAPIENTRY * Indexi)(GLint); - void (GLAPIENTRY * Indexiv)(const GLint *); - void (GLAPIENTRY * Indexs)(GLshort); - void (GLAPIENTRY * Indexsv)(const GLshort *); - void (GLAPIENTRY * Normal3b)(GLbyte, GLbyte, GLbyte); - void (GLAPIENTRY * Normal3bv)(const GLbyte *); - void (GLAPIENTRY * Normal3d)(GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * Normal3dv)(const GLdouble *); - void (GLAPIENTRY * Normal3f)(GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * Normal3fv)(const GLfloat *); - void (GLAPIENTRY * Normal3i)(GLint, GLint, GLint); - void (GLAPIENTRY * Normal3iv)(const GLint *); - void (GLAPIENTRY * Normal3s)(GLshort, GLshort, GLshort); - void (GLAPIENTRY * Normal3sv)(const GLshort *); - void (GLAPIENTRY * RasterPos2d)(GLdouble, GLdouble); - void (GLAPIENTRY * RasterPos2dv)(const GLdouble *); - void (GLAPIENTRY * RasterPos2f)(GLfloat, GLfloat); - void (GLAPIENTRY * RasterPos2fv)(const GLfloat *); - void (GLAPIENTRY * RasterPos2i)(GLint, GLint); - void (GLAPIENTRY * RasterPos2iv)(const GLint *); - void (GLAPIENTRY * RasterPos2s)(GLshort, GLshort); - void (GLAPIENTRY * RasterPos2sv)(const GLshort *); - void (GLAPIENTRY * RasterPos3d)(GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * RasterPos3dv)(const GLdouble *); - void (GLAPIENTRY * RasterPos3f)(GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * RasterPos3fv)(const GLfloat *); - void (GLAPIENTRY * RasterPos3i)(GLint, GLint, GLint); - void (GLAPIENTRY * RasterPos3iv)(const GLint *); - void (GLAPIENTRY * RasterPos3s)(GLshort, GLshort, GLshort); - void (GLAPIENTRY * RasterPos3sv)(const GLshort *); - void (GLAPIENTRY * RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * RasterPos4dv)(const GLdouble *); - void (GLAPIENTRY * RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * RasterPos4fv)(const GLfloat *); - void (GLAPIENTRY * RasterPos4i)(GLint, GLint, GLint, GLint); - void (GLAPIENTRY * RasterPos4iv)(const GLint *); - void (GLAPIENTRY * RasterPos4s)(GLshort, GLshort, GLshort, GLshort); - void (GLAPIENTRY * RasterPos4sv)(const GLshort *); - void (GLAPIENTRY * Rectd)(GLdouble, GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * Rectdv)(const GLdouble *, const GLdouble *); - void (GLAPIENTRY * Rectf)(GLfloat, GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * Rectfv)(const GLfloat *, const GLfloat *); - void (GLAPIENTRY * Recti)(GLint, GLint, GLint, GLint); - void (GLAPIENTRY * Rectiv)(const GLint *, const GLint *); - void (GLAPIENTRY * Rects)(GLshort, GLshort, GLshort, GLshort); - void (GLAPIENTRY * Rectsv)(const GLshort *, const GLshort *); - void (GLAPIENTRY * TexCoord1d)(GLdouble); - void (GLAPIENTRY * TexCoord1dv)(const GLdouble *); - void (GLAPIENTRY * TexCoord1f)(GLfloat); - void (GLAPIENTRY * TexCoord1fv)(const GLfloat *); - void (GLAPIENTRY * TexCoord1i)(GLint); - void (GLAPIENTRY * TexCoord1iv)(const GLint *); - void (GLAPIENTRY * TexCoord1s)(GLshort); - void (GLAPIENTRY * TexCoord1sv)(const GLshort *); - void (GLAPIENTRY * TexCoord2d)(GLdouble, GLdouble); - void (GLAPIENTRY * TexCoord2dv)(const GLdouble *); - void (GLAPIENTRY * TexCoord2f)(GLfloat, GLfloat); - void (GLAPIENTRY * TexCoord2fv)(const GLfloat *); - void (GLAPIENTRY * TexCoord2i)(GLint, GLint); - void (GLAPIENTRY * TexCoord2iv)(const GLint *); - void (GLAPIENTRY * TexCoord2s)(GLshort, GLshort); - void (GLAPIENTRY * TexCoord2sv)(const GLshort *); - void (GLAPIENTRY * TexCoord3d)(GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * TexCoord3dv)(const GLdouble *); - void (GLAPIENTRY * TexCoord3f)(GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * TexCoord3fv)(const GLfloat *); - void (GLAPIENTRY * TexCoord3i)(GLint, GLint, GLint); - void (GLAPIENTRY * TexCoord3iv)(const GLint *); - void (GLAPIENTRY * TexCoord3s)(GLshort, GLshort, GLshort); - void (GLAPIENTRY * TexCoord3sv)(const GLshort *); - void (GLAPIENTRY * TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * TexCoord4dv)(const GLdouble *); - void (GLAPIENTRY * TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * TexCoord4fv)(const GLfloat *); - void (GLAPIENTRY * TexCoord4i)(GLint, GLint, GLint, GLint); - void (GLAPIENTRY * TexCoord4iv)(const GLint *); - void (GLAPIENTRY * TexCoord4s)(GLshort, GLshort, GLshort, GLshort); - void (GLAPIENTRY * TexCoord4sv)(const GLshort *); - void (GLAPIENTRY * Vertex2d)(GLdouble, GLdouble); - void (GLAPIENTRY * Vertex2dv)(const GLdouble *); - void (GLAPIENTRY * Vertex2f)(GLfloat, GLfloat); - void (GLAPIENTRY * Vertex2fv)(const GLfloat *); - void (GLAPIENTRY * Vertex2i)(GLint, GLint); - void (GLAPIENTRY * Vertex2iv)(const GLint *); - void (GLAPIENTRY * Vertex2s)(GLshort, GLshort); - void (GLAPIENTRY * Vertex2sv)(const GLshort *); - void (GLAPIENTRY * Vertex3d)(GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * Vertex3dv)(const GLdouble *); - void (GLAPIENTRY * Vertex3f)(GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * Vertex3fv)(const GLfloat *); - void (GLAPIENTRY * Vertex3i)(GLint, GLint, GLint); - void (GLAPIENTRY * Vertex3iv)(const GLint *); - void (GLAPIENTRY * Vertex3s)(GLshort, GLshort, GLshort); - void (GLAPIENTRY * Vertex3sv)(const GLshort *); - void (GLAPIENTRY * Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * Vertex4dv)(const GLdouble *); - void (GLAPIENTRY * Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * Vertex4fv)(const GLfloat *); - void (GLAPIENTRY * Vertex4i)(GLint, GLint, GLint, GLint); - void (GLAPIENTRY * Vertex4iv)(const GLint *); - void (GLAPIENTRY * Vertex4s)(GLshort, GLshort, GLshort, GLshort); - void (GLAPIENTRY * Vertex4sv)(const GLshort *); - void (GLAPIENTRY * ClipPlane)(GLenum, const GLdouble *); - void (GLAPIENTRY * ColorMaterial)(GLenum, GLenum); - void (GLAPIENTRY * CullFace)(GLenum); - void (GLAPIENTRY * Fogf)(GLenum, GLfloat); - void (GLAPIENTRY * Fogfv)(GLenum, const GLfloat *); - void (GLAPIENTRY * Fogi)(GLenum, GLint); - void (GLAPIENTRY * Fogiv)(GLenum, const GLint *); - void (GLAPIENTRY * FrontFace)(GLenum); - void (GLAPIENTRY * Hint)(GLenum, GLenum); - void (GLAPIENTRY * Lightf)(GLenum, GLenum, GLfloat); - void (GLAPIENTRY * Lightfv)(GLenum, GLenum, const GLfloat *); - void (GLAPIENTRY * Lighti)(GLenum, GLenum, GLint); - void (GLAPIENTRY * Lightiv)(GLenum, GLenum, const GLint *); - void (GLAPIENTRY * LightModelf)(GLenum, GLfloat); - void (GLAPIENTRY * LightModelfv)(GLenum, const GLfloat *); - void (GLAPIENTRY * LightModeli)(GLenum, GLint); - void (GLAPIENTRY * LightModeliv)(GLenum, const GLint *); - void (GLAPIENTRY * LineStipple)(GLint, GLushort); - void (GLAPIENTRY * LineWidth)(GLfloat); - void (GLAPIENTRY * Materialf)(GLenum, GLenum, GLfloat); - void (GLAPIENTRY * Materialfv)(GLenum, GLenum, const GLfloat *); - void (GLAPIENTRY * Materiali)(GLenum, GLenum, GLint); - void (GLAPIENTRY * Materialiv)(GLenum, GLenum, const GLint *); - void (GLAPIENTRY * PointSize)(GLfloat); - void (GLAPIENTRY * PolygonMode)(GLenum, GLenum); - void (GLAPIENTRY * PolygonStipple)(const GLubyte *); - void (GLAPIENTRY * Scissor)(GLint, GLint, GLsizei, GLsizei); - void (GLAPIENTRY * ShadeModel)(GLenum); - void (GLAPIENTRY * TexParameterf)(GLenum, GLenum, GLfloat); - void (GLAPIENTRY * TexParameterfv)(GLenum, GLenum, const GLfloat *); - void (GLAPIENTRY * TexParameteri)(GLenum, GLenum, GLint); - void (GLAPIENTRY * TexParameteriv)(GLenum, GLenum, const GLint *); - void (GLAPIENTRY * TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); - void (GLAPIENTRY * TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); - void (GLAPIENTRY * TexEnvf)(GLenum, GLenum, GLfloat); - void (GLAPIENTRY * TexEnvfv)(GLenum, GLenum, const GLfloat *); - void (GLAPIENTRY * TexEnvi)(GLenum, GLenum, GLint); - void (GLAPIENTRY * TexEnviv)(GLenum, GLenum, const GLint *); - void (GLAPIENTRY * TexGend)(GLenum, GLenum, GLdouble); - void (GLAPIENTRY * TexGendv)(GLenum, GLenum, const GLdouble *); - void (GLAPIENTRY * TexGenf)(GLenum, GLenum, GLfloat); - void (GLAPIENTRY * TexGenfv)(GLenum, GLenum, const GLfloat *); - void (GLAPIENTRY * TexGeni)(GLenum, GLenum, GLint); - void (GLAPIENTRY * TexGeniv)(GLenum, GLenum, const GLint *); - void (GLAPIENTRY * FeedbackBuffer)(GLsizei, GLenum, GLfloat *); - void (GLAPIENTRY * SelectBuffer)(GLsizei, GLuint *); - GLint (GLAPIENTRY * RenderMode)(GLenum); - void (GLAPIENTRY * InitNames)(void); - void (GLAPIENTRY * LoadName)(GLuint); - void (GLAPIENTRY * PassThrough)(GLfloat); - void (GLAPIENTRY * PopName)(void); - void (GLAPIENTRY * PushName)(GLuint); - void (GLAPIENTRY * DrawBuffer)(GLenum); - void (GLAPIENTRY * Clear)(GLbitfield); - void (GLAPIENTRY * ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * ClearIndex)(GLfloat); - void (GLAPIENTRY * ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); - void (GLAPIENTRY * ClearStencil)(GLint); - void (GLAPIENTRY * ClearDepth)(GLclampd); - void (GLAPIENTRY * StencilMask)(GLuint); - void (GLAPIENTRY * ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); - void (GLAPIENTRY * DepthMask)(GLboolean); - void (GLAPIENTRY * IndexMask)(GLuint); - void (GLAPIENTRY * Accum)(GLenum, GLfloat); - void (GLAPIENTRY * Disable)(GLenum); - void (GLAPIENTRY * Enable)(GLenum); - void (GLAPIENTRY * Finish)(void); - void (GLAPIENTRY * Flush)(void); - void (GLAPIENTRY * PopAttrib)(void); - void (GLAPIENTRY * PushAttrib)(GLbitfield); - void (GLAPIENTRY * Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *); - void (GLAPIENTRY * Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *); - void (GLAPIENTRY * Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); - void (GLAPIENTRY * Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); - void (GLAPIENTRY * MapGrid1d)(GLint, GLdouble, GLdouble); - void (GLAPIENTRY * MapGrid1f)(GLint, GLfloat, GLfloat); - void (GLAPIENTRY * MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble); - void (GLAPIENTRY * MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat); - void (GLAPIENTRY * EvalCoord1d)(GLdouble); - void (GLAPIENTRY * EvalCoord1dv)(const GLdouble *); - void (GLAPIENTRY * EvalCoord1f)(GLfloat); - void (GLAPIENTRY * EvalCoord1fv)(const GLfloat *); - void (GLAPIENTRY * EvalCoord2d)(GLdouble, GLdouble); - void (GLAPIENTRY * EvalCoord2dv)(const GLdouble *); - void (GLAPIENTRY * EvalCoord2f)(GLfloat, GLfloat); - void (GLAPIENTRY * EvalCoord2fv)(const GLfloat *); - void (GLAPIENTRY * EvalMesh1)(GLenum, GLint, GLint); - void (GLAPIENTRY * EvalPoint1)(GLint); - void (GLAPIENTRY * EvalMesh2)(GLenum, GLint, GLint, GLint, GLint); - void (GLAPIENTRY * EvalPoint2)(GLint, GLint); - void (GLAPIENTRY * AlphaFunc)(GLenum, GLclampf); - void (GLAPIENTRY * BlendFunc)(GLenum, GLenum); - void (GLAPIENTRY * LogicOp)(GLenum); - void (GLAPIENTRY * StencilFunc)(GLenum, GLint, GLuint); - void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum); - void (GLAPIENTRY * DepthFunc)(GLenum); - void (GLAPIENTRY * PixelZoom)(GLfloat, GLfloat); - void (GLAPIENTRY * PixelTransferf)(GLenum, GLfloat); - void (GLAPIENTRY * PixelTransferi)(GLenum, GLint); - void (GLAPIENTRY * PixelStoref)(GLenum, GLfloat); - void (GLAPIENTRY * PixelStorei)(GLenum, GLint); - void (GLAPIENTRY * PixelMapfv)(GLenum, GLint, const GLfloat *); - void (GLAPIENTRY * PixelMapuiv)(GLenum, GLint, const GLuint *); - void (GLAPIENTRY * PixelMapusv)(GLenum, GLint, const GLushort *); - void (GLAPIENTRY * ReadBuffer)(GLenum); - void (GLAPIENTRY * CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum); - void (GLAPIENTRY * ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); - void (GLAPIENTRY * DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - void (GLAPIENTRY * GetBooleanv)(GLenum, GLboolean *); - void (GLAPIENTRY * GetClipPlane)(GLenum, GLdouble *); - void (GLAPIENTRY * GetDoublev)(GLenum, GLdouble *); - GLenum (GLAPIENTRY * GetError)(void); - void (GLAPIENTRY * GetFloatv)(GLenum, GLfloat *); - void (GLAPIENTRY * GetIntegerv)(GLenum, GLint *); - void (GLAPIENTRY * GetLightfv)(GLenum, GLenum, GLfloat *); - void (GLAPIENTRY * GetLightiv)(GLenum, GLenum, GLint *); - void (GLAPIENTRY * GetMapdv)(GLenum, GLenum, GLdouble *); - void (GLAPIENTRY * GetMapfv)(GLenum, GLenum, GLfloat *); - void (GLAPIENTRY * GetMapiv)(GLenum, GLenum, GLint *); - void (GLAPIENTRY * GetMaterialfv)(GLenum, GLenum, GLfloat *); - void (GLAPIENTRY * GetMaterialiv)(GLenum, GLenum, GLint *); - void (GLAPIENTRY * GetPixelMapfv)(GLenum, GLfloat *); - void (GLAPIENTRY * GetPixelMapuiv)(GLenum, GLuint *); - void (GLAPIENTRY * GetPixelMapusv)(GLenum, GLushort *); - void (GLAPIENTRY * GetPolygonStipple)(GLubyte *); - const GLubyte * (GLAPIENTRY * GetString)(GLenum); - void (GLAPIENTRY * GetTexEnvfv)(GLenum, GLenum, GLfloat *); - void (GLAPIENTRY * GetTexEnviv)(GLenum, GLenum, GLint *); - void (GLAPIENTRY * GetTexGendv)(GLenum, GLenum, GLdouble *); - void (GLAPIENTRY * GetTexGenfv)(GLenum, GLenum, GLfloat *); - void (GLAPIENTRY * GetTexGeniv)(GLenum, GLenum, GLint *); - void (GLAPIENTRY * GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *); - void (GLAPIENTRY * GetTexParameterfv)(GLenum, GLenum, GLfloat *); - void (GLAPIENTRY * GetTexParameteriv)(GLenum, GLenum, GLint *); - void (GLAPIENTRY * GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *); - void (GLAPIENTRY * GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *); - GLboolean (GLAPIENTRY * IsEnabled)(GLenum); - GLboolean (GLAPIENTRY * IsList)(GLuint); - void (GLAPIENTRY * DepthRange)(GLclampd, GLclampd); - void (GLAPIENTRY * Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * LoadIdentity)(void); - void (GLAPIENTRY * LoadMatrixf)(const GLfloat *); - void (GLAPIENTRY * LoadMatrixd)(const GLdouble *); - void (GLAPIENTRY * MatrixMode)(GLenum); - void (GLAPIENTRY * MultMatrixf)(const GLfloat *); - void (GLAPIENTRY * MultMatrixd)(const GLdouble *); - void (GLAPIENTRY * Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * PopMatrix)(void); - void (GLAPIENTRY * PushMatrix)(void); - void (GLAPIENTRY * Rotated)(GLdouble, GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * Scaled)(GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * Scalef)(GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * Translated)(GLdouble, GLdouble, GLdouble); - void (GLAPIENTRY * Translatef)(GLfloat, GLfloat, GLfloat); - void (GLAPIENTRY * Viewport)(GLint, GLint, GLsizei, GLsizei); - void (GLAPIENTRY * ArrayElement)(GLint); - void (GLAPIENTRY * BindTexture)(GLenum, GLuint); - void (GLAPIENTRY * ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *); - void (GLAPIENTRY * DisableClientState)(GLenum); - void (GLAPIENTRY * DrawArrays)(GLenum, GLint, GLsizei); - void (GLAPIENTRY * DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *); - void (GLAPIENTRY * EdgeFlagPointer)(GLsizei, const GLvoid *); - void (GLAPIENTRY * EnableClientState)(GLenum); - void (GLAPIENTRY * IndexPointer)(GLenum, GLsizei, const GLvoid *); - void (GLAPIENTRY * Indexub)(GLubyte); - void (GLAPIENTRY * Indexubv)(const GLubyte *); - void (GLAPIENTRY * InterleavedArrays)(GLenum, GLsizei, const GLvoid *); - void (GLAPIENTRY * NormalPointer)(GLenum, GLsizei, const GLvoid *); - void (GLAPIENTRY * PolygonOffset)(GLfloat, GLfloat); - void (GLAPIENTRY * TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); - void (GLAPIENTRY * VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); - GLboolean (GLAPIENTRY * AreTexturesResident)(GLsizei, const GLuint *, GLboolean *); - void (GLAPIENTRY * CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); - void (GLAPIENTRY * CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); - void (GLAPIENTRY * CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei); - void (GLAPIENTRY * CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); - void (GLAPIENTRY * DeleteTextures)(GLsizei, const GLuint *); - void (GLAPIENTRY * GenTextures)(GLsizei, GLuint *); - void (GLAPIENTRY * GetPointerv)(GLenum, GLvoid **); - GLboolean (GLAPIENTRY * IsTexture)(GLuint); - void (GLAPIENTRY * PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *); - void (GLAPIENTRY * TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); - void (GLAPIENTRY * TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); - void (GLAPIENTRY * PopClientAttrib)(void); - void (GLAPIENTRY * PushClientAttrib)(GLbitfield); -}; - -typedef struct __GLdispatchTableRec GLDISPATCHTABLE; - -typedef struct _GLCLTPROCTABLE -{ - int cEntries; - GLDISPATCHTABLE glDispatchTable; -} GLCLTPROCTABLE, * PGLCLTPROCTABLE; - -typedef VOID (APIENTRY * PFN_SETPROCTABLE)(PGLCLTPROCTABLE); - -/** - * Presentation data passed to opengl32!wglCbPresentBuffers. - * - * Pure software drivers don't need to worry about this -- if they stick to the - * GDI API then will integrate with the Desktop Window Manager (DWM) without - * problems. Hardware drivers, however, cannot present directly to the primary - * surface while the DWM is active, as DWM gets exclusive access to the primary - * surface. - * - * Proper DWM integration requires: - * - advertise the PFD_SUPPORT_COMPOSITION flag - * - redirect glFlush/glfinish/wglSwapBuffers into a surface shared with the - * DWM process. - * - * @sa http://www.opengl.org/pipeline/article/vol003_7/ - * @sa http://blogs.msdn.com/greg_schechter/archive/2006/05/02/588934.aspx - */ -typedef struct _GLCBPRESENTBUFFERSDATA -{ - /** - * wglCbPresentBuffers enforces this to be 2. - */ - DWORD magic1; - - /** - * wglCbPresentBuffers enforces to be 0 or 1, but it is most commonly - * set to 0. - */ - DWORD magic2; - - /** - * Locally unique identifier (LUID) of the graphics adapter. - * - * This should contain the value returned by D3DKMTOpenAdapterFromHdc. It - * is passed to dwmapi!DwmpDxGetWindowSharedSurface in order to obtain - * the shared surface handle for the bound drawable (window). - * - * @sa http://msdn.microsoft.com/en-us/library/ms799177.aspx - */ - LUID AdapterLuid; - - /** - * This is passed unmodified to DrvPresentBuffers - */ - LPVOID pPrivateData; - - /** - * Client area rectangle to update, relative to the window upper-left corner. - */ - RECT rect; -} GLCBPRESENTBUFFERSDATA, *PGLCBPRESENTBUFFERSDATA; - -/** - * Callbacks supplied to DrvSetCallbackProcs by the OpenGL runtime. - * - * Pointers to several callback functions in opengl32.dll. - */ -typedef struct _GLCALLBACKTABLE -{ - /** - * Set per-thread driver private data. - * - * Unused. - **/ - void (APIENTRY *wglCbSetCurrentValue)(void *pvData); - - /** - * Get per-thread private data. - * - * Unused. - */ - void * (APIENTRY *wglCbGetCurrentValue)(void); - - /** - * Get the ICD GHGLRC handle corresponding to the specified hglrc handle. - * - * Currently unused. - */ - DHGLRC (APIENTRY *wglCbGetDhglrc)(HGLRC hglrc); - - /** Unused */ - PROC wglCbGetDdHandle; - - /** - * Queue a present composition. - * - * Makes the runtime call DrvPresentBuffers with the composition information. - */ - BOOL (APIENTRY *wglCbPresentBuffers)(HDC hdc, PGLCBPRESENTBUFFERSDATA data); - -} GLCALLBACKTABLE; - -typedef struct _GLPRESENTBUFFERSDATA -{ - /** - * The shared surface handle. - * - * Return by dwmapi!DwmpDxGetWindowSharedSurface. - * - * @sa http://channel9.msdn.com/forums/TechOff/251261-Help-Getting-the-shared-window-texture-out-of-DWM-/ - */ - HANDLE hSharedSurface; - - LUID AdapterLuid; - - /** - * Present history token. - * - * This is returned by dwmapi!DwmpDxGetWindowSharedSurface and - * should be passed to D3DKMTRender in D3DKMT_RENDER::PresentHistoryToken. - * - * @sa http://msdn.microsoft.com/en-us/library/ms799176.aspx - */ - ULONGLONG PresentHistoryToken; - - /** Same as GLCBPRESENTBUFFERSDATA::pPrivateData */ - LPVOID pPrivateData; -} GLPRESENTBUFFERSDATA, *PGLPRESENTBUFFERSDATA; - -BOOL APIENTRY -DrvCopyContext( - DHGLRC dhrcSource, - DHGLRC dhrcDest, - UINT fuMask ); - -DHGLRC APIENTRY -DrvCreateLayerContext( - HDC hdc, - INT iLayerPlane ); - -DHGLRC APIENTRY -DrvCreateContext( - HDC hdc ); - -BOOL APIENTRY -DrvDeleteContext( - DHGLRC dhglrc ); - -BOOL APIENTRY -DrvDescribeLayerPlane( - HDC hdc, - INT iPixelFormat, - INT iLayerPlane, - UINT nBytes, - LPLAYERPLANEDESCRIPTOR plpd ); - -LONG APIENTRY -DrvDescribePixelFormat( - HDC hdc, - INT iPixelFormat, - ULONG cjpfd, - PIXELFORMATDESCRIPTOR *ppfd ); - -int APIENTRY -DrvGetLayerPaletteEntries( - HDC hdc, - INT iLayerPlane, - INT iStart, - INT cEntries, - COLORREF *pcr ); - -PROC APIENTRY -DrvGetProcAddress( - LPCSTR lpszProc ); - -BOOL APIENTRY -DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data); - -BOOL APIENTRY -DrvRealizeLayerPalette( - HDC hdc, - INT iLayerPlane, - BOOL bRealize ); - -BOOL APIENTRY -DrvReleaseContext( - DHGLRC dhglrc ); - -void APIENTRY -DrvSetCallbackProcs( - INT nProcs, - PROC *pProcs ); - -PGLCLTPROCTABLE APIENTRY -DrvSetContext( - HDC hdc, - DHGLRC dhglrc, - PFN_SETPROCTABLE pfnSetProcTable ); - -int APIENTRY -DrvSetLayerPaletteEntries( - HDC hdc, - INT iLayerPlane, - INT iStart, - INT cEntries, - CONST COLORREF *pcr ); - -BOOL APIENTRY -DrvSetPixelFormat( - HDC hdc, - LONG iPixelFormat ); - -BOOL APIENTRY -DrvShareLists( - DHGLRC dhglrc1, - DHGLRC dhglrc2 ); - -BOOL APIENTRY -DrvSwapBuffers( - HDC hdc ); - -BOOL APIENTRY -DrvSwapLayerBuffers( - HDC hdc, - UINT fuPlanes ); - -BOOL APIENTRY -DrvValidateVersion( - ULONG ulVersion ); - -#endif /* STW_ICD_H */ diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c index 3ad5dd21714..fe54e26845d 100644 --- a/src/gallium/state_trackers/wgl/stw_pixelformat.c +++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c @@ -33,7 +33,8 @@ #include "util/u_debug.h" #include "util/u_memory.h" -#include "stw_icd.h" +#include <GL/gl.h> +#include "gldrv.h" #include "stw_device.h" #include "stw_pixelformat.h" #include "stw_tls.h" diff --git a/src/gallium/state_trackers/wgl/stw_wgl.c b/src/gallium/state_trackers/wgl/stw_wgl.c index 846069f56b9..44315827112 100644 --- a/src/gallium/state_trackers/wgl/stw_wgl.c +++ b/src/gallium/state_trackers/wgl/stw_wgl.c @@ -39,9 +39,10 @@ */ #include <windows.h> +#include <GL/gl.h> #include "util/u_debug.h" -#include "stw_icd.h" +#include "gldrv.h" #include "stw_context.h" #include "stw_pixelformat.h" #include "stw_wgl.h" |