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author | Brian Paul <[email protected]> | 2015-06-16 15:32:45 -0600 |
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committer | Brian Paul <[email protected]> | 2015-06-19 08:45:00 -0600 |
commit | 9405c1b3b0b207409931166a608276198a068cb8 (patch) | |
tree | c0302a13349d93a1e7d7fdc3aa162a01c30a0b07 /src/gallium/state_trackers/wgl/stw_wgl.h | |
parent | 0925e5f5bc843237e534313dd5b99095ecbdd987 (diff) |
st/wgl: add support for multisample pixel formats
Create pixel formats with 0, 4, 8 and 16 samples per pixel.
Add a SVGA_FORCE_MSAA env var to force creating all pixel formats
with a particular sample count. This is useful for testing Mesa/GLUT/
etc. programs which don't ordinarily use multisample.
Reviewed-by: Matthew McClure <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/wgl/stw_wgl.h')
0 files changed, 0 insertions, 0 deletions