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author | Michel Dänzer <[email protected]> | 2017-10-16 16:35:18 +0200 |
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committer | Michel Dänzer <[email protected]> | 2017-10-18 18:28:00 +0200 |
commit | 7561da367baeb49c848dc49b65e252deb6428422 (patch) | |
tree | b8cb6f3be16db6fe2bef58958fafde9d7663d39b /src/gallium/state_trackers/wgl/Makefile.sources | |
parent | 47273d7312cb5b5b6b0b9faa814d574bbbce1c01 (diff) |
st/mesa: Initialize textures array in st_framebuffer_validate
And just reference pipe_resources to it in the validate callbacks.
Avoids pipe_resource leaks when st_framebuffer_validate ends up calling
the validate callback multiple times, e.g. when a window is resized.
v2:
* Use generic stable tag instead of Fixes: tag, since the problem could
already happen before the commit referenced in v1 (Thomas Hellstrom)
* Use memset to initialize the array on the stack instead of allocating
the array with os_calloc.
Cc: [email protected]
Reviewed-by: Thomas Hellstrom <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/wgl/Makefile.sources')
0 files changed, 0 insertions, 0 deletions