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authorChia-I Wu <[email protected]>2011-01-30 22:54:40 +0800
committerChia-I Wu <[email protected]>2011-01-30 23:22:40 +0800
commit3f0a966807f03a364edea0272ddf45f08ab7ce4f (patch)
treeb6d5fee2968cc39727752aa37e7734da0c26bee0 /src/gallium/state_trackers/vega/vg_context.c
parente919dee1edd469c174c5c07c95efd4932a674b67 (diff)
st/vega: Disable blending when the paint is opaque.
When the paint is opaque (currently, solid color with alpha 1.0f), no blending is needed for VG_BLEND_SRC_OVER. This eliminates the serious performance hit introduced by 859106f196ade77f59f8787b071739901cd1a843 for a common scenario.
Diffstat (limited to 'src/gallium/state_trackers/vega/vg_context.c')
-rw-r--r--src/gallium/state_trackers/vega/vg_context.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
index cd251838e02..83b42609e03 100644
--- a/src/gallium/state_trackers/vega/vg_context.c
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -408,8 +408,9 @@ void vg_validate_state(struct vg_context *ctx)
if (vg_context_update_depth_stencil_rb(ctx, stfb->width, stfb->height))
ctx->state.dirty |= DEPTH_STENCIL_DIRTY;
- /* blend state depends on fb format */
- if (ctx->state.dirty & FRAMEBUFFER_DIRTY)
+ /* blend state depends on fb format and paint color */
+ if ((ctx->state.dirty & FRAMEBUFFER_DIRTY) ||
+ (ctx->state.dirty & PAINT_DIRTY))
ctx->state.dirty |= BLEND_DIRTY;
renderer_validate(ctx->renderer, ctx->state.dirty,