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author | Chia-I Wu <[email protected]> | 2010-11-29 11:49:18 +0800 |
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committer | Chia-I Wu <[email protected]> | 2010-12-01 11:23:52 +0800 |
commit | e360f91f152615b35857a4d008d0439a3c3285a8 (patch) | |
tree | 0567639af63cafa34dcb26adbb6928432ff1870a /src/gallium/state_trackers/vega/shader.h | |
parent | 213e288e78bf5b0fb0a996cc17dfd959756c2c53 (diff) |
st/vega: Add color transformation support.
Per OpenVG 1.1. A new shader stage is added. It uses the first two
constants of the fragment shader for color transformation parameters.
Diffstat (limited to 'src/gallium/state_trackers/vega/shader.h')
-rw-r--r-- | src/gallium/state_trackers/vega/shader.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/vega/shader.h b/src/gallium/state_trackers/vega/shader.h index 847eee6a310..f906631b50e 100644 --- a/src/gallium/state_trackers/vega/shader.h +++ b/src/gallium/state_trackers/vega/shader.h @@ -37,6 +37,8 @@ struct vg_image; struct shader *shader_create(struct vg_context *context); void shader_destroy(struct shader *shader); +void shader_set_color_transform(struct shader *shader, VGboolean set); + void shader_set_masking(struct shader *shader, VGboolean set); VGboolean shader_is_masking(struct shader *shader); |