diff options
author | Roland Scheidegger <[email protected]> | 2009-12-23 20:44:06 +0100 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2009-12-23 20:44:06 +0100 |
commit | f44b0ff84338c2184ef4f2cbb752bf62f4fff1fc (patch) | |
tree | f87fc088544f9d746b4784efd06aa162ece4fa61 /src/gallium/state_trackers/vega/shader.c | |
parent | beb712ee9adf693f02e5d867344817176189d385 (diff) |
gallium: adapt state trackers etc. to pipe_constant_buffer removal
Diffstat (limited to 'src/gallium/state_trackers/vega/shader.c')
-rw-r--r-- | src/gallium/state_trackers/vega/shader.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c index d9074a377b3..bd5ae79e551 100644 --- a/src/gallium/state_trackers/vega/shader.c +++ b/src/gallium/state_trackers/vega/shader.c @@ -51,7 +51,7 @@ struct shader { VGImageMode image_mode; float constants[MAX_CONSTANTS]; - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -96,25 +96,25 @@ static void setup_constant_buffer(struct shader *shader) { struct vg_context *ctx = shader->context; struct pipe_context *pipe = shader->context->pipe; - struct pipe_constant_buffer *cbuf = &shader->cbuf; + struct pipe_buffer **cbuf = &shader->cbuf; VGint param_bytes = paint_constant_buffer_size(shader->paint); float temp_buf[MAX_CONSTANTS]; assert(param_bytes <= sizeof(temp_buf)); paint_fill_constant_buffer(shader->paint, temp_buf); - if (cbuf->buffer == NULL || + if (*cbuf == NULL || memcmp(temp_buf, shader->constants, param_bytes) != 0) { - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); memcpy(shader->constants, temp_buf, param_bytes); - cbuf->buffer = pipe_user_buffer_create(pipe->screen, - &shader->constants, - sizeof(shader->constants)); + *cbuf = pipe_user_buffer_create(pipe->screen, + &shader->constants, + sizeof(shader->constants)); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static VGint blend_bind_samplers(struct vg_context *ctx, |