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authorCorbin Simpson <[email protected]>2009-10-17 21:32:56 -0700
committerCorbin Simpson <[email protected]>2009-10-17 21:32:56 -0700
commitbb567357bc1366df7115e0daa68c2470e3bf6ba6 (patch)
tree067805d996a91f632dcd083def6032e9c2ad7736 /src/gallium/state_trackers/vega/renderer.c
parentbfd877e4705002d97ee8dba6fe0c1f8676582ab3 (diff)
gallium: Permit surface_copy and surface_fill to be NULL.
Uf. Lots of files touched. Would people with working vega, xorg, dri1, etc. please make sure you are not broken, and fix yourself up if you are. There were only two or three places where the code did not have painful fallbacks, so I would advise st maintainers to find less painful workarounds, or consider overhauling util_surface_copy and util_surface_fill. Per ymanton, darktama, and Dr_Jakob's suggestions, clear has been left as-is. I will not add PIPE_CAP_BLITTER unless it is deemed necessary.
Diffstat (limited to 'src/gallium/state_trackers/vega/renderer.c')
-rw-r--r--src/gallium/state_trackers/vega/renderer.c16
1 files changed, 12 insertions, 4 deletions
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index f7c5f2f0cdf..396c88aa3d2 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -37,6 +37,7 @@
#include "util/u_draw_quad.h"
#include "util/u_simple_shaders.h"
#include "util/u_memory.h"
+#include "util/u_rect.h"
#include "cso_cache/cso_context.h"
@@ -457,10 +458,17 @@ void renderer_copy_surface(struct renderer *ctx,
PIPE_BUFFER_USAGE_GPU_WRITE);
/* load temp texture */
- pipe->surface_copy(pipe,
- texSurf, 0, 0, /* dest */
- src, srcLeft, srcTop, /* src */
- srcW, srcH); /* size */
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe,
+ texSurf, 0, 0, /* dest */
+ src, srcLeft, srcTop, /* src */
+ srcW, srcH); /* size */
+ } else {
+ util_surface_copy(pipe, FALSE,
+ texSurf, 0, 0, /* dest */
+ src, srcLeft, srcTop, /* src */
+ srcW, srcH); /* size */
+ }
/* free the surface, update the texture if necessary.*/
screen->tex_surface_destroy(texSurf);