diff options
author | Chia-I Wu <[email protected]> | 2011-09-21 11:40:27 +0800 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2011-09-21 12:01:21 +0800 |
commit | 4a96a02de7c1b8c136ffc0cd278401c85faab233 (patch) | |
tree | 4013803f8828ec0fd99f9a4f557f7455d5b960fb /src/gallium/state_trackers/vega/renderer.c | |
parent | ceb6d34906c7c03c102c7e78dd02f5b0ebab4ca9 (diff) |
st/vega: fix drawing images with alpha channel
Checking if the paints are opaque in renderer_validate_blend() does not
work. We could be drawing images. Remove the check from
renderer_validate_blend() and take image drawing into consideration in
blend_use_shader().
The bug was introduced by 3f0a966807f03a364edea0272ddf45f08ab7ce4f,
which affects the lookup demo.
Diffstat (limited to 'src/gallium/state_trackers/vega/renderer.c')
-rw-r--r-- | src/gallium/state_trackers/vega/renderer.c | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 5715073e2d9..e4c1fd5e3a3 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -28,7 +28,6 @@ #include "renderer.h" #include "vg_context.h" -#include "paint.h" /* for paint_is_opaque */ #include "pipe/p_context.h" #include "pipe/p_state.h" @@ -1292,11 +1291,8 @@ static void renderer_validate_blend(struct renderer *renderer, blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; break; case VG_BLEND_SRC_OVER: - if (paint_is_opaque(state->fill_paint) && - paint_is_opaque(state->stroke_paint)) { - /* no blending */ - } - else if (!util_format_has_alpha(fb_format)) { + /* use the blend state only when there is no alpha channel */ + if (!util_format_has_alpha(fb_format)) { blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA; blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; |