diff options
author | Thomas Balling Sørensen <tball@tball-laptop.(none)> | 2010-10-05 12:04:08 +0200 |
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committer | Thomas Balling Sørensen <tball@tball-laptop.(none)> | 2010-10-05 12:04:08 +0200 |
commit | 1218430e1200a08cd64b6555d3fd1fd0274ad9e5 (patch) | |
tree | e060fb27b8388a4bd237ca39fc20f1675c5e367c /src/gallium/state_trackers/vega/renderer.c | |
parent | 63b1525cf0a50e3d31328c3b56355a86056e4c05 (diff) | |
parent | bf21b7006c63c3dc47045c22d4f372dfe6c7ce67 (diff) |
Merge branch 'master' into pipe-video
Conflicts:
configs/linux-dri
configure.ac
src/gallium/drivers/nvfx/Makefile
src/gallium/include/pipe/p_defines.h
src/gallium/include/pipe/p_screen.h
src/gallium/include/state_tracker/dri1_api.h
src/gallium/include/state_tracker/drm_api.h
src/gallium/tests/python/samples/tri.py
src/gallium/tests/trivial/Makefile
src/gallium/tests/unit/Makefile
src/gallium/tests/unit/SConscript
src/gallium/tests/unit/u_format_test.c
src/gallium/winsys/nouveau/drm/nouveau_drm_api.c
Diffstat (limited to 'src/gallium/state_trackers/vega/renderer.c')
-rw-r--r-- | src/gallium/state_trackers/vega/renderer.c | 42 |
1 files changed, 18 insertions, 24 deletions
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 48fbc3b330e..8c023044c45 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -40,6 +40,7 @@ #include "util/u_memory.h" #include "util/u_rect.h" #include "util/u_sampler.h" +#include "util/u_surface.h" #include "cso_cache/cso_context.h" @@ -58,7 +59,8 @@ static void setup_shaders(struct renderer *ctx) { struct pipe_context *pipe = ctx->pipe; /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); + ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D, + TGSI_INTERPOLATE_LINEAR); } static struct pipe_resource * @@ -201,7 +203,7 @@ void renderer_destroy(struct renderer *ctx) ctx->fs = NULL; } #endif - free(ctx); + FREE(ctx); } void renderer_draw_quad(struct renderer *r, @@ -307,7 +309,7 @@ void renderer_copy_texture(struct renderer *ctx, #endif assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D, - PIPE_BIND_RENDER_TARGET, 0)); + 0, PIPE_BIND_RENDER_TARGET, 0)); /* save state (restored below) */ cso_save_blend(ctx->cso); @@ -414,7 +416,7 @@ void renderer_copy_surface(struct renderer *ctx, struct pipe_sampler_view view_templ; struct pipe_sampler_view *view; struct pipe_resource texTemp, *tex; - struct pipe_surface *texSurf; + struct pipe_subresource subsrc, subdst; struct pipe_framebuffer_state fb; struct st_framebuffer *stfb = ctx->owner->draw_buffer; const int srcW = abs(srcX1 - srcX0); @@ -440,11 +442,11 @@ void renderer_copy_surface(struct renderer *ctx, } assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, - PIPE_BIND_SAMPLER_VIEW, 0)); + 0, PIPE_BIND_SAMPLER_VIEW, 0)); assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_BIND_SAMPLER_VIEW, 0)); + 0, PIPE_BIND_SAMPLER_VIEW, 0)); assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_BIND_RENDER_TARGET, 0)); + 0, PIPE_BIND_RENDER_TARGET, 0)); /* * XXX for now we're always creating a temporary texture. @@ -459,6 +461,7 @@ void renderer_copy_surface(struct renderer *ctx, texTemp.width0 = srcW; texTemp.height0 = srcH; texTemp.depth0 = 1; + texTemp.bind = PIPE_BIND_SAMPLER_VIEW; tex = screen->resource_create(screen, &texTemp); if (!tex) @@ -470,24 +473,15 @@ void renderer_copy_surface(struct renderer *ctx, if (!view) return; - texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, - PIPE_BIND_RENDER_TARGET); - - /* load temp texture */ - if (pipe->surface_copy) { - pipe->surface_copy(pipe, - texSurf, 0, 0, /* dest */ - src, srcLeft, srcTop, /* src */ - srcW, srcH); /* size */ - } else { - util_surface_copy(pipe, FALSE, - texSurf, 0, 0, /* dest */ - src, srcLeft, srcTop, /* src */ - srcW, srcH); /* size */ - } + subdst.face = 0; + subdst.level = 0; + subsrc.face = src->face; + subsrc.level = src->level; - /* free the surface, update the texture if necessary.*/ - screen->tex_surface_destroy(texSurf); + pipe->resource_copy_region(pipe, + tex, subdst, 0, 0, 0, /* dest */ + src->texture, subsrc, srcLeft, srcTop, src->zslice, /* src */ + srcW, srcH); /* size */ /* save state (restored below) */ cso_save_blend(ctx->cso); |