diff options
author | Leo Liu <[email protected]> | 2018-09-07 09:26:08 -0400 |
---|---|---|
committer | Leo Liu <[email protected]> | 2018-09-13 14:28:32 -0400 |
commit | cb63e5d1eb0a73c2014a9dc798bfc7549f23279a (patch) | |
tree | 76baed19329006df4f8f4c6a340fef6ebffd628c /src/gallium/state_trackers/vdpau | |
parent | 4d8ec12f0384e6f6c838ebfc82c41ac39ffb7b22 (diff) |
st/vdpau: Use output buffer as back buffer with 24-bit color only
Using output buffer with 8 bits video RGB as back buffer
certainly is not working for 30 bits color depth visual.
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/vdpau')
-rw-r--r-- | src/gallium/state_trackers/vdpau/output.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/vdpau/output.c b/src/gallium/state_trackers/vdpau/output.c index 6ef7a404474..878a3546727 100644 --- a/src/gallium/state_trackers/vdpau/output.c +++ b/src/gallium/state_trackers/vdpau/output.c @@ -80,7 +80,8 @@ vlVdpOutputSurfaceCreate(VdpDevice device, * if the VDPAU RGB component order doesn't match the X11 one so * we only allow the X11 format */ - vlsurface->send_to_X = rgba_format == VDP_RGBA_FORMAT_B8G8R8A8; + vlsurface->send_to_X = dev->vscreen->color_depth == 24 && + rgba_format == VDP_RGBA_FORMAT_B8G8R8A8; res_tmpl.target = PIPE_TEXTURE_2D; res_tmpl.format = VdpFormatRGBAToPipe(rgba_format); |