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authorBrian Paul <[email protected]>2015-12-17 14:16:24 -0700
committerBrian Paul <[email protected]>2016-01-06 15:53:47 -0700
commit18038b9fd6792be794ae1be80e006542be602b2a (patch)
tree614b78f60e05f29152a94ed615c6e8c4e8ddac2a /src/gallium/state_trackers/vdpau
parentc032ae85ee1581870a34f5faad76e5b7ddaf4090 (diff)
st/mesa: check texture target in allocate_full_mipmap()
Some kinds of textures never have mipmaps. 3D textures seldom have mipmaps. Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/vdpau')
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