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author | Kenneth Graunke <[email protected]> | 2016-08-14 21:00:31 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-08-15 22:55:34 -0700 |
commit | 1f47f78fc3193ecff13799305a8e35af82e68a06 (patch) | |
tree | 2a9d5ccedff0982b4a15a1b4cf1084f3bb758180 /src/gallium/state_trackers/vdpau/query.c | |
parent | c2f225203721681fe964cb6f1f4fec317260a91e (diff) |
glcpp: Update tests for new #undef of built-in macro rules.
Ian recently changed the preprocessor to allow this in most GLSL
versions, but not GLSL ES 3.00+. This patch converts the existing
test that expects a failure to a #version 300 es shader, and adds
a #version 110 shader to make sure that it's allowed.
Fixes 'make check'.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97307
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Vinson Lee <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/vdpau/query.c')
0 files changed, 0 insertions, 0 deletions