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authorMarek Olšák <[email protected]>2018-01-07 21:05:52 +0100
committerMarek Olšák <[email protected]>2018-04-02 13:55:25 -0400
commit2be6143032939c5c5fb6de4a44ffe3b076e1f098 (patch)
tree2675ebfeb419e00aa3939e4d3499d5288134df4a /src/gallium/state_trackers/vdpau/preemption.c
parente04631b0f24f83ef7ee6566f04604d6222765662 (diff)
radeonsi: implement GL_KHR_blend_equation_advanced
MSAA is supported using sample shading. Layered rendering and all texture targets are also supported. Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/vdpau/preemption.c')
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