diff options
author | Axel Davy <[email protected]> | 2014-11-25 00:38:03 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2014-12-03 22:58:39 +0000 |
commit | c0e0de45dc3e04538cc861ec0bb160d2bed9e999 (patch) | |
tree | 967f84aa77c9257d9bc4cf21ae96555da4f4b9d6 /src/gallium/state_trackers/va | |
parent | b75a2856335939ae314b701341169fa4a36e5a43 (diff) |
st/nine: rework the way D3DPOOL_SYSTEMMEM is handled
This patch moves the data field from Resource9 to Surface9 and cleans
D3DPOOL_SYSTEMMEM handling in Texture9. This fixes HL2 lost coast.
It also removes in Texture9 some code written to support importing
and exporting non D3DPOOL_SYSTEMMEM shared buffers. This code hadn't
the design required to support the feature and wasn't used.
Cc: "10.4" <[email protected]>
Tested-by: David Heidelberg <[email protected]>
Signed-off-by: Axel Davy <[email protected]>
(cherry picked from commit 6aeae7442d1d5a8b1ff77b6f50f4ac7333cd22b0)
Diffstat (limited to 'src/gallium/state_trackers/va')
0 files changed, 0 insertions, 0 deletions