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authorEric Anholt <[email protected]>2019-04-29 15:38:24 -0700
committerEric Anholt <[email protected]>2019-05-13 12:03:08 -0700
commit0c31fe9ee743f699bcabcb638ccc83e515f0d1bd (patch)
tree7a8e3fba596796d27e75bc40ba110c24a13c0dec /src/gallium/state_trackers/osmesa
parentf33cb272f0890f115c36fb96173123bc699b7b2c (diff)
gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.
The _LEVELS assumes that the max is always power of two. For V3D 4.2, we can support up to 7680 non-power-of-two MSAA textures, which will let X11 support dual 4k displays on newer hardware. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/osmesa')
-rw-r--r--src/gallium/state_trackers/osmesa/osmesa.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gallium/state_trackers/osmesa/osmesa.c b/src/gallium/state_trackers/osmesa/osmesa.c
index e7e0ab13acb..e70c391a905 100644
--- a/src/gallium/state_trackers/osmesa/osmesa.c
+++ b/src/gallium/state_trackers/osmesa/osmesa.c
@@ -885,9 +885,7 @@ OSMesaGetIntegerv(GLint pname, GLint *value)
case OSMESA_MAX_HEIGHT:
{
struct pipe_screen *screen = get_st_manager()->screen;
- int maxLevels = screen->get_param(screen,
- PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
- *value = 1 << (maxLevels - 1);
+ *value = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_SIZE);
}
return;
default: