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authorMichel Dänzer <[email protected]>2017-10-16 16:35:18 +0200
committerMichel Dänzer <[email protected]>2017-10-18 18:28:00 +0200
commit7561da367baeb49c848dc49b65e252deb6428422 (patch)
treeb8cb6f3be16db6fe2bef58958fafde9d7663d39b /src/gallium/state_trackers/osmesa/osmesa.c
parent47273d7312cb5b5b6b0b9faa814d574bbbce1c01 (diff)
st/mesa: Initialize textures array in st_framebuffer_validate
And just reference pipe_resources to it in the validate callbacks. Avoids pipe_resource leaks when st_framebuffer_validate ends up calling the validate callback multiple times, e.g. when a window is resized. v2: * Use generic stable tag instead of Fixes: tag, since the problem could already happen before the commit referenced in v1 (Thomas Hellstrom) * Use memset to initialize the array on the stack instead of allocating the array with os_calloc. Cc: [email protected] Reviewed-by: Thomas Hellstrom <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/osmesa/osmesa.c')
-rw-r--r--src/gallium/state_trackers/osmesa/osmesa.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/osmesa/osmesa.c b/src/gallium/state_trackers/osmesa/osmesa.c
index 2f9558db312..44a0cc43812 100644
--- a/src/gallium/state_trackers/osmesa/osmesa.c
+++ b/src/gallium/state_trackers/osmesa/osmesa.c
@@ -432,6 +432,7 @@ osmesa_st_framebuffer_validate(struct st_context_iface *stctx,
templat.format = format;
templat.bind = bind;
+ pipe_resource_reference(&out[i], NULL);
out[i] = osbuffer->textures[statts[i]] =
screen->resource_create(screen, &templat);
}