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author | Axel Davy <[email protected]> | 2019-02-22 20:45:51 +0100 |
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committer | Axel Davy <[email protected]> | 2019-03-04 21:52:15 +0100 |
commit | 1d363d440f261fbadc1db3c17acc514b7130d505 (patch) | |
tree | 460a2280c8d5ed5449a93e70527477edce45a944 /src/gallium/state_trackers/nine | |
parent | 86666f051e0cae96f2596cac05e3c3f394744149 (diff) |
st/nine: Ignore multisample quality level if no ms
Apparently instead of returning error when passing
a quality level different than 0 for
D3DMULTISAMPLE_NONE, we should pass.
Fixes: https://github.com/iXit/Mesa-3D/issues/340
Cc: [email protected]
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine')
-rw-r--r-- | src/gallium/state_trackers/nine/nine_pipe.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/nine_pipe.h b/src/gallium/state_trackers/nine/nine_pipe.h index 7b68c09c47a..0595da5535a 100644 --- a/src/gallium/state_trackers/nine/nine_pipe.h +++ b/src/gallium/state_trackers/nine/nine_pipe.h @@ -377,6 +377,10 @@ d3dmultisample_type_check(struct pipe_screen *screen, if (levels) *levels = 1; + /* Ignores multisamplequality */ + if (*multisample == D3DMULTISAMPLE_NONE) + return D3D_OK; + if (*multisample == D3DMULTISAMPLE_NONMASKABLE) { if (depth_stencil_format(format)) bind = d3d9_get_pipe_depth_format_bindings(format); |