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authorMarek Olšák <[email protected]>2015-06-26 16:28:53 +0200
committerMarek Olšák <[email protected]>2015-07-05 15:08:59 +0200
commitbd214f030f1cb102a7fe41f40f140d4de2b304c0 (patch)
tree544cbe81c85b7a5f8d8212362ebc9c449f98bd45 /src/gallium/state_trackers/nine
parent3da1c7919d0dffee3887f390fcf29893016e3043 (diff)
gallium: use fence_finish instead of fence_signalled in state trackers
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine')
-rw-r--r--src/gallium/state_trackers/nine/swapchain9.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c
index c40bc602460..26164f0b118 100644
--- a/src/gallium/state_trackers/nine/swapchain9.c
+++ b/src/gallium/state_trackers/nine/swapchain9.c
@@ -726,7 +726,7 @@ bypass_rendering:
BOOL still_draw = FALSE;
fence = swap_fences_see_front(This);
if (fence) {
- still_draw = !This->screen->fence_signalled(This->screen, fence);
+ still_draw = !This->screen->fence_finish(This->screen, fence, 0);
This->screen->fence_reference(This->screen, &fence, NULL);
}
if (still_draw)