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authorPatrick Rudolph <[email protected]>2016-10-26 17:11:00 +0200
committerAxel Davy <[email protected]>2016-12-20 23:44:23 +0100
commitac2927335bc7cd4994d2fc0906eb328773b1f923 (patch)
tree3dc5241c7c4dc691ad80852c6aab42ef90f1aee1 /src/gallium/state_trackers/nine
parent2c371a25a8800883dda353853cca6b5a2ba71bb4 (diff)
st/nine: Implement gallium nine CSMT
Use an offloading thread for all nine_context functions. Macros are used to ease the reading of the code. Signed-off-by: Patrick Rudolph <[email protected]> Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine')
-rw-r--r--src/gallium/state_trackers/nine/Makefile.sources1
-rw-r--r--src/gallium/state_trackers/nine/adapter9.h1
-rw-r--r--src/gallium/state_trackers/nine/device9.c53
-rw-r--r--src/gallium/state_trackers/nine/device9.h5
-rw-r--r--src/gallium/state_trackers/nine/nine_csmt_helper.h377
-rw-r--r--src/gallium/state_trackers/nine/nine_queue.c15
-rw-r--r--src/gallium/state_trackers/nine/nine_queue.h3
-rw-r--r--src/gallium/state_trackers/nine/nine_state.c560
-rw-r--r--src/gallium/state_trackers/nine/nine_state.h34
-rw-r--r--src/gallium/state_trackers/nine/pixelshader9.c2
-rw-r--r--src/gallium/state_trackers/nine/surface9.c1
-rw-r--r--src/gallium/state_trackers/nine/swapchain9.c2
-rw-r--r--src/gallium/state_trackers/nine/vertexshader9.c2
13 files changed, 877 insertions, 179 deletions
diff --git a/src/gallium/state_trackers/nine/Makefile.sources b/src/gallium/state_trackers/nine/Makefile.sources
index 12649087e7d..2bb08a26122 100644
--- a/src/gallium/state_trackers/nine/Makefile.sources
+++ b/src/gallium/state_trackers/nine/Makefile.sources
@@ -23,6 +23,7 @@ C_SOURCES := \
indexbuffer9.h \
iunknown.c \
iunknown.h \
+ nine_csmt_helper.h \
nine_debug.c \
nine_debug.h \
nine_defines.h \
diff --git a/src/gallium/state_trackers/nine/adapter9.h b/src/gallium/state_trackers/nine/adapter9.h
index 4a71540ab4a..60be056f892 100644
--- a/src/gallium/state_trackers/nine/adapter9.h
+++ b/src/gallium/state_trackers/nine/adapter9.h
@@ -41,6 +41,7 @@ struct d3dadapter9_context
BOOL thread_submit;
BOOL discard_delayed_release;
BOOL tearfree_discard;
+ int csmt_force;
void (*destroy)( struct d3dadapter9_context *ctx );
};
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index dce908e7f8f..7d4a2a9c4b0 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -263,6 +263,24 @@ NineDevice9_ctor( struct NineDevice9 *This,
nine_bind(&This->context.rt[i], This->state.rt[i]);
}
+ /* Initialize CSMT */
+ if (pCTX->csmt_force == 1)
+ This->csmt_active = true;
+ else if (pCTX->csmt_force == 0)
+ This->csmt_active = false;
+ else
+ /* r600 and radeonsi are thread safe. */
+ This->csmt_active = strstr(pScreen->get_name(pScreen), "AMD") != NULL;
+
+ if (This->csmt_active) {
+ This->csmt_ctx = nine_csmt_create(This);
+ if (!This->csmt_ctx)
+ return E_OUTOFMEMORY;
+ }
+
+ if (This->csmt_active)
+ DBG("\033[1;32mCSMT is active\033[0m\n");
+
/* Initialize a dummy VBO to be used when a vertex declaration does not
* specify all the inputs needed by vertex shader, on win default behavior
* is to pass 0,0,0,0 to the shader */
@@ -444,8 +462,8 @@ NineDevice9_ctor( struct NineDevice9 *This,
/* Allocate upload helper for drivers that suck (from st pov ;). */
- This->driver_caps.user_vbufs = GET_PCAP(USER_VERTEX_BUFFERS);
- This->driver_caps.user_ibufs = GET_PCAP(USER_INDEX_BUFFERS);
+ This->driver_caps.user_vbufs = GET_PCAP(USER_VERTEX_BUFFERS) && !This->csmt_active;
+ This->driver_caps.user_ibufs = GET_PCAP(USER_INDEX_BUFFERS) && !This->csmt_active;
This->driver_caps.user_cbufs = GET_PCAP(USER_CONSTANT_BUFFERS);
This->driver_caps.user_sw_vbufs = This->screen_sw->get_param(This->screen_sw, PIPE_CAP_USER_VERTEX_BUFFERS);
This->driver_caps.user_sw_cbufs = This->screen_sw->get_param(This->screen_sw, PIPE_CAP_USER_CONSTANT_BUFFERS);
@@ -487,6 +505,8 @@ NineDevice9_ctor( struct NineDevice9 *This,
nine_state_init_sw(This);
ID3DPresentGroup_Release(This->present);
+ if (This->csmt_active)
+ nine_csmt_process(This);
return D3D_OK;
}
@@ -499,6 +519,13 @@ NineDevice9_dtor( struct NineDevice9 *This )
DBG("This=%p\n", This);
+ /* Do not call nine_csmt_process here. The device is dead! */
+ if (This->csmt_active && This->csmt_ctx) {
+ nine_csmt_destroy(This, This->csmt_ctx);
+ This->csmt_active = FALSE;
+ This->csmt_ctx = NULL;
+ }
+
nine_ff_fini(This);
nine_state_destroy_sw(This);
nine_state_clear(&This->state, TRUE);
@@ -564,7 +591,7 @@ NineDevice9_GetScreen( struct NineDevice9 *This )
struct pipe_context *
NineDevice9_GetPipe( struct NineDevice9 *This )
{
- return This->context.pipe;
+ return nine_context_get_pipe(This);
}
const D3DCAPS9 *
@@ -3251,7 +3278,9 @@ NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This,
pConstantData,
Vector4fCount * 4 * sizeof(state->vs_const_f[0]));
- nine_context_set_vertex_shader_constant_f(This, StartRegister, pConstantData, Vector4fCount);
+ nine_context_set_vertex_shader_constant_f(This, StartRegister, pConstantData,
+ Vector4fCount * 4 * sizeof(state->vs_const_f[0]),
+ Vector4fCount);
return D3D_OK;
}
@@ -3317,7 +3346,8 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This,
&This->range_pool);
state->changed.group |= NINE_STATE_VS_CONST;
} else
- nine_context_set_vertex_shader_constant_i(This, StartRegister, pConstantData, Vector4iCount);
+ nine_context_set_vertex_shader_constant_i(This, StartRegister, pConstantData,
+ Vector4iCount * sizeof(int[4]), Vector4iCount);
return D3D_OK;
}
@@ -3391,7 +3421,8 @@ NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This,
&This->range_pool);
state->changed.group |= NINE_STATE_VS_CONST;
} else
- nine_context_set_vertex_shader_constant_b(This, StartRegister, pConstantData, BoolCount);
+ nine_context_set_vertex_shader_constant_b(This, StartRegister, pConstantData,
+ sizeof(BOOL) * BoolCount, BoolCount);
return D3D_OK;
}
@@ -3655,7 +3686,9 @@ NineDevice9_SetPixelShaderConstantF( struct NineDevice9 *This,
pConstantData,
Vector4fCount * 4 * sizeof(state->ps_const_f[0]));
- nine_context_set_pixel_shader_constant_f(This, StartRegister, pConstantData, Vector4fCount);
+ nine_context_set_pixel_shader_constant_f(This, StartRegister, pConstantData,
+ Vector4fCount * 4 * sizeof(state->ps_const_f[0]),
+ Vector4fCount);
return D3D_OK;
}
@@ -3717,7 +3750,8 @@ NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This,
state->changed.ps_const_i |= ((1 << Vector4iCount) - 1) << StartRegister;
state->changed.group |= NINE_STATE_PS_CONST;
} else
- nine_context_set_pixel_shader_constant_i(This, StartRegister, pConstantData, Vector4iCount);
+ nine_context_set_pixel_shader_constant_i(This, StartRegister, pConstantData,
+ sizeof(state->ps_const_i[0]) * Vector4iCount, Vector4iCount);
return D3D_OK;
}
@@ -3785,7 +3819,8 @@ NineDevice9_SetPixelShaderConstantB( struct NineDevice9 *This,
state->changed.ps_const_b |= ((1 << BoolCount) - 1) << StartRegister;
state->changed.group |= NINE_STATE_PS_CONST;
} else
- nine_context_set_pixel_shader_constant_b(This, StartRegister, pConstantData, BoolCount);
+ nine_context_set_pixel_shader_constant_b(This, StartRegister, pConstantData,
+ sizeof(BOOL) * BoolCount, BoolCount);
return D3D_OK;
}
diff --git a/src/gallium/state_trackers/nine/device9.h b/src/gallium/state_trackers/nine/device9.h
index 21e045c69dc..4539cda18a6 100644
--- a/src/gallium/state_trackers/nine/device9.h
+++ b/src/gallium/state_trackers/nine/device9.h
@@ -38,6 +38,7 @@ struct pipe_context;
struct cso_context;
struct hud_context;
struct u_upload_mgr;
+struct csmt_context;
struct NineSwapChain9;
struct NineStateBlock9;
@@ -56,6 +57,10 @@ struct NineDevice9
struct pipe_context *pipe_sw;
struct cso_context *cso_sw;
+ /* CSMT context */
+ struct csmt_context *csmt_ctx;
+ BOOL csmt_active;
+
/* creation parameters */
D3DCAPS9 caps;
D3DDEVICE_CREATION_PARAMETERS params;
diff --git a/src/gallium/state_trackers/nine/nine_csmt_helper.h b/src/gallium/state_trackers/nine/nine_csmt_helper.h
new file mode 100644
index 00000000000..92e5a9f18c9
--- /dev/null
+++ b/src/gallium/state_trackers/nine/nine_csmt_helper.h
@@ -0,0 +1,377 @@
+/*
+ * Copyright 2016 Patrick Rudolph <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, f, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, f, copy, modify, merge, f, publish, distribute, f, sub
+ * license, f, and/or sell copies of the Software, f, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISe, f, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+/* get number of arguments with __NARG__ */
+#define __NARG__(...) __NARG_I_(__VA_ARGS__,__RSEQ_N())
+#define __NARG_I_(...) __ARG_N(__VA_ARGS__)
+#define __ARG_N( \
+ _1, _2, _3, _4, _5, _6, _7, _8, _9,_10, \
+ _11,_12,_13,_14,_15,_16,_17,_18,_19,_20, \
+ _21,_22,_23,_24,_25,_26,_27,_28,_29,_30, \
+ _31,_32,_33,_34,_35,_36,_37,_38,_39,_40, \
+ _41,_42,_43,_44,_45,_46,_47,_48,_49,_50, \
+ _51,_52,_53,_54,_55,_56,_57,_58,_59,_60, \
+ _61,_62,_63,N,...) N
+#define __RSEQ_N() \
+ 63,62,61,60, \
+ 59,58,57,56,55,54,53,52,51,50, \
+ 49,48,47,46,45,44,43,42,41,40, \
+ 39,38,37,36,35,34,33,32,31,30, \
+ 29,28,27,26,25,24,23,22,21,20, \
+ 19,18,17,16,15,14,13,12,11,10, \
+ 9,8,7,6,5,4,3,2,1,0
+
+
+#define _args_for_bypass_1(a) a
+#define _args_for_bypass_7(a, b, c, d, e, f, g) ,g
+#define _args_for_bypass_14(a, b, c, d, e, f, g, ...) ,g _args_for_bypass_7(__VA_ARGS__)
+#define _args_for_bypass_21(a, b, c, d, e, f, g, ...) ,g _args_for_bypass_14(__VA_ARGS__)
+#define _args_for_bypass_28(a, b, c, d, e, f, g, ...) ,g _args_for_bypass_21(__VA_ARGS__)
+#define _args_for_bypass_35(a, b, c, d, e, f, g, ...) ,g _args_for_bypass_28(__VA_ARGS__)
+#define _args_for_bypass_42(a, b, c, d, e, f, g, ...) ,g _args_for_bypass_35(__VA_ARGS__)
+#define _args_for_bypass_49(a, b, c, d, e, f, g, ...) ,g _args_for_bypass_42(__VA_ARGS__)
+#define _args_for_bypass_56(a, b, c, d, e, f, g, ...) ,g _args_for_bypass_49(__VA_ARGS__)
+#define _args_for_bypass_63(a, b, c, d, e, f, g, ...) ,g _args_for_bypass_56(__VA_ARGS__)
+#define _args_for_bypass_70(a, b, c, d, e, f, g, ...) ,g _args_for_bypass_63(__VA_ARGS__)
+
+#define _GFUNC_(n) _args_for_bypass_##n
+#define _GFUNC(n) _GFUNC_(n)
+
+#define ARGS_FOR_BYPASS(...) _GFUNC(__NARG__(__VA_ARGS__)) (__VA_ARGS__)
+
+#define _args_for_mem_1(a) a;
+#define _args_for_mem_7(a, b, c, d, e, f, g) f;
+#define _args_for_mem_14(a, b, c, d, e, f, g, ...) f; _args_for_mem_7(__VA_ARGS__)
+#define _args_for_mem_21(a, b, c, d, e, f, g, ...) f; _args_for_mem_14(__VA_ARGS__)
+#define _args_for_mem_28(a, b, c, d, e, f, g, ...) f; _args_for_mem_21(__VA_ARGS__)
+#define _args_for_mem_35(a, b, c, d, e, f, g, ...) f; _args_for_mem_28(__VA_ARGS__)
+#define _args_for_mem_42(a, b, c, d, e, f, g, ...) f; _args_for_mem_35(__VA_ARGS__)
+#define _args_for_mem_49(a, b, c, d, e, f, g, ...) f; _args_for_mem_42(__VA_ARGS__)
+#define _args_for_mem_56(a, b, c, d, e, f, g, ...) f; _args_for_mem_49(__VA_ARGS__)
+#define _args_for_mem_63(a, b, c, d, e, f, g, ...) f; _args_for_mem_56(__VA_ARGS__)
+#define _args_for_mem_70(a, b, c, d, e, f, g, ...) f; _args_for_mem_63(__VA_ARGS__)
+
+#define _FFUNC_(n) _args_for_mem_##n
+#define _FFUNC(n) _FFUNC_(n)
+
+#define ARGS_FOR_MEM(...) _FFUNC(__NARG__(__VA_ARGS__)) (__VA_ARGS__)
+
+#define _args_for_unbind_1(a) a;
+#define _args_for_unbind_7(a, b, c, d, e, f, g) e;
+#define _args_for_unbind_14(a, b, c, d, e, f, g, ...) e; _args_for_unbind_7(__VA_ARGS__)
+#define _args_for_unbind_21(a, b, c, d, e, f, g, ...) e; _args_for_unbind_14(__VA_ARGS__)
+#define _args_for_unbind_28(a, b, c, d, e, f, g, ...) e; _args_for_unbind_21(__VA_ARGS__)
+#define _args_for_unbind_35(a, b, c, d, e, f, g, ...) e; _args_for_unbind_28(__VA_ARGS__)
+#define _args_for_unbind_42(a, b, c, d, e, f, g, ...) e; _args_for_unbind_35(__VA_ARGS__)
+#define _args_for_unbind_49(a, b, c, d, e, f, g, ...) e; _args_for_unbind_42(__VA_ARGS__)
+#define _args_for_unbind_56(a, b, c, d, e, f, g, ...) e; _args_for_unbind_49(__VA_ARGS__)
+#define _args_for_unbind_63(a, b, c, d, e, f, g, ...) e; _args_for_unbind_56(__VA_ARGS__)
+#define _args_for_unbind_70(a, b, c, d, e, f, g, ...) e; _args_for_unbind_63(__VA_ARGS__)
+
+#define _EFUNC_(n) _args_for_unbind_##n
+#define _EFUNC(n) _EFUNC_(n)
+
+#define ARGS_FOR_UNBIND(...) _EFUNC(__NARG__(__VA_ARGS__)) (__VA_ARGS__)
+
+#define _args_for_call_1(a) a
+#define _args_for_call_7(a, b, c, d, e, f, g) ,d
+#define _args_for_call_14(a, b, c, d, e, f, g, ...) ,d _args_for_call_7(__VA_ARGS__)
+#define _args_for_call_21(a, b, c, d, e, f, g, ...) ,d _args_for_call_14(__VA_ARGS__)
+#define _args_for_call_28(a, b, c, d, e, f, g, ...) ,d _args_for_call_21(__VA_ARGS__)
+#define _args_for_call_35(a, b, c, d, e, f, g, ...) ,d _args_for_call_28(__VA_ARGS__)
+#define _args_for_call_42(a, b, c, d, e, f, g, ...) ,d _args_for_call_35(__VA_ARGS__)
+#define _args_for_call_49(a, b, c, d, e, f, g, ...) ,d _args_for_call_42(__VA_ARGS__)
+#define _args_for_call_56(a, b, c, d, e, f, g, ...) ,d _args_for_call_49(__VA_ARGS__)
+#define _args_for_call_63(a, b, c, d, e, f, g, ...) ,d _args_for_call_56(__VA_ARGS__)
+#define _args_for_call_70(a, b, c, d, e, f, g, ...) ,d _args_for_call_63(__VA_ARGS__)
+
+#define _DFUNC_(n) _args_for_call_##n
+#define _DFUNC(n) _DFUNC_(n)
+
+#define ARGS_FOR_CALL(...) _DFUNC(__NARG__(__VA_ARGS__)) (__VA_ARGS__)
+
+#define _args_for_decl_1(a) a
+#define _args_for_decl_7(a, b, c, d, e, f, g) ,c
+#define _args_for_decl_14(a, b, c, d, e, f, g, ...) ,c _args_for_decl_7(__VA_ARGS__)
+#define _args_for_decl_21(a, b, c, d, e, f, g, ...) ,c _args_for_decl_14(__VA_ARGS__)
+#define _args_for_decl_28(a, b, c, d, e, f, g, ...) ,c _args_for_decl_21(__VA_ARGS__)
+#define _args_for_decl_35(a, b, c, d, e, f, g, ...) ,c _args_for_decl_28(__VA_ARGS__)
+#define _args_for_decl_42(a, b, c, d, e, f, g, ...) ,c _args_for_decl_35(__VA_ARGS__)
+#define _args_for_decl_49(a, b, c, d, e, f, g, ...) ,c _args_for_decl_42(__VA_ARGS__)
+#define _args_for_decl_56(a, b, c, d, e, f, g, ...) ,c _args_for_decl_49(__VA_ARGS__)
+#define _args_for_decl_63(a, b, c, d, e, f, g, ...) ,c _args_for_decl_56(__VA_ARGS__)
+#define _args_for_decl_70(a, b, c, d, e, f, g, ...) ,c _args_for_decl_63(__VA_ARGS__)
+
+#define _CFUNC_(n) _args_for_decl_##n
+#define _CFUNC(n) _CFUNC_(n)
+
+#define ARGS_FOR_DECLARATION(...) _CFUNC(__NARG__(__VA_ARGS__)) (__VA_ARGS__)
+
+#define _args_for_assign_1(a) a
+#define _args_for_assign_7(a, b, c, d, e, f, g) b;
+#define _args_for_assign_14(a, b, c, d, e, f, g, ...) b; _args_for_assign_7(__VA_ARGS__)
+#define _args_for_assign_21(a, b, c, d, e, f, g, ...) b; _args_for_assign_14(__VA_ARGS__)
+#define _args_for_assign_28(a, b, c, d, e, f, g, ...) b; _args_for_assign_21(__VA_ARGS__)
+#define _args_for_assign_35(a, b, c, d, e, f, g, ...) b; _args_for_assign_28(__VA_ARGS__)
+#define _args_for_assign_42(a, b, c, d, e, f, g, ...) b; _args_for_assign_35(__VA_ARGS__)
+#define _args_for_assign_49(a, b, c, d, e, f, g, ...) b; _args_for_assign_42(__VA_ARGS__)
+#define _args_for_assign_56(a, b, c, d, e, f, g, ...) b; _args_for_assign_49(__VA_ARGS__)
+#define _args_for_assign_63(a, b, c, d, e, f, g, ...) b; _args_for_assign_56(__VA_ARGS__)
+#define _args_for_assign_70(a, b, c, d, e, f, g, ...) b; _args_for_assign_63(__VA_ARGS__)
+
+#define _BFUNC_(n) _args_for_assign_##n
+#define _BFUNC(n) _BFUNC_(n)
+
+#define ARGS_FOR_ASSIGN(...) _BFUNC(__NARG__(__VA_ARGS__)) (__VA_ARGS__)
+
+#define _args_for_struct_1(a) a;
+#define _args_for_struct_7(a, b, c, d, e, f, g) a;
+#define _args_for_struct_14(a, b, c, d, e, f, g, ...) a; _args_for_struct_7(__VA_ARGS__)
+#define _args_for_struct_21(a, b, c, d, e, f, g, ...) a; _args_for_struct_14(__VA_ARGS__)
+#define _args_for_struct_28(a, b, c, d, e, f, g, ...) a; _args_for_struct_21(__VA_ARGS__)
+#define _args_for_struct_35(a, b, c, d, e, f, g, ...) a; _args_for_struct_28(__VA_ARGS__)
+#define _args_for_struct_42(a, b, c, d, e, f, g, ...) a; _args_for_struct_35(__VA_ARGS__)
+#define _args_for_struct_49(a, b, c, d, e, f, g, ...) a; _args_for_struct_42(__VA_ARGS__)
+#define _args_for_struct_56(a, b, c, d, e, f, g, ...) a; _args_for_struct_49(__VA_ARGS__)
+#define _args_for_struct_63(a, b, c, d, e, f, g, ...) a; _args_for_struct_56(__VA_ARGS__)
+#define _args_for_struct_70(a, b, c, d, e, f, g, ...) a; _args_for_struct_63(__VA_ARGS__)
+
+#define _AFUNC_(n) _args_for_struct_##n
+#define _AFUNC(n) _AFUNC_(n)
+
+#define ARGS_FOR_STRUCT(...) _AFUNC(__NARG__(__VA_ARGS__)) (__VA_ARGS__)
+
+/* Serialization and deserialization */
+
+#define CSMT_ITEM_NO_WAIT(name, ...) \
+\
+struct s_##name##_private { \
+ struct csmt_instruction instr; \
+ ARGS_FOR_STRUCT( __VA_ARGS__ ) \
+}; \
+\
+static void \
+name##_priv( struct NineDevice9 *device ARGS_FOR_DECLARATION( __VA_ARGS__ ) ); \
+\
+static int \
+name##_rx( struct NineDevice9 *device, struct csmt_instruction *instr ) \
+{ \
+ struct csmt_context *ctx = device->csmt_ctx; \
+ struct s_##name##_private *args = (struct s_##name##_private *)instr; \
+ \
+ (void) args; \
+ (void) ctx; \
+ name##_priv( \
+ device ARGS_FOR_CALL( __VA_ARGS__ ) \
+ ); \
+ ARGS_FOR_UNBIND( __VA_ARGS__ ) \
+ return 0; \
+} \
+\
+void \
+name( struct NineDevice9 *device ARGS_FOR_DECLARATION( __VA_ARGS__ ) ) \
+{ \
+ struct csmt_context *ctx = device->csmt_ctx; \
+ struct s_##name##_private *args; \
+ unsigned memsize = sizeof(struct s_##name##_private); \
+ unsigned memsize2 = 0; \
+ \
+ if (!device->csmt_active) { \
+ name##_priv( \
+ device ARGS_FOR_BYPASS( __VA_ARGS__ ) \
+ ); \
+ return; \
+ } \
+ ARGS_FOR_MEM ( __VA_ARGS__ ) \
+ args = nine_queue_alloc(ctx->pool, memsize + memsize2); \
+ assert(args); \
+ args->instr.func = &name##_rx; \
+ ARGS_FOR_ASSIGN( __VA_ARGS__ ) \
+} \
+\
+static void \
+name##_priv( struct NineDevice9 *device ARGS_FOR_DECLARATION( __VA_ARGS__ ) )
+
+#define CSMT_ITEM_DO_WAIT(name, ...) \
+\
+struct s_##name##_private { \
+ struct csmt_instruction instr; \
+ ARGS_FOR_STRUCT( __VA_ARGS__ ) \
+}; \
+static void \
+name##_priv( struct NineDevice9 *device ARGS_FOR_DECLARATION( __VA_ARGS__ ) ); \
+\
+static int \
+name##_rx( struct NineDevice9 *device, struct csmt_instruction *instr) \
+{ \
+ struct csmt_context *ctx = device->csmt_ctx; \
+ struct s_##name##_private *args = (struct s_##name##_private *)instr; \
+ \
+ (void) args; \
+ (void) ctx; \
+ name##_priv( \
+ device ARGS_FOR_CALL( __VA_ARGS__ ) \
+ ); \
+ ARGS_FOR_UNBIND( __VA_ARGS__ ) \
+ return 1; \
+} \
+\
+void \
+name( struct NineDevice9 *device ARGS_FOR_DECLARATION( __VA_ARGS__ ) ) \
+{ \
+ struct csmt_context *ctx = device->csmt_ctx; \
+ struct s_##name##_private *args; \
+ unsigned memsize = sizeof(struct s_##name##_private); \
+ unsigned memsize2 = 0; \
+ \
+ if (!device->csmt_active) { \
+ name##_priv( \
+ device ARGS_FOR_BYPASS( __VA_ARGS__ ) \
+ ); \
+ return; \
+ } \
+ ARGS_FOR_MEM ( __VA_ARGS__ ) \
+ args = nine_queue_alloc(ctx->pool, memsize + memsize2); \
+ assert(args); \
+ args->instr.func = &name##_rx; \
+ ARGS_FOR_ASSIGN( __VA_ARGS__ ) \
+ ctx->processed = FALSE; \
+ nine_queue_flush(ctx->pool); \
+ nine_csmt_wait_processed(ctx); \
+} \
+\
+static void \
+name##_priv( struct NineDevice9 *device ARGS_FOR_DECLARATION( __VA_ARGS__ ) )
+
+/* ARGS_FOR_STRUCT, ARGS_FOR_ASSIGN, ARGS_FOR_DECLARATION, ARGS_FOR_CALL, ARGS_FOR_UNBIND, ARGS_FOR_MEM, ARGS_FOR_BYPASS */
+#define ARG_VAL(x, y) \
+ x _##y ; ,\
+ args->_##y = y ; ,\
+ x y ,\
+ args->_##y ,\
+ ,\
+ ,\
+ y
+
+#define ARG_REF(x, y) \
+ x* _##y ; ,\
+ args->_##y = y; ,\
+ x *y ,\
+ args->_##y ,\
+ ,\
+ ,\
+ y
+
+#define ARG_COPY_REF(x, y) \
+ x * _##y ; x __##y ; ,\
+ if ( y ) { args->_##y = &args->__##y ; args->__##y = *y ; } else { args->_##y = NULL; } ,\
+ const x *y ,\
+ (const x *)args->_##y ,\
+ ,\
+ ,\
+ (const x *)y
+
+#define ARG_BIND_REF(x, y) \
+ x * _##y ,\
+ args->_##y = NULL; \
+ if (args->_##y != y && args->_##y) \
+ NineUnknown_Unbind((void *)(args->_##y)); \
+ if ( args->_##y != y && y ) \
+ NineUnknown_Bind( (void *)y ); \
+ if ( args->_##y != y ) \
+ args->_##y = y ; ,\
+ x *y ,\
+ args->_##y,\
+ if (args->_##y != NULL && args->_##y) \
+ NineUnknown_Unbind((void *)(args->_##y)); \
+ args->_##y = NULL; ,\
+ ,\
+ y
+
+#define ARG_BIND_RES(x, y) \
+ x * _##y ,\
+ args->_##y = NULL; \
+ if (y) \
+ pipe_resource_reference(&args->_##y, y); ,\
+ x *y ,\
+ args->_##y ,\
+ if (args->_##y) \
+ pipe_resource_reference(&args->_##y, NULL); ,\
+ ,\
+ y
+
+#define ARG_MEM(x, y) \
+ x * _##y ,\
+ args->_##y = (void *)args + memsize;\
+ memcpy(args->_##y, y, memsize2); ,\
+ const x *y ,\
+ (const x *)args->_##y ,\
+ ,\
+ ,\
+ (const x *)y
+
+#define ARG_MEM_SIZE(x, y) \
+ x _##y ,\
+ args->_##y = y; ,\
+ x y ,\
+ args->_##y ,\
+ ,\
+ memsize2 = y, \
+ y
+
+#define ARG_BIND_BLIT(x, y) \
+ x _##y ,\
+ memcpy(&args->_##y , y, sizeof(x)); \
+ args->_##y.src.resource = NULL; \
+ args->_##y.dst.resource = NULL; \
+ pipe_resource_reference(&args->_##y.src.resource, y->src.resource); \
+ pipe_resource_reference(&args->_##y.dst.resource, y->dst.resource);,\
+ x *y ,\
+ &args->_##y ,\
+ pipe_resource_reference(&args->_##y.src.resource, NULL); \
+ pipe_resource_reference(&args->_##y.dst.resource, NULL);,\
+ ,\
+ y
+
+#define ARG_BIND_BUF(x, y) \
+ x _##y ,\
+ memcpy(&args->_##y , y, sizeof(x)); \
+ args->_##y.buffer = NULL; \
+ pipe_resource_reference(&args->_##y.buffer, y->buffer); ,\
+ x *y ,\
+ &args->_##y ,\
+ pipe_resource_reference(&args->_##y.buffer, NULL); ,\
+ ,\
+ y
+
+#define ARG_BIND_VIEW(x, y) \
+ x * _##y ,\
+ args->_##y = NULL; \
+ if (y) \
+ pipe_sampler_view_reference(&args->_##y, y); ,\
+ x *y ,\
+ args->_##y ,\
+ if (args->_##y) \
+ pipe_sampler_view_reference(&args->_##y, NULL); ,\
+ ,\
+ y
+
diff --git a/src/gallium/state_trackers/nine/nine_queue.c b/src/gallium/state_trackers/nine/nine_queue.c
index 31f9ce77ca8..885b0ab6873 100644
--- a/src/gallium/state_trackers/nine/nine_queue.c
+++ b/src/gallium/state_trackers/nine/nine_queue.c
@@ -143,6 +143,10 @@ nine_queue_flush(struct nine_queue_pool* ctx)
DBG("flushing cmdbuf=%p instr=%d size=%d\n",
cmdbuf, cmdbuf->num_instr, cmdbuf->offset);
+ /* Nothing to flush */
+ if (!cmdbuf->num_instr)
+ return;
+
/* signal waiting worker */
pipe_mutex_lock(ctx->mutex_push);
cmdbuf->full = 1;
@@ -200,6 +204,17 @@ nine_queue_alloc(struct nine_queue_pool* ctx, unsigned space)
return cmdbuf->mem_pool + offset;
}
+/* Returns the current queue empty state.
+ * TRUE no instructions queued.
+ * FALSE one ore more instructions queued. */
+bool
+nine_queue_isempty(struct nine_queue_pool* ctx)
+{
+ struct nine_cmdbuf *cmdbuf = &ctx->pool[ctx->head];
+
+ return (ctx->tail == ctx->head) && !cmdbuf->num_instr;
+}
+
struct nine_queue_pool*
nine_queue_create(void)
{
diff --git a/src/gallium/state_trackers/nine/nine_queue.h b/src/gallium/state_trackers/nine/nine_queue.h
index 259978e842a..cc15bd853b4 100644
--- a/src/gallium/state_trackers/nine/nine_queue.h
+++ b/src/gallium/state_trackers/nine/nine_queue.h
@@ -39,6 +39,9 @@ nine_queue_flush(struct nine_queue_pool* ctx);
void *
nine_queue_alloc(struct nine_queue_pool* ctx, unsigned space);
+bool
+nine_queue_isempty(struct nine_queue_pool* ctx);
+
struct nine_queue_pool*
nine_queue_create(void);
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index d18435f1aef..745b9d8c65b 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -21,7 +21,10 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
+#define NINE_STATE
+
#include "device9.h"
+#include "swapchain9.h"
#include "basetexture9.h"
#include "buffer9.h"
#include "indexbuffer9.h"
@@ -36,13 +39,213 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "cso_cache/cso_context.h"
+#include "util/u_atomic.h"
#include "util/u_upload_mgr.h"
#include "util/u_math.h"
#include "util/u_box.h"
#include "util/u_simple_shaders.h"
+/* CSMT headers */
+#include "nine_queue.h"
+#include "nine_csmt_helper.h"
+#include "os/os_thread.h"
+
#define DBG_CHANNEL DBG_DEVICE
+/* Nine CSMT */
+
+struct csmt_instruction {
+ int (* func)(struct NineDevice9 *This, struct csmt_instruction *instr);
+};
+
+struct csmt_context {
+ pipe_thread worker;
+ struct nine_queue_pool* pool;
+ BOOL terminate;
+ pipe_condvar event_processed;
+ pipe_mutex mutex_processed;
+ struct NineDevice9 *device;
+ BOOL processed;
+};
+
+/* Wait for instruction to be processed.
+ * Caller has to ensure that only one thread waits at time.
+ */
+static void
+nine_csmt_wait_processed(struct csmt_context *ctx)
+{
+ pipe_mutex_lock(ctx->mutex_processed);
+ while (!p_atomic_read(&ctx->processed)) {
+ pipe_condvar_wait(ctx->event_processed, ctx->mutex_processed);
+ }
+ pipe_mutex_unlock(ctx->mutex_processed);
+}
+
+/* CSMT worker thread */
+static
+PIPE_THREAD_ROUTINE(nine_csmt_worker, arg)
+{
+ struct csmt_context *ctx = arg;
+ struct csmt_instruction *instr;
+ DBG("CSMT worker spawned\n");
+
+ pipe_thread_setname("CSMT-Worker");
+
+ while (1) {
+ nine_queue_wait_flush(ctx->pool);
+
+ /* Get instruction. NULL on empty cmdbuf. */
+ while (!p_atomic_read(&ctx->terminate) &&
+ (instr = (struct csmt_instruction *)nine_queue_get(ctx->pool))) {
+
+ /* decode */
+ if (instr->func(ctx->device, instr)) {
+ pipe_mutex_lock(ctx->mutex_processed);
+ p_atomic_set(&ctx->processed, TRUE);
+ pipe_condvar_signal(ctx->event_processed);
+ pipe_mutex_unlock(ctx->mutex_processed);
+ }
+ }
+ if (p_atomic_read(&ctx->terminate)) {
+ pipe_mutex_lock(ctx->mutex_processed);
+ p_atomic_set(&ctx->processed, TRUE);
+ pipe_condvar_signal(ctx->event_processed);
+ pipe_mutex_unlock(ctx->mutex_processed);
+ break;
+ }
+ }
+
+ DBG("CSMT worker destroyed\n");
+ return 0;
+}
+
+/* Create a CSMT context.
+ * Spawns a worker thread.
+ */
+struct csmt_context *
+nine_csmt_create( struct NineDevice9 *This )
+{
+ struct csmt_context *ctx;
+
+ ctx = CALLOC_STRUCT(csmt_context);
+ if (!ctx)
+ return NULL;
+
+ ctx->pool = nine_queue_create();
+ if (!ctx->pool) {
+ FREE(ctx);
+ return NULL;
+ }
+ pipe_condvar_init(ctx->event_processed);
+ pipe_mutex_init(ctx->mutex_processed);
+
+#if DEBUG
+ pipe_thread_setname("Main thread");
+#endif
+
+ ctx->device = This;
+
+ ctx->worker = pipe_thread_create(nine_csmt_worker, ctx);
+ if (!ctx->worker) {
+ nine_queue_delete(ctx->pool);
+ FREE(ctx);
+ return NULL;
+ }
+
+ DBG("Returning context %p\n", ctx);
+
+ return ctx;
+}
+
+static int
+nop_func( struct NineDevice9 *This, struct csmt_instruction *instr )
+{
+ (void) This;
+ (void) instr;
+
+ return 1;
+}
+
+/* Push nop instruction and flush the queue.
+ * Waits for the worker to complete. */
+void
+nine_csmt_process( struct NineDevice9 *device )
+{
+ struct csmt_instruction* instr;
+ struct csmt_context *ctx = device->csmt_ctx;
+
+ if (!device->csmt_active)
+ return;
+
+ if (nine_queue_isempty(ctx->pool))
+ return;
+
+ DBG("device=%p\n", device);
+
+ /* NOP */
+ instr = nine_queue_alloc(ctx->pool, sizeof(struct csmt_instruction));
+ assert(instr);
+ instr->func = nop_func;
+
+ p_atomic_set(&ctx->processed, FALSE);
+ nine_queue_flush(ctx->pool);
+
+ nine_csmt_wait_processed(ctx);
+}
+
+/* Destroys a CSMT context.
+ * Waits for the worker thread to terminate.
+ */
+void
+nine_csmt_destroy( struct NineDevice9 *device, struct csmt_context *ctx )
+{
+ struct csmt_instruction* instr;
+ pipe_thread render_thread = ctx->worker;
+
+ DBG("device=%p ctx=%p\n", device, ctx);
+
+ /* Push nop and flush the queue. */
+ instr = nine_queue_alloc(ctx->pool, sizeof(struct csmt_instruction));
+ assert(instr);
+ instr->func = nop_func;
+
+ p_atomic_set(&ctx->processed, FALSE);
+ /* Signal worker to terminate. */
+ p_atomic_set(&ctx->terminate, TRUE);
+ nine_queue_flush(ctx->pool);
+
+ nine_csmt_wait_processed(ctx);
+ nine_queue_delete(ctx->pool);
+ pipe_mutex_destroy(ctx->mutex_processed);
+
+ FREE(ctx);
+
+ pipe_thread_wait(render_thread);
+}
+
+struct pipe_context *
+nine_context_get_pipe( struct NineDevice9 *device )
+{
+ if (device->csmt_active)
+ nine_csmt_process(device);
+ return device->context.pipe;
+}
+
+struct pipe_context *
+nine_context_get_pipe_multithread( struct NineDevice9 *device )
+{
+ struct csmt_context *ctx = device->csmt_ctx;
+
+ if (!device->csmt_active)
+ return device->context.pipe;
+
+ if (!pipe_thread_is_self(ctx->worker))
+ nine_csmt_process(device);
+
+ return device->context.pipe;
+}
+/* Nine state functions */
+
/* Check if some states need to be set dirty */
static inline DWORD
@@ -1094,11 +1297,44 @@ NineDevice9_ResolveZ( struct NineDevice9 *device )
#define ALPHA_TO_COVERAGE_ENABLE MAKEFOURCC('A', '2', 'M', '1')
#define ALPHA_TO_COVERAGE_DISABLE MAKEFOURCC('A', '2', 'M', '0')
+/* Nine_context functions.
+ * Serialized through CSMT macros.
+ */
-void
-nine_context_set_render_state(struct NineDevice9 *device,
- D3DRENDERSTATETYPE State,
- DWORD Value)
+static void
+nine_context_set_texture_apply(struct NineDevice9 *device,
+ DWORD stage,
+ BOOL enabled,
+ BOOL shadow,
+ DWORD lod,
+ D3DRESOURCETYPE type,
+ uint8_t pstype,
+ struct pipe_resource *res,
+ struct pipe_sampler_view *view0,
+ struct pipe_sampler_view *view1);
+static void
+nine_context_set_stream_source_apply(struct NineDevice9 *device,
+ UINT StreamNumber,
+ struct pipe_resource *res,
+ UINT OffsetInBytes,
+ UINT Stride);
+
+static void
+nine_context_set_indices_apply(struct NineDevice9 *device,
+ struct pipe_resource *res,
+ UINT IndexSize,
+ UINT OffsetInBytes);
+
+static void
+nine_context_set_pixel_shader_constant_i_transformed(struct NineDevice9 *device,
+ UINT StartRegister,
+ const int *pConstantData,
+ unsigned pConstantData_size,
+ UINT Vector4iCount);
+
+CSMT_ITEM_NO_WAIT(nine_context_set_render_state,
+ ARG_VAL(D3DRENDERSTATETYPE, State),
+ ARG_VAL(DWORD, Value))
{
struct nine_context *context = &device->context;
@@ -1137,17 +1373,16 @@ nine_context_set_render_state(struct NineDevice9 *device,
context->changed.group |= nine_render_state_group[State];
}
-static void
-nine_context_set_texture_apply(struct NineDevice9 *device,
- DWORD stage,
- BOOL enabled,
- BOOL shadow,
- DWORD lod,
- D3DRESOURCETYPE type,
- uint8_t pstype,
- struct pipe_resource *res,
- struct pipe_sampler_view *view0,
- struct pipe_sampler_view *view1)
+CSMT_ITEM_NO_WAIT(nine_context_set_texture_apply,
+ ARG_VAL(DWORD, stage),
+ ARG_VAL(BOOL, enabled),
+ ARG_VAL(BOOL, shadow),
+ ARG_VAL(DWORD, lod),
+ ARG_VAL(D3DRESOURCETYPE, type),
+ ARG_VAL(uint8_t, pstype),
+ ARG_BIND_RES(struct pipe_resource, res),
+ ARG_BIND_VIEW(struct pipe_sampler_view, view0),
+ ARG_BIND_VIEW(struct pipe_sampler_view, view1))
{
struct nine_context *context = &device->context;
@@ -1197,11 +1432,10 @@ nine_context_set_texture(struct NineDevice9 *device,
res, view0, view1);
}
-void
-nine_context_set_sampler_state(struct NineDevice9 *device,
- DWORD Sampler,
- D3DSAMPLERSTATETYPE Type,
- DWORD Value)
+CSMT_ITEM_NO_WAIT(nine_context_set_sampler_state,
+ ARG_VAL(DWORD, Sampler),
+ ARG_VAL(D3DSAMPLERSTATETYPE, Type),
+ ARG_VAL(DWORD, Value))
{
struct nine_context *context = &device->context;
@@ -1213,12 +1447,11 @@ nine_context_set_sampler_state(struct NineDevice9 *device,
context->changed.sampler[Sampler] |= 1 << Type;
}
-static void
-nine_context_set_stream_source_apply(struct NineDevice9 *device,
- UINT StreamNumber,
- struct pipe_resource *res,
- UINT OffsetInBytes,
- UINT Stride)
+CSMT_ITEM_NO_WAIT(nine_context_set_stream_source_apply,
+ ARG_VAL(UINT, StreamNumber),
+ ARG_BIND_RES(struct pipe_resource, res),
+ ARG_VAL(UINT, OffsetInBytes),
+ ARG_VAL(UINT, Stride))
{
struct nine_context *context = &device->context;
const unsigned i = StreamNumber;
@@ -1249,10 +1482,9 @@ nine_context_set_stream_source(struct NineDevice9 *device,
Stride);
}
-void
-nine_context_set_stream_source_freq(struct NineDevice9 *device,
- UINT StreamNumber,
- UINT Setting)
+CSMT_ITEM_NO_WAIT(nine_context_set_stream_source_freq,
+ ARG_VAL(UINT, StreamNumber),
+ ARG_VAL(UINT, Setting))
{
struct nine_context *context = &device->context;
@@ -1267,11 +1499,10 @@ nine_context_set_stream_source_freq(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_STREAMFREQ;
}
-static void
-nine_context_set_indices_apply(struct NineDevice9 *device,
- struct pipe_resource *res,
- UINT IndexSize,
- UINT OffsetInBytes)
+CSMT_ITEM_NO_WAIT(nine_context_set_indices_apply,
+ ARG_BIND_RES(struct pipe_resource, res),
+ ARG_VAL(UINT, IndexSize),
+ ARG_VAL(UINT, OffsetInBytes))
{
struct nine_context *context = &device->context;
@@ -1302,9 +1533,8 @@ nine_context_set_indices(struct NineDevice9 *device,
nine_context_set_indices_apply(device, res, IndexSize, OffsetInBytes);
}
-void
-nine_context_set_vertex_declaration(struct NineDevice9 *device,
- struct NineVertexDeclaration9 *vdecl)
+CSMT_ITEM_NO_WAIT(nine_context_set_vertex_declaration,
+ ARG_BIND_REF(struct NineVertexDeclaration9, vdecl))
{
struct nine_context *context = &device->context;
BOOL was_programmable_vs = context->programmable_vs;
@@ -1320,9 +1550,8 @@ nine_context_set_vertex_declaration(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_VDECL;
}
-void
-nine_context_set_vertex_shader(struct NineDevice9 *device,
- struct NineVertexShader9 *pShader)
+CSMT_ITEM_NO_WAIT(nine_context_set_vertex_shader,
+ ARG_BIND_REF(struct NineVertexShader9, pShader))
{
struct nine_context *context = &device->context;
BOOL was_programmable_vs = context->programmable_vs;
@@ -1338,18 +1567,18 @@ nine_context_set_vertex_shader(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_VS;
}
-void
-nine_context_set_vertex_shader_constant_f(struct NineDevice9 *device,
- UINT StartRegister,
- const float *pConstantData,
- UINT Vector4fCount)
+CSMT_ITEM_NO_WAIT(nine_context_set_vertex_shader_constant_f,
+ ARG_VAL(UINT, StartRegister),
+ ARG_MEM(float, pConstantData),
+ ARG_MEM_SIZE(unsigned, pConstantData_size),
+ ARG_VAL(UINT, Vector4fCount))
{
struct nine_context *context = &device->context;
float *vs_const_f = device->may_swvp ? context->vs_const_f_swvp : context->vs_const_f;
memcpy(&vs_const_f[StartRegister * 4],
pConstantData,
- Vector4fCount * 4 * sizeof(context->vs_const_f[0]));
+ pConstantData_size);
if (device->may_swvp) {
Vector4fCount = MIN2(StartRegister + Vector4fCount, NINE_MAX_CONST_F) - StartRegister;
@@ -1363,12 +1592,11 @@ nine_context_set_vertex_shader_constant_f(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_VS_CONST;
}
-
-void
-nine_context_set_vertex_shader_constant_i(struct NineDevice9 *device,
- UINT StartRegister,
- const int *pConstantData,
- UINT Vector4iCount)
+CSMT_ITEM_NO_WAIT(nine_context_set_vertex_shader_constant_i,
+ ARG_VAL(UINT, StartRegister),
+ ARG_MEM(int, pConstantData),
+ ARG_MEM_SIZE(unsigned, pConstantData_size),
+ ARG_VAL(UINT, Vector4iCount))
{
struct nine_context *context = &device->context;
int i;
@@ -1376,7 +1604,7 @@ nine_context_set_vertex_shader_constant_i(struct NineDevice9 *device,
if (device->driver_caps.vs_integer) {
memcpy(&context->vs_const_i[4 * StartRegister],
pConstantData,
- Vector4iCount * sizeof(int[4]));
+ pConstantData_size);
} else {
for (i = 0; i < Vector4iCount; i++) {
context->vs_const_i[4 * (StartRegister + i)] = fui((float)(pConstantData[4 * i]));
@@ -1390,16 +1618,18 @@ nine_context_set_vertex_shader_constant_i(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_VS_CONST;
}
-void
-nine_context_set_vertex_shader_constant_b(struct NineDevice9 *device,
- UINT StartRegister,
- const BOOL *pConstantData,
- UINT BoolCount)
+CSMT_ITEM_NO_WAIT(nine_context_set_vertex_shader_constant_b,
+ ARG_VAL(UINT, StartRegister),
+ ARG_MEM(BOOL, pConstantData),
+ ARG_MEM_SIZE(unsigned, pConstantData_size),
+ ARG_VAL(UINT, BoolCount))
{
struct nine_context *context = &device->context;
int i;
uint32_t bool_true = device->driver_caps.vs_integer ? 0xFFFFFFFF : fui(1.0f);
+ (void) pConstantData_size;
+
for (i = 0; i < BoolCount; i++)
context->vs_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0;
@@ -1407,9 +1637,8 @@ nine_context_set_vertex_shader_constant_b(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_VS_CONST;
}
-void
-nine_context_set_pixel_shader(struct NineDevice9 *device,
- struct NinePixelShader9* ps)
+CSMT_ITEM_NO_WAIT(nine_context_set_pixel_shader,
+ ARG_BIND_REF(struct NinePixelShader9, ps))
{
struct nine_context *context = &device->context;
unsigned old_mask = context->ps ? context->ps->rt_mask : 1;
@@ -1430,28 +1659,28 @@ nine_context_set_pixel_shader(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_FB;
}
-void
-nine_context_set_pixel_shader_constant_f(struct NineDevice9 *device,
- UINT StartRegister,
- const float *pConstantData,
- UINT Vector4fCount)
+CSMT_ITEM_NO_WAIT(nine_context_set_pixel_shader_constant_f,
+ ARG_VAL(UINT, StartRegister),
+ ARG_MEM(float, pConstantData),
+ ARG_MEM_SIZE(unsigned, pConstantData_size),
+ ARG_VAL(UINT, Vector4fCount))
{
struct nine_context *context = &device->context;
memcpy(&context->ps_const_f[StartRegister * 4],
pConstantData,
- Vector4fCount * 4 * sizeof(context->ps_const_f[0]));
+ pConstantData_size);
context->changed.ps_const_f = TRUE;
context->changed.group |= NINE_STATE_PS_CONST;
}
/* For stateblocks */
-static void
-nine_context_set_pixel_shader_constant_i_transformed(struct NineDevice9 *device,
- UINT StartRegister,
- const int *pConstantData,
- UINT Vector4iCount)
+CSMT_ITEM_NO_WAIT(nine_context_set_pixel_shader_constant_i_transformed,
+ ARG_VAL(UINT, StartRegister),
+ ARG_MEM(int, pConstantData),
+ ARG_MEM_SIZE(unsigned, pConstantData_size),
+ ARG_VAL(UINT, Vector4iCount))
{
struct nine_context *context = &device->context;
@@ -1463,11 +1692,11 @@ nine_context_set_pixel_shader_constant_i_transformed(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_PS_CONST;
}
-void
-nine_context_set_pixel_shader_constant_i(struct NineDevice9 *device,
- UINT StartRegister,
- const int *pConstantData,
- UINT Vector4iCount)
+CSMT_ITEM_NO_WAIT(nine_context_set_pixel_shader_constant_i,
+ ARG_VAL(UINT, StartRegister),
+ ARG_MEM(int, pConstantData),
+ ARG_MEM_SIZE(unsigned, pConstantData_size),
+ ARG_VAL(UINT, Vector4iCount))
{
struct nine_context *context = &device->context;
int i;
@@ -1475,7 +1704,7 @@ nine_context_set_pixel_shader_constant_i(struct NineDevice9 *device,
if (device->driver_caps.ps_integer) {
memcpy(&context->ps_const_i[StartRegister][0],
pConstantData,
- Vector4iCount * sizeof(context->ps_const_i[0]));
+ pConstantData_size);
} else {
for (i = 0; i < Vector4iCount; i++) {
context->ps_const_i[StartRegister+i][0] = fui((float)(pConstantData[4*i]));
@@ -1488,16 +1717,18 @@ nine_context_set_pixel_shader_constant_i(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_PS_CONST;
}
-void
-nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
- UINT StartRegister,
- const BOOL *pConstantData,
- UINT BoolCount)
+CSMT_ITEM_NO_WAIT(nine_context_set_pixel_shader_constant_b,
+ ARG_VAL(UINT, StartRegister),
+ ARG_MEM(BOOL, pConstantData),
+ ARG_MEM_SIZE(unsigned, pConstantData_size),
+ ARG_VAL(UINT, BoolCount))
{
struct nine_context *context = &device->context;
int i;
uint32_t bool_true = device->driver_caps.ps_integer ? 0xFFFFFFFF : fui(1.0f);
+ (void) pConstantData_size;
+
for (i = 0; i < BoolCount; i++)
context->ps_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0;
@@ -1505,10 +1736,10 @@ nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_PS_CONST;
}
-void
-nine_context_set_render_target(struct NineDevice9 *device,
- DWORD RenderTargetIndex,
- struct NineSurface9 *rt)
+/* XXX: use resource, as resource might change */
+CSMT_ITEM_NO_WAIT(nine_context_set_render_target,
+ ARG_VAL(DWORD, RenderTargetIndex),
+ ARG_BIND_REF(struct NineSurface9, rt))
{
struct nine_context *context = &device->context;
const unsigned i = RenderTargetIndex;
@@ -1540,9 +1771,9 @@ nine_context_set_render_target(struct NineDevice9 *device,
}
}
-void
-nine_context_set_depth_stencil(struct NineDevice9 *device,
- struct NineSurface9 *ds)
+/* XXX: use resource instead of ds, as resource might change */
+CSMT_ITEM_NO_WAIT(nine_context_set_depth_stencil,
+ ARG_BIND_REF(struct NineSurface9, ds))
{
struct nine_context *context = &device->context;
@@ -1550,9 +1781,8 @@ nine_context_set_depth_stencil(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_FB;
}
-void
-nine_context_set_viewport(struct NineDevice9 *device,
- const D3DVIEWPORT9 *viewport)
+CSMT_ITEM_NO_WAIT(nine_context_set_viewport,
+ ARG_COPY_REF(D3DVIEWPORT9, viewport))
{
struct nine_context *context = &device->context;
@@ -1560,9 +1790,8 @@ nine_context_set_viewport(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_VIEWPORT;
}
-void
-nine_context_set_scissor(struct NineDevice9 *device,
- const struct pipe_scissor_state *scissor)
+CSMT_ITEM_NO_WAIT(nine_context_set_scissor,
+ ARG_COPY_REF(struct pipe_scissor_state, scissor))
{
struct nine_context *context = &device->context;
@@ -1570,10 +1799,9 @@ nine_context_set_scissor(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_SCISSOR;
}
-void
-nine_context_set_transform(struct NineDevice9 *device,
- D3DTRANSFORMSTATETYPE State,
- const D3DMATRIX *pMatrix)
+CSMT_ITEM_NO_WAIT(nine_context_set_transform,
+ ARG_VAL(D3DTRANSFORMSTATETYPE, State),
+ ARG_COPY_REF(D3DMATRIX, pMatrix))
{
struct nine_context *context = &device->context;
D3DMATRIX *M = nine_state_access_transform(&context->ff, State, TRUE);
@@ -1583,9 +1811,8 @@ nine_context_set_transform(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_FF;
}
-void
-nine_context_set_material(struct NineDevice9 *device,
- const D3DMATERIAL9 *pMaterial)
+CSMT_ITEM_NO_WAIT(nine_context_set_material,
+ ARG_COPY_REF(D3DMATERIAL9, pMaterial))
{
struct nine_context *context = &device->context;
@@ -1593,10 +1820,9 @@ nine_context_set_material(struct NineDevice9 *device,
context->changed.group |= NINE_STATE_FF_MATERIAL;
}
-void
-nine_context_set_light(struct NineDevice9 *device,
- DWORD Index,
- const D3DLIGHT9 *pLight)
+CSMT_ITEM_NO_WAIT(nine_context_set_light,
+ ARG_VAL(DWORD, Index),
+ ARG_COPY_REF(D3DLIGHT9, pLight))
{
struct nine_context *context = &device->context;
@@ -1613,26 +1839,26 @@ nine_context_light_enable_stateblock(struct NineDevice9 *device,
{
struct nine_context *context = &device->context;
+ if (device->csmt_active) /* TODO: fix */
+ nine_csmt_process(device);
memcpy(context->ff.active_light, active_light, NINE_MAX_LIGHTS_ACTIVE * sizeof(context->ff.active_light[0]));
context->ff.num_lights_active = num_lights_active;
context->changed.group |= NINE_STATE_FF_LIGHTING;
}
-void
-nine_context_light_enable(struct NineDevice9 *device,
- DWORD Index,
- BOOL Enable)
+CSMT_ITEM_NO_WAIT(nine_context_light_enable,
+ ARG_VAL(DWORD, Index),
+ ARG_VAL(BOOL, Enable))
{
struct nine_context *context = &device->context;
nine_state_light_enable(&context->ff, &context->changed.group, Index, Enable);
}
-void
-nine_context_set_texture_stage_state(struct NineDevice9 *device,
- DWORD Stage,
- D3DTEXTURESTAGESTATETYPE Type,
- DWORD Value)
+CSMT_ITEM_NO_WAIT(nine_context_set_texture_stage_state,
+ ARG_VAL(DWORD, Stage),
+ ARG_VAL(D3DTEXTURESTAGESTATETYPE, Type),
+ ARG_VAL(DWORD, Value))
{
struct nine_context *context = &device->context;
int bumpmap_index = -1;
@@ -1673,10 +1899,9 @@ nine_context_set_texture_stage_state(struct NineDevice9 *device,
context->ff.changed.tex_stage[Stage][Type / 32] |= 1 << (Type % 32);
}
-void
-nine_context_set_clip_plane(struct NineDevice9 *device,
- DWORD Index,
- struct nine_clipplane *pPlane)
+CSMT_ITEM_NO_WAIT(nine_context_set_clip_plane,
+ ARG_VAL(DWORD, Index),
+ ARG_COPY_REF(struct nine_clipplane, pPlane))
{
struct nine_context *context = &device->context;
@@ -1684,9 +1909,8 @@ nine_context_set_clip_plane(struct NineDevice9 *device,
context->changed.ucp = TRUE;
}
-void
-nine_context_set_swvp(struct NineDevice9 *device,
- boolean swvp)
+CSMT_ITEM_NO_WAIT(nine_context_set_swvp,
+ ARG_VAL(boolean, swvp))
{
struct nine_context *context = &device->context;
@@ -2006,14 +2230,17 @@ nine_context_apply_stateblock(struct NineDevice9 *device,
for (r = src->changed.vs_const_f; r; r = r->next)
nine_context_set_vertex_shader_constant_f(device, r->bgn,
&src->vs_const_f[r->bgn * 4],
+ sizeof(float[4]) * (r->end - r->bgn),
r->end - r->bgn);
for (r = src->changed.vs_const_i; r; r = r->next)
nine_context_set_vertex_shader_constant_i(device, r->bgn,
&src->vs_const_i[r->bgn * 4],
+ sizeof(int[4]) * (r->end - r->bgn),
r->end - r->bgn);
for (r = src->changed.vs_const_b; r; r = r->next)
nine_context_set_vertex_shader_constant_b(device, r->bgn,
&src->vs_const_b[r->bgn * 4],
+ sizeof(BOOL) * (r->end - r->bgn),
r->end - r->bgn);
}
@@ -2023,20 +2250,21 @@ nine_context_apply_stateblock(struct NineDevice9 *device,
for (r = src->changed.ps_const_f; r; r = r->next)
nine_context_set_pixel_shader_constant_f(device, r->bgn,
&src->ps_const_f[r->bgn * 4],
+ sizeof(float[4]) * (r->end - r->bgn),
r->end - r->bgn);
if (src->changed.ps_const_i) {
uint16_t m = src->changed.ps_const_i;
for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1)
if (m & 1)
nine_context_set_pixel_shader_constant_i_transformed(device, i,
- src->ps_const_i[i], 1);
+ src->ps_const_i[i], sizeof(int[4]), 1);
}
if (src->changed.ps_const_b) {
uint16_t m = src->changed.ps_const_b;
for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1)
if (m & 1)
nine_context_set_pixel_shader_constant_b(device, i,
- &src->ps_const_b[i], 1);
+ &src->ps_const_b[i], sizeof(BOOL), 1);
}
}
@@ -2103,15 +2331,13 @@ nine_update_state_framebuffer_clear(struct NineDevice9 *device)
update_framebuffer(device, TRUE);
}
-/* Checks were already done before the call */
-void
-nine_context_clear_fb(struct NineDevice9 *device,
- DWORD Count,
- const D3DRECT *pRects,
- DWORD Flags,
- D3DCOLOR Color,
- float Z,
- DWORD Stencil)
+CSMT_ITEM_NO_WAIT(nine_context_clear_fb,
+ ARG_VAL(DWORD, Count),
+ ARG_COPY_REF(D3DRECT, pRects),
+ ARG_VAL(DWORD, Flags),
+ ARG_VAL(D3DCOLOR, Color),
+ ARG_VAL(float, Z),
+ ARG_VAL(DWORD, Stencil))
{
struct nine_context *context = &device->context;
const int sRGB = context->rs[D3DRS_SRGBWRITEENABLE] ? 1 : 0;
@@ -2266,11 +2492,10 @@ init_draw_info(struct pipe_draw_info *info,
info->indirect_params = NULL;
}
-void
-nine_context_draw_primitive(struct NineDevice9 *device,
- D3DPRIMITIVETYPE PrimitiveType,
- UINT StartVertex,
- UINT PrimitiveCount)
+CSMT_ITEM_NO_WAIT(nine_context_draw_primitive,
+ ARG_VAL(D3DPRIMITIVETYPE, PrimitiveType),
+ ARG_VAL(UINT, StartVertex),
+ ARG_VAL(UINT, PrimitiveCount))
{
struct nine_context *context = &device->context;
struct pipe_draw_info info;
@@ -2287,14 +2512,13 @@ nine_context_draw_primitive(struct NineDevice9 *device,
context->pipe->draw_vbo(context->pipe, &info);
}
-void
-nine_context_draw_indexed_primitive(struct NineDevice9 *device,
- D3DPRIMITIVETYPE PrimitiveType,
- INT BaseVertexIndex,
- UINT MinVertexIndex,
- UINT NumVertices,
- UINT StartIndex,
- UINT PrimitiveCount)
+CSMT_ITEM_NO_WAIT(nine_context_draw_indexed_primitive,
+ ARG_VAL(D3DPRIMITIVETYPE, PrimitiveType),
+ ARG_VAL(INT, BaseVertexIndex),
+ ARG_VAL(UINT, MinVertexIndex),
+ ARG_VAL(UINT, NumVertices),
+ ARG_VAL(UINT, StartIndex),
+ ARG_VAL(UINT, PrimitiveCount))
{
struct nine_context *context = &device->context;
struct pipe_draw_info info;
@@ -2312,11 +2536,10 @@ nine_context_draw_indexed_primitive(struct NineDevice9 *device,
context->pipe->draw_vbo(context->pipe, &info);
}
-void
-nine_context_draw_primitive_from_vtxbuf(struct NineDevice9 *device,
- D3DPRIMITIVETYPE PrimitiveType,
- UINT PrimitiveCount,
- struct pipe_vertex_buffer *vtxbuf)
+CSMT_ITEM_NO_WAIT(nine_context_draw_primitive_from_vtxbuf,
+ ARG_VAL(D3DPRIMITIVETYPE, PrimitiveType),
+ ARG_VAL(UINT, PrimitiveCount),
+ ARG_BIND_BUF(struct pipe_vertex_buffer, vtxbuf))
{
struct nine_context *context = &device->context;
struct pipe_draw_info info;
@@ -2335,14 +2558,13 @@ nine_context_draw_primitive_from_vtxbuf(struct NineDevice9 *device,
context->pipe->draw_vbo(context->pipe, &info);
}
-void
-nine_context_draw_indexed_primitive_from_vtxbuf_idxbuf(struct NineDevice9 *device,
- D3DPRIMITIVETYPE PrimitiveType,
- UINT MinVertexIndex,
- UINT NumVertices,
- UINT PrimitiveCount,
- struct pipe_vertex_buffer *vbuf,
- struct pipe_index_buffer *ibuf)
+CSMT_ITEM_NO_WAIT(nine_context_draw_indexed_primitive_from_vtxbuf_idxbuf,
+ ARG_VAL(D3DPRIMITIVETYPE, PrimitiveType),
+ ARG_VAL(UINT, MinVertexIndex),
+ ARG_VAL(UINT, NumVertices),
+ ARG_VAL(UINT, PrimitiveCount),
+ ARG_BIND_BUF(struct pipe_vertex_buffer, vbuf),
+ ARG_BIND_BUF(struct pipe_index_buffer, ibuf))
{
struct nine_context *context = &device->context;
struct pipe_draw_info info;
@@ -2366,27 +2588,29 @@ nine_context_create_query(struct NineDevice9 *device, unsigned query_type)
{
struct nine_context *context = &device->context;
+ if (device->csmt_active)
+ nine_csmt_process(device);
return context->pipe->create_query(context->pipe, query_type, 0);
}
-void
-nine_context_destroy_query(struct NineDevice9 *device, struct pipe_query *query)
+CSMT_ITEM_DO_WAIT(nine_context_destroy_query,
+ ARG_REF(struct pipe_query, query))
{
struct nine_context *context = &device->context;
context->pipe->destroy_query(context->pipe, query);
}
-void
-nine_context_begin_query(struct NineDevice9 *device, struct pipe_query *query)
+CSMT_ITEM_NO_WAIT(nine_context_begin_query,
+ ARG_REF(struct pipe_query, query))
{
struct nine_context *context = &device->context;
(void) context->pipe->begin_query(context->pipe, query);
}
-void
-nine_context_end_query(struct NineDevice9 *device, struct pipe_query *query)
+CSMT_ITEM_NO_WAIT(nine_context_end_query,
+ ARG_REF(struct pipe_query, query))
{
struct nine_context *context = &device->context;
@@ -2401,6 +2625,8 @@ nine_context_get_query_result(struct NineDevice9 *device, struct pipe_query *que
struct nine_context *context = &device->context;
(void) flush;
+ if (device->csmt_active)
+ nine_csmt_process(device);
return context->pipe->get_query_result(context->pipe, query, wait, result);
}
diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h
index 9e863bcd350..ee88a943ccd 100644
--- a/src/gallium/state_trackers/nine/nine_state.h
+++ b/src/gallium/state_trackers/nine/nine_state.h
@@ -337,6 +337,10 @@ extern const uint32_t nine_render_states_vertex[(NINED3DRS_COUNT + 31) / 32];
struct NineDevice9;
+/* Internal multithreading: When enabled, the nine_context functions
+ * will append work to a worker thread when possible. Only the worker
+ * thread can access struct nine_context. */
+
void
nine_context_set_render_state(struct NineDevice9 *device,
D3DRENDERSTATETYPE State,
@@ -381,18 +385,21 @@ void
nine_context_set_vertex_shader_constant_f(struct NineDevice9 *device,
UINT StartRegister,
const float *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4fCount);
void
nine_context_set_vertex_shader_constant_i(struct NineDevice9 *device,
UINT StartRegister,
const int *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4iCount);
void
nine_context_set_vertex_shader_constant_b(struct NineDevice9 *device,
UINT StartRegister,
const BOOL *pConstantData,
+ const unsigned pConstantData_size,
UINT BoolCount);
void
@@ -403,18 +410,21 @@ void
nine_context_set_pixel_shader_constant_f(struct NineDevice9 *device,
UINT StartRegister,
const float *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4fCount);
void
nine_context_set_pixel_shader_constant_i(struct NineDevice9 *device,
UINT StartRegister,
const int *pConstantData,
+ const unsigned pConstantData_size,
UINT Vector4iCount);
void
nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
UINT StartRegister,
const BOOL *pConstantData,
+ const unsigned pConstantData_size,
UINT BoolCount);
void
@@ -462,7 +472,7 @@ nine_context_set_depth_stencil(struct NineDevice9 *device,
void
nine_context_set_clip_plane(struct NineDevice9 *device,
DWORD Index,
- struct nine_clipplane *pPlane);
+ const struct nine_clipplane *pPlane);
void
nine_context_set_swvp(struct NineDevice9 *device,
@@ -555,4 +565,26 @@ nine_state_light_enable(struct nine_ff_state *, uint32_t *,
const char *nine_d3drs_to_string(DWORD State);
+/* CSMT functions */
+struct csmt_context;
+
+struct csmt_context *
+nine_csmt_create( struct NineDevice9 *This );
+
+void
+nine_csmt_destroy( struct NineDevice9 *This, struct csmt_context *ctx );
+
+void
+nine_csmt_process( struct NineDevice9 *This );
+
+
+/* Get the pipe_context (should not be called from the worker thread).
+ * All the work in the worker thread is finished before returning. */
+struct pipe_context *
+nine_context_get_pipe( struct NineDevice9 *device );
+
+/* Can be called from all threads */
+struct pipe_context *
+nine_context_get_pipe_multithread( struct NineDevice9 *device );
+
#endif /* _NINE_STATE_H_ */
diff --git a/src/gallium/state_trackers/nine/pixelshader9.c b/src/gallium/state_trackers/nine/pixelshader9.c
index 92980afe5d6..cb970eae76b 100644
--- a/src/gallium/state_trackers/nine/pixelshader9.c
+++ b/src/gallium/state_trackers/nine/pixelshader9.c
@@ -94,7 +94,7 @@ NinePixelShader9_dtor( struct NinePixelShader9 *This )
DBG("This=%p\n", This);
if (This->base.device) {
- struct pipe_context *pipe = NineDevice9_GetPipe(This->base.device);
+ struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device);
struct nine_shader_variant *var = &This->variant;
do {
diff --git a/src/gallium/state_trackers/nine/surface9.c b/src/gallium/state_trackers/nine/surface9.c
index 0ce41223511..f348f501a77 100644
--- a/src/gallium/state_trackers/nine/surface9.c
+++ b/src/gallium/state_trackers/nine/surface9.c
@@ -31,6 +31,7 @@
#include "nine_helpers.h"
#include "nine_pipe.h"
#include "nine_dump.h"
+#include "nine_state.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c
index 51aab066a56..9074f2b3ded 100644
--- a/src/gallium/state_trackers/nine/swapchain9.c
+++ b/src/gallium/state_trackers/nine/swapchain9.c
@@ -809,6 +809,8 @@ NineSwapChain9_Present( struct NineSwapChain9 *This,
}
}
+ nine_csmt_process(This->base.device);
+
hr = present(This, pSourceRect, pDestRect,
hDestWindowOverride, pDirtyRegion, dwFlags);
if (hr == D3DERR_WASSTILLDRAWING)
diff --git a/src/gallium/state_trackers/nine/vertexshader9.c b/src/gallium/state_trackers/nine/vertexshader9.c
index 71a56f4c6a2..79a49d13b6c 100644
--- a/src/gallium/state_trackers/nine/vertexshader9.c
+++ b/src/gallium/state_trackers/nine/vertexshader9.c
@@ -112,7 +112,7 @@ NineVertexShader9_dtor( struct NineVertexShader9 *This )
DBG("This=%p\n", This);
if (This->base.device) {
- struct pipe_context *pipe = NineDevice9_GetPipe(This->base.device);
+ struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device);
struct nine_shader_variant *var = &This->variant;
struct nine_shader_variant_so *var_so = &This->variant_so;