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author | Axel Davy <[email protected]> | 2016-02-07 12:29:45 +0100 |
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committer | Axel Davy <[email protected]> | 2016-02-12 23:26:36 +0100 |
commit | 77d6c11f8fa87ba1070028cb036807dc8a115633 (patch) | |
tree | e1b16872220df1c94b7dbc2d790d374e386e13a7 /src/gallium/state_trackers/nine/vertexshader9.h | |
parent | d7a5468da9796af193e65cd5823525b97dfed2df (diff) |
st/nine: Align stack for entry points
For 32 bits, incoming stack is 4-byte aligned.
We need to realign the stack to 16-byte at some point,
or there are issues later (crash with SSE, llvm, etc).
This patch chooses to align the stack at API entry points.
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/vertexshader9.h')
-rw-r--r-- | src/gallium/state_trackers/nine/vertexshader9.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/nine/vertexshader9.h b/src/gallium/state_trackers/nine/vertexshader9.h index 15c3f4ff041..c89d4a1ee24 100644 --- a/src/gallium/state_trackers/nine/vertexshader9.h +++ b/src/gallium/state_trackers/nine/vertexshader9.h @@ -107,7 +107,7 @@ NineVertexShader9_ctor( struct NineVertexShader9 *, void NineVertexShader9_dtor( struct NineVertexShader9 * ); -HRESULT WINAPI +HRESULT NINE_WINAPI NineVertexShader9_GetFunction( struct NineVertexShader9 *This, void *pData, UINT *pSizeOfData ); |