diff options
author | Joakim Sindholt <[email protected]> | 2011-08-04 15:14:06 +0200 |
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committer | Emil Velikov <[email protected]> | 2014-11-18 02:02:54 +0000 |
commit | fdd96578ef2dfe9c4ad5aab5858036298d444a64 (patch) | |
tree | 3230b0fb321381250a506503825318facb10ca73 /src/gallium/state_trackers/nine/vertexshader9.c | |
parent | 7d2573b5376bb4f9ce9a50e0b965e06032b135a9 (diff) |
nine: Add state tracker nine for Direct3D9 (v3)
Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr).
DRI3 port done by Axel Davy (mannerov).
v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk
- Nine improvements by Axel Davy (which also fixed some wine tests)
- by Emil Velikov:
- convert to static/shared drivers
- Sort and cleanup the includes
- Use AM_CPPFLAGS for the defines
- Add the linker garbage collector
- Restrict the exported symbols (think llvm)
v3: - small nine fixes
- build system improvements by Emil Velikov
v4: [Emil Velikov]
- Do no link against libudev. No longer needed.
Acked-by: Jose Fonseca <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Signed-off-by: David Heidelberg <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/vertexshader9.c')
-rw-r--r-- | src/gallium/state_trackers/nine/vertexshader9.c | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/vertexshader9.c b/src/gallium/state_trackers/nine/vertexshader9.c new file mode 100644 index 00000000000..e04f3a5da9a --- /dev/null +++ b/src/gallium/state_trackers/nine/vertexshader9.c @@ -0,0 +1,177 @@ +/* + * Copyright 2011 Joakim Sindholt <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "nine_helpers.h" +#include "nine_shader.h" + +#include "vertexshader9.h" + +#include "device9.h" +#include "pipe/p_context.h" + +#define DBG_CHANNEL DBG_VERTEXSHADER + +HRESULT +NineVertexShader9_ctor( struct NineVertexShader9 *This, + struct NineUnknownParams *pParams, + const DWORD *pFunction, void *cso ) +{ + struct NineDevice9 *device; + struct nine_shader_info info; + HRESULT hr; + unsigned i; + + hr = NineUnknown_ctor(&This->base, pParams); + if (FAILED(hr)) + return hr; + + if (cso) { + This->variant.cso = cso; + return D3D_OK; + } + device = This->base.device; + + info.type = PIPE_SHADER_VERTEX; + info.byte_code = pFunction; + info.const_i_base = NINE_CONST_I_BASE(device->max_vs_const_f) / 16; + info.const_b_base = NINE_CONST_B_BASE(device->max_vs_const_f) / 16; + info.sampler_mask_shadow = 0x0; + info.sampler_ps1xtypes = 0x0; + + hr = nine_translate_shader(device, &info); + if (FAILED(hr)) + return hr; + This->byte_code.version = info.version; + + This->byte_code.tokens = mem_dup(pFunction, info.byte_size); + if (!This->byte_code.tokens) + return E_OUTOFMEMORY; + This->byte_code.size = info.byte_size; + + This->variant.cso = info.cso; + This->const_used_size = info.const_used_size; + if (info.const_used_size == ~0) + This->const_used_size = NINE_CONSTBUF_SIZE(device->max_vs_const_f); + This->lconstf = info.lconstf; + This->sampler_mask = info.sampler_mask; + This->position_t = info.position_t; + This->point_size = info.point_size; + + for (i = 0; i < info.num_inputs && i < Elements(This->input_map); ++i) + This->input_map[i].ndecl = info.input_map[i]; + This->num_inputs = i; + + return D3D_OK; +} + +void +NineVertexShader9_dtor( struct NineVertexShader9 *This ) +{ + DBG("This=%p cso=%p\n", This, This->variant.cso); + + if (This->base.device) { + struct pipe_context *pipe = This->base.device->pipe; + struct nine_shader_variant *var = &This->variant; + do { + if (var->cso) { + if (This->base.device->state.cso.vs == var->cso) + pipe->bind_vs_state(pipe, NULL); + pipe->delete_vs_state(pipe, var->cso); + } + var = var->next; + } while (var); + } + nine_shader_variants_free(&This->variant); + + if (This->byte_code.tokens) + FREE((void *)This->byte_code.tokens); /* const_cast */ + + FREE(This->lconstf.data); + FREE(This->lconstf.ranges); + + NineUnknown_dtor(&This->base); +} + +HRESULT WINAPI +NineVertexShader9_GetFunction( struct NineVertexShader9 *This, + void *pData, + UINT *pSizeOfData ) +{ + user_assert(pSizeOfData, D3DERR_INVALIDCALL); + + if (!pData) { + *pSizeOfData = This->byte_code.size; + return D3D_OK; + } + user_assert(*pSizeOfData >= This->byte_code.size, D3DERR_INVALIDCALL); + + memcpy(pData, This->byte_code.tokens, This->byte_code.size); + + return D3D_OK; +} + +void * +NineVertexShader9_GetVariant( struct NineVertexShader9 *This, + uint32_t key ) +{ + void *cso = nine_shader_variant_get(&This->variant, key); + if (!cso) { + struct NineDevice9 *device = This->base.device; + struct nine_shader_info info; + HRESULT hr; + + info.type = PIPE_SHADER_VERTEX; + info.const_i_base = NINE_CONST_I_BASE(device->max_vs_const_f) / 16; + info.const_b_base = NINE_CONST_B_BASE(device->max_vs_const_f) / 16; + info.byte_code = This->byte_code.tokens; + info.sampler_mask_shadow = key & 0xf; + + hr = nine_translate_shader(This->base.device, &info); + if (FAILED(hr)) + return NULL; + nine_shader_variant_add(&This->variant, key, info.cso); + cso = info.cso; + } + return cso; +} + +IDirect3DVertexShader9Vtbl NineVertexShader9_vtable = { + (void *)NineUnknown_QueryInterface, + (void *)NineUnknown_AddRef, + (void *)NineUnknown_Release, + (void *)NineUnknown_GetDevice, + (void *)NineVertexShader9_GetFunction +}; + +static const GUID *NineVertexShader9_IIDs[] = { + &IID_IDirect3DVertexShader9, + &IID_IUnknown, + NULL +}; + +HRESULT +NineVertexShader9_new( struct NineDevice9 *pDevice, + struct NineVertexShader9 **ppOut, + const DWORD *pFunction, void *cso ) +{ + NINE_DEVICE_CHILD_NEW(VertexShader9, ppOut, pDevice, pFunction, cso); +} |