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authorAxel Davy <[email protected]>2015-05-11 21:32:57 +0200
committerAxel Davy <[email protected]>2015-08-21 22:21:47 +0200
commit69de5d626f2e67e74e4de94ce13f7ac50fa52161 (patch)
tree40f314701d177f3a1b0705d8f7ce94dfc8b2aa65 /src/gallium/state_trackers/nine/vertexshader9.c
parent854778ea0fea474eea0c984f1c0fc32aed91f10e (diff)
st/nine: Rework shader states
Separate state setting and commit Changes how the shader key is computed Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/vertexshader9.c')
-rw-r--r--src/gallium/state_trackers/nine/vertexshader9.c31
1 files changed, 26 insertions, 5 deletions
diff --git a/src/gallium/state_trackers/nine/vertexshader9.c b/src/gallium/state_trackers/nine/vertexshader9.c
index bbd5ce99d9a..956f0234b25 100644
--- a/src/gallium/state_trackers/nine/vertexshader9.c
+++ b/src/gallium/state_trackers/nine/vertexshader9.c
@@ -48,9 +48,10 @@ NineVertexShader9_ctor( struct NineVertexShader9 *This,
return hr;
if (cso) {
- This->variant.cso = cso;
+ This->ff_cso = cso;
return D3D_OK;
}
+
device = This->base.device;
info.type = PIPE_SHADER_VERTEX;
@@ -71,6 +72,9 @@ NineVertexShader9_ctor( struct NineVertexShader9 *This,
This->byte_code.size = info.byte_size;
This->variant.cso = info.cso;
+ This->last_cso = info.cso;
+ This->last_key = 0;
+
This->const_used_size = info.const_used_size;
This->lconstf = info.lconstf;
This->sampler_mask = info.sampler_mask;
@@ -87,11 +91,12 @@ NineVertexShader9_ctor( struct NineVertexShader9 *This,
void
NineVertexShader9_dtor( struct NineVertexShader9 *This )
{
- DBG("This=%p cso=%p\n", This, This->variant.cso);
+ DBG("This=%p\n", This);
if (This->base.device) {
struct pipe_context *pipe = This->base.device->pipe;
struct nine_shader_variant *var = &This->variant;
+
do {
if (var->cso) {
if (This->base.device->state.cso.vs == var->cso)
@@ -100,6 +105,12 @@ NineVertexShader9_dtor( struct NineVertexShader9 *This )
}
var = var->next;
} while (var);
+
+ if (This->ff_cso) {
+ if (This->ff_cso == This->base.device->state.cso.vs)
+ pipe->bind_vs_state(pipe, NULL);
+ pipe->delete_vs_state(pipe, This->ff_cso);
+ }
}
nine_shader_variants_free(&This->variant);
@@ -130,10 +141,16 @@ NineVertexShader9_GetFunction( struct NineVertexShader9 *This,
}
void *
-NineVertexShader9_GetVariant( struct NineVertexShader9 *This,
- uint32_t key )
+NineVertexShader9_GetVariant( struct NineVertexShader9 *This )
{
- void *cso = nine_shader_variant_get(&This->variant, key);
+ void *cso;
+ uint32_t key;
+
+ key = This->next_key;
+ if (key == This->last_key)
+ return This->last_cso;
+
+ cso = nine_shader_variant_get(&This->variant, key);
if (!cso) {
struct NineDevice9 *device = This->base.device;
struct nine_shader_info info;
@@ -151,6 +168,10 @@ NineVertexShader9_GetVariant( struct NineVertexShader9 *This,
nine_shader_variant_add(&This->variant, key, info.cso);
cso = info.cso;
}
+
+ This->last_key = key;
+ This->last_cso = cso;
+
return cso;
}