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authorAxel Davy <[email protected]>2016-10-16 11:34:35 +0200
committerAxel Davy <[email protected]>2016-12-20 23:44:21 +0100
commit64e232bd60336591e55e6c95112bac334cb38970 (patch)
treefded32b8b5e54f34cf430e947614eb468a6d245f /src/gallium/state_trackers/nine/vertexshader9.c
parentf72d8719ebecce0937087a56eec24a51bea9e27a (diff)
st/nine: Move draw calls to nine_state
Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. v2: Release buffers for Draw*Up functions in device9.c, instead of nine_context. This prevents a leak with csmt where the wrong pointers were released. Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/vertexshader9.c')
-rw-r--r--src/gallium/state_trackers/nine/vertexshader9.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/state_trackers/nine/vertexshader9.c b/src/gallium/state_trackers/nine/vertexshader9.c
index 6b053e466c1..b8c9ec047db 100644
--- a/src/gallium/state_trackers/nine/vertexshader9.c
+++ b/src/gallium/state_trackers/nine/vertexshader9.c
@@ -186,9 +186,9 @@ NineVertexShader9_GetVariant( struct NineVertexShader9 *This )
info.const_b_base = NINE_CONST_B_BASE(device->max_vs_const_f) / 16;
info.byte_code = This->byte_code.tokens;
info.sampler_mask_shadow = key & 0xf;
- info.fog_enable = device->state.rs[D3DRS_FOGENABLE];
- info.point_size_min = asfloat(device->state.rs[D3DRS_POINTSIZE_MIN]);
- info.point_size_max = asfloat(device->state.rs[D3DRS_POINTSIZE_MAX]);
+ info.fog_enable = device->context.rs[D3DRS_FOGENABLE];
+ info.point_size_min = asfloat(device->context.rs[D3DRS_POINTSIZE_MIN]);
+ info.point_size_max = asfloat(device->context.rs[D3DRS_POINTSIZE_MAX]);
info.swvp_on = device->swvp;
info.process_vertices = false;