diff options
author | Axel Davy <[email protected]> | 2016-09-19 19:00:23 +0200 |
---|---|---|
committer | Axel Davy <[email protected]> | 2016-10-10 23:43:50 +0200 |
commit | b9639c661fb6b52c8abb96c06263f85ca4bd78c1 (patch) | |
tree | 639d0534ff10c8f80789d206f40b2a9cc90cdbe0 /src/gallium/state_trackers/nine/vertexdeclaration9.c | |
parent | 3bf02d383fe94a69dfec3ff54ede3e3b2e9dff6b (diff) |
st/nine: Initial ProcessVertices support
For now only VS 3 support is implemented.
This enables The Sims 2 to work.
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/vertexdeclaration9.c')
-rw-r--r-- | src/gallium/state_trackers/nine/vertexdeclaration9.c | 65 |
1 files changed, 50 insertions, 15 deletions
diff --git a/src/gallium/state_trackers/nine/vertexdeclaration9.c b/src/gallium/state_trackers/nine/vertexdeclaration9.c index 955cdbdba03..e1256e2f6d5 100644 --- a/src/gallium/state_trackers/nine/vertexdeclaration9.c +++ b/src/gallium/state_trackers/nine/vertexdeclaration9.c @@ -24,12 +24,12 @@ #include "vertexbuffer9.h" #include "device9.h" #include "nine_helpers.h" +#include "nine_shader.h" #include "pipe/p_format.h" #include "pipe/p_context.h" #include "util/u_math.h" #include "util/u_format.h" -#include "util/u_box.h" #include "translate/translate.h" #define DBG_CHANNEL DBG_VERTEXDECLARATION @@ -409,6 +409,53 @@ NineVertexDeclaration9_new_from_fvf( struct NineDevice9 *pDevice, NINE_DEVICE_CHILD_NEW(VertexDeclaration9, ppOut, /* args */ pDevice, elems); } +void +NineVertexDeclaration9_FillStreamOutputInfo( + struct NineVertexDeclaration9 *This, + struct nine_vs_output_info *ShaderOutputsInfo, + unsigned numOutputs, + struct pipe_stream_output_info *so ) +{ + unsigned so_outputs = 0; + int i, j; + + memset(so, 0, sizeof(struct pipe_stream_output_info)); + + for (i = 0; i < numOutputs; i++) { + BYTE output_semantic = ShaderOutputsInfo[i].output_semantic; + unsigned output_semantic_index = ShaderOutputsInfo[i].output_semantic_index; + + for (j = 0; j < This->nelems; j++) { + if ((This->decls[j].Usage == output_semantic || + (output_semantic == D3DDECLUSAGE_POSITION && + This->decls[j].Usage == D3DDECLUSAGE_POSITIONT)) && + This->decls[j].UsageIndex == output_semantic_index) { + DBG("Matching %s %d: o%d -> %d\n", + nine_declusage_name(nine_d3d9_to_nine_declusage(This->decls[j].Usage, 0)), + This->decls[j].UsageIndex, i, j); + so->output[so_outputs].register_index = ShaderOutputsInfo[i].output_index; + so->output[so_outputs].start_component = 0; + if (ShaderOutputsInfo[i].mask & 8) + so->output[so_outputs].num_components = 4; + else if (ShaderOutputsInfo[i].mask & 4) + so->output[so_outputs].num_components = 3; + else if (ShaderOutputsInfo[i].mask & 2) + so->output[so_outputs].num_components = 2; + else + so->output[so_outputs].num_components = 1; + so->output[so_outputs].output_buffer = 0; + so->output[so_outputs].dst_offset = so_outputs * sizeof(float[4])/4; + so->output[so_outputs].stream = 0; + so_outputs++; + break; + } + } + } + + so->num_outputs = so_outputs; + so->stride[0] = so_outputs * sizeof(float[4])/4; +} + /* ProcessVertices runs stream output into a temporary buffer to capture * all outputs. * Now we have to convert them to the format and order set by the vertex @@ -422,17 +469,13 @@ NineVertexDeclaration9_ConvertStreamOutput( struct NineVertexBuffer9 *pDstBuf, UINT DestIndex, UINT VertexCount, - struct pipe_resource *pSrcBuf, + void *pSrcBuf, const struct pipe_stream_output_info *so ) { - struct pipe_context *pipe = This->base.device->pipe; - struct pipe_transfer *transfer = NULL; struct translate *translate; struct translate_key transkey; - struct pipe_box box; HRESULT hr; unsigned i; - void *src_map; void *dst_map; DBG("This=%p pDstBuf=%p DestIndex=%u VertexCount=%u pSrcBuf=%p so=%p\n", @@ -477,20 +520,12 @@ NineVertexDeclaration9_ConvertStreamOutput( if (FAILED(hr)) goto out; - src_map = pipe->transfer_map(pipe, pSrcBuf, 0, PIPE_TRANSFER_READ, &box, - &transfer); - if (!src_map) { - hr = D3DERR_DRIVERINTERNALERROR; - goto out; - } - translate->set_buffer(translate, 0, src_map, so->stride[0], ~0); + translate->set_buffer(translate, 0, pSrcBuf, so->stride[0] * 4, ~0); translate->run(translate, 0, VertexCount, 0, 0, dst_map); NineVertexBuffer9_Unlock(pDstBuf); out: - if (transfer) - pipe->transfer_unmap(pipe, transfer); translate->release(translate); /* TODO: cache these */ return hr; } |